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Search Again :: Adv Search 1000 results in 0.006s
<1234567…34>
  • ccZ80++Here is the url for a new compiler pour all computers with Z80: [url]http://ccz80pp.webcindario.com[/url] It's a beta version, but it's works. If y…

    ... to the screen using an array (table)
    [quote]
    public static ...
    slenkar slenkar July 2014 Development
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... $(103,6) array using a 256-byte permutation table. How do I ... the entries in the permutation table to avoid any collisions? As ... all the data table entries are known in advance ...
    Battle Bunny Battle Bunny January 2014 Development
  • INVASION OF THE BODY SNATCHAS - Obscure High score table messages...After posting a message about this game on the 'first three games you bought' section, I got thinking more about this game. When you typed certain m…

    ... messages onto the high-score table on this game, it would ...
    chaosmongers chaosmongers March 2003 Games
  • Two Manic Miners in the top 100 games table?A while ago I was checking the top 100 games (according to WoS visitors' votes), but I couldn't help notice that there are [I]two[/I] distinct "Manic…

    ... ]s in the top 100 table?

    My answer is ...
    Alessandro Grussu Alessandro Grussu September 2003 Games
  • West Bank: The most pointless high score table everWest Bank is a good little game. I played it and got a score of 25000 odds starting at stage 6, which I thought was quite good. Then as the game ende…

    ... it to the high score table. Then I looked closer - the ... last entry in the table has a score of 250000 ... on to the high score table ever! It's not that ...
    Spector Spector March 2005 Games
  • Hi-Score tableThe score in my game occupies 3 bytes. I want to create a hi-score but I'm not sure of the best way to work out where a new score would fit in the ta…

    The score in my game occupies 3 bytes. I want to create a hi-score but I'm not sure of the best way to work out where a new score would fit in the table. Has anyone tackled a problem like this before ?
    Mr Millside Mr Millside June 2005 Development
  • ANNOUNCE: ZX Spectrum Game Coffee Table Bookhello peeps. I'm about half-way through writing a full-colour 250 page 8.5x5.5 inch coffee-table type book about Spectrum games from 1982 through 19…

    ... .5x5.5 inch
    coffee-table type book about Spectrum games ... />
    I've put the table of contents and some sample ...
    andrew_rollings andrew_rollings August 2005 Games
  • Character Array tape header block parameters?Hello all! Long time since I've been here! Hope everyone's bright and cheerful as usual! I've been trying to figure out the structure of a Spectrum…

    ... structure of a Spectrum "Character Array" tape file. While the file ...
    trellis trellis June 2006 Development
  • Ascii TableDear All, Anybody knows where can I find an Ascii Table for the zx? I would like to know which charcaters are for example like carriage return (10?…

    Dear All,

    Anybody knows where can I find an Ascii Table for the zx?

    I would like to know which charcaters are for example like carriage return
    (10?)

    Thanks in advance.

    Devwebcl
    devwebcl devwebcl August 2007 Sinclair Basic
  • Football Manager - League position workings!Wotcha folks. Can someone put into layman's terms how the league positions are worked out in Football Manager? Is it a loop that starts from the ma…

    ... its position in the league array?

    What happens when ... little like a high score table!

    Any pointers much ...
    Tobo Tobo December 2007 Games
  • Quickest way to mix up an array of intsOk, I have ... [CODE] 10 DIM v(20) : FOR f = 1 TO 20 : LET v(f) = f : NEXT F [/CODE] now.... obviously each array item holds a number from 1 to 20,…

    ... ]

    now.... obviously each array item holds a number from ... quickest way to randomize the array? each value (between 1 and ...
    polomint polomint March 2009 Development
  • Games for Wedding Table NamesFor our imminent wedding, my Fiance has decided that we need to introduce a Spectrum theme, as it's present in our daily lives anyway ;-) So, we're …

    ... , laminated and placed on the table.

    We have 5 ... ) Three Weeks in Paradise (Our table, refers to the honeymoon?)
    csmith csmith April 2009 Games
  • Bespoke arcade cocktail table - comments?Sorry of this is in the wrong section, but I want a bit of advice. I am considering treating myself to a bespoke arcade table for my 40th. [url]htt…

    ... myself to a bespoke arcade table for my 40th.

    mickmog mickmog May 2009 Games
  • Wrong-endian data table?I'm drawing up the memory map for something I'm writing. I'll be using machine code on a byte array of 256 elements, each element consisting of 64 by…

    ... machine code on a byte array of 256 elements, each element ... how I structure the source array.

    Is there any ...
    ajmoss ajmoss December 2009 Development
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... sort the 50 element character array. Not very swift even for ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Allen Telescope Array to be 'mothballed'It seems that the Allen Telescope Array is to be 'mothballed.' Bit of a shame really as these types of projects keep well educated and trained folk i…

    ... seems that the Allen Telescope Array is to be 'mothballed.'
    spectrumlinux spectrumlinux April 2011 Chit chat
  • traversing a multi-vertices graph structureWell, I'm on redesigning the route evaluation routine in my Fighting Fantasy utility, as the current method has some intractable bugs in it. The part…

    ... information quickly. Obviously a simple array keyed on all possible combinations ... pointer into the access counter table with 1500 possible entries (a ... of doing was having an array of (1500,5), where each ...
    Battle Bunny Battle Bunny August 2011 Development
  • Z80 instructions tableI could never find a complete z80 instructions table (including timings) that I really liked. All reference material I have is either incomplete, or …

    ... find a complete z80 instructions table (including timings) that I really ... to prepare a z80 instructions table exactly the way I always ...
    Einar Saukas Einar Saukas February 2012 Development
  • The need of having a 257-byte table for IM2 routinesThis came from a discussion at the speccy.org forum. I have understood that the reason behind the 257-table for IM 2 routines is due to certain joys…

    ... the reason behind the 257-table for IM 2 routines is ... this: is the 257-byte table really needed for [B]new ... of kilobyte for the IM2 table, but if space begins to ... resource, would you sacrifice that table and assume that the low ...
    mcleod_ideafix mcleod_ideafix August 2012 Development
  • High Score ASCII array reset ?Hey guys, Noob alert! I'm working on my first game and I'm having problems with the high score on the second time through the game loop. My high …

    ... /> Shouldn't that fill my array with six ASCII zeroes? Please ...
    Atari_Jetman Atari_Jetman October 2012 Development
  • Border Tron vector tableI've been trying to use the Border Tron border creator, but the vector table is created where code to my game is at (FE00 I think), how would I go ab…

    I've been trying to use the Border Tron border creator, but the vector table is created where code to my game is at (FE00 I think), how would I go about relocating the vector table to say 30000 as I don't understand hex very well!
    daveysludge daveysludge December 2013 Development
  • array offset (z88dk)Im trying to simulate a 2 dimensional array by using an offset [code] #include <fzx.h> char scr[768]; int arrayoffset(char x,char y) { return (x*…

    ... to simulate a 2 dimensional array by using an offset
    slenkar slenkar December 2013 Development
  • What's the deal with hash tables, anyway?As there's nothing in the [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/0-surc-contents.htm]Compendium[/url] about hash tables, and as I've …

    ... /> A hash table is the means of implementing an associative array. Those ... an associative array does, by means of a hash table.
    < ... hash keys:
    [*]a hash table, associating hash keys with data ... to the limiting of hash table sizes to prime numbers.) ...
    Battle Bunny Battle Bunny January 2014 Sinclair Basic
  • Load ARRAY?Hello. With what command can I load BASIC "array" block in Sinclair BASIC?

    Hello.

    With what command can I load BASIC "array" block in Sinclair BASIC?
    Mister Beep Mister Beep February 2014 Sinclair Basic
  • Best or most unusual high score tableReading the recent post about jet pac and the initials in the high score table got me wondering about the best or most unusual effect used to display…

    ... initials in the high score table got me wondering about the ...
    cole cole April 2014 Games
  • Mirror tableCan anyone help with a byte mirror table? e.g. so you can look up a byte of a left-facing sprite and return the correct right-facing value. There …

    ... help with a byte mirror table? e.g. so you can ... its mirrored value from the table using the H/L register ... 's got a byte mirror table to hand, please point me ...
    Morkin Morkin August 2015 Development
  • Fixing broken link on arkanoid pagehello the link on this page: http://worldofspectrum.org/infoseekid.cgi?id=0000255 for "Super Noid Christiaan Kras 2002 PC/Windows in progres…

    ... /gwshow.phtml?val=503&table=wips (dead site, no games ... /> we also have quite an array of spectrum remakes :)

    MikeDX MikeDX February 2016 Updates
  • z88dk array of structswhen trying to access an array of structs it says myrooms has already been declared: [code] struct room{ char* desc; unsigned char number; }myro…

    when trying to access an array of structs it says myrooms ...
    slenkar slenkar July 2017 Development
  • High score table routineI wrote this general purpose high score table routine. It stores 5 scores and displays them alongside the player names, which are 8 characters long. …

    ... this general purpose high score table routine. It stores 5 scores ... ; print the "TODAY'S BEST" table header
    CALL PRINT
    Alessandro Grussu Alessandro Grussu July 2017 Assembler
<1234567…34>

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Related Threads

  • INVASION OF THE BODY SNATCHAS - Obscure High score table messages...After posting a message about this game on the 'first three games you bought' section, I got thinking more about this game.<br /> <br /> When you typ…
  • Two Manic Miners in the top 100 games table?A while ago I was checking the top 100 games (according to WoS visitors' votes), but I couldn't help notice that there are [I]two[/I] distinct "Manic…
  • West Bank: The most pointless high score table everWest Bank is a good little game. I played it and got a score of 25000 odds starting at stage 6, which I thought was quite good. Then as the game ende…
  • Hi-Score tableThe score in my game occupies 3 bytes. I want to create a hi-score but I'm not sure of the best way to work out where a new score would fit in the ta…
  • ANNOUNCE: ZX Spectrum Game Coffee Table Bookhello peeps.<br /> <br /> I'm about half-way through writing a full-colour 250 page 8.5x5.5 inch<br /> coffee-table type book about Spectrum games fr…
  • Character Array tape header block parameters?Hello all! Long time since I've been here! Hope everyone's bright and cheerful as usual! <br /> <br /> I've been trying to figure out the structure o…
  • Can we have a high score table sub-forum?You know, just for fun like.<br /> For those games that loop where you can increment a big number.<br /> Please?
  • Ascii TableDear All,<br /> <br /> Anybody knows where can I find an Ascii Table for the zx?<br /> <br /> I would like to know which charcaters are for example l…
  • Quickest way to mix up an array of intsOk, I have ...<br /> <br /> [CODE]<br /> 10 DIM v(20) : FOR f = 1 TO 20 : LET v(f) = f : NEXT F<br /> [/CODE]<br /> <br /> now.... obviously each arr…
  • Games for Wedding Table NamesFor our imminent wedding, my Fiance has decided that we need to introduce a Spectrum theme, as it's present in our daily lives anyway ;-)<br /> <br /…

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