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Does anyone think there will ever be an online Speccy arcadeSorry to post another Topic but I`ve been thinking all day how this would work, and how great it would be... after being pretty much hooked with some…
... an internet Spectrum high score table page I'd be happy ... -
Dutch company logo in Sinclair logo styleHi, Have a look here: [url="http://www.nedap.com/"]http://www.nedap.com/[/url] Does it look like our typical Sinclair logo font style, or is it jus…
... .
he sits at the table going "Ncrdble Ncr Sprdrble.. Ncrdble ... -
I'm fed up ive nothing to doI'm fed up ive nothing to do . [ This Message was edited by: swordheart on 2005-01-10 19:45 ]
Try reading through the weekly Micro$oft bug report document and you might get a good laugh :)
I wouldn't advise the monthly edition - you'd need a table made with girders the size of Niagra falls to hold it :p -
My mate is interviewing Tim Follin!This weekend in fact. If you have any questions you think he should ask, get em in now.
... ).. yet on the high scores table on speccy 128, that tune ... -
Unexpected twists in gamesI was playing a Spectrum fairground shooting gallery game (can't remember its name!) and one of the bullets went past the targets onto the smiling fa…
... the rooms was a snooker table? And there was a viking ... -
Unexpected twists in gamesI was playing a Spectrum fairground shooting gallery game (can't remember its name!) and one of the bullets went past the targets onto the smiling fa…
... the rooms was a snooker table? And there was a viking ... -
Spectrum Magazines... Which was your favourite?I used to regularly read Sinclair User, Your Sinclair, and Crash! I always lookeds forward to the next YS most, and that's the one I have the fondes…
... there were some under-the-table deals actually.
Regards ... -
Jack and the BeanstalkDo you ever think how can the author of this game feel if he ever comes to this site and reads all the mentions about his game made in every single p…
I've just sent you an RZX of it.
Not quite sure I did the screen with the giant correctly, are you supposed to get all the way over to the table? -
Jack and the BeanstalkDo you ever think how can the author of this game feel if he ever comes to this site and reads all the mentions about his game made in every single p…
... the way over to the table?
[/quote]
According ... /> Screen 4: get harp from table by going across chair seat ... -
Jack and the BeanstalkDo you ever think how can the author of this game feel if he ever comes to this site and reads all the mentions about his game made in every single p…
... /> Screen 4: get harp from table by going across chair seat ... -
Lunar Jetman is rubbish i think Lunar Jetman id rubbish, a great shame as jetpac is one of my favourite games. on load-up Lunar Jetman looks fantastic but it is too diffi…
... left our dinner on the table, grabbed a few COOKIEs instead ... had us sat around the table and opened the book for ... -
Help needed to speed up functionCan anyone help me to re-factor this code snippet. The "MAP" section holds information about which tiles go where on the screen (handled by another f…
... value 215 * 256
The table can be read like this ... -
Help needed to speed up functionCan anyone help me to re-factor this code snippet. The "MAP" section holds information about which tiles go where on the screen (handled by another f…
... . Making the reading of the table much simpler. By filling the ... -
The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…
... the code by using the table as a part of the ... ,254
nline ld hl,table+4
print dec hl ...
defb "K",27
table defb 27,"J",27,13 ... nbyte
nline ld hl,table+4 ; call to NLINE makes ...
defb "K",27
table defb 27,"J",27,13 ... -
Need help with my P flag!Not sure if I've emulated the P flag correctly when its comes to overflows. Here's what I've done: LD A,123 LD B,16 ADD A,B Twos Complement of 123 …
... )
TwoComp is an array which for bytes 128 to ... -
Save Basic sources.How I can save Basic 128 sources in TAP (I use UnrealSpeccy) or TRD? [ This Message was edited by: Adramelek on 2005-02-22 01:16 ]
I don't know, but ZX32 will create a .tap file for you very easily if that's any use. Just SAVE the BASIC/code /array file(s) as you would normally, then select "Save as" from the menu, and change the file type to a ZX Spectrum tape image. -
InterruptsCan someone help with providing some info or a link about IM 2. I know I need to create a vector table and want to store this as high in memory as po…
... where you can store the table and why certain areas are ... -
InterruptsCan someone help with providing some info or a link about IM 2. I know I need to create a vector table and want to store this as high in memory as po…
... hence you could have a table of vectors of interrupt ... have to fill the entire table with the same address.< ... end up looking in your table between two other addresses. ... on so that the table can be nice and ... byte. Thus meaning you table needs to range from A000 ... -
InterruptsCan someone help with providing some info or a link about IM 2. I know I need to create a vector table and want to store this as high in memory as po…
... identifier that indexes into this table. Eg, if the identifier ... This avoids overlapping in the table. A peripheral supplying id ... routine addresses overlap in the table. Combined with the uncertainty ... restrictions. But if the table is in contended memory, ... -
Classic only you hateWhich so called classic do you hate or what feature do you hate about a game you like! Classic I hate: I hate knightlore it's the spectrums dragon's…
... not knights of the round table so why does it begin ... -
Suggestions for games to test emulators?I'm going to be doing a comparision of a few different emulators, and was wondering if anyone had good suggestions of games to use as a 'benchmark' t…
Fancy border effects are used in Paperboy (handlebars on high score table) and Starion (border+paper used to display giant numerical countdown at the start of each game). -
Suggestions for games to test emulators?I'm going to be doing a comparision of a few different emulators, and was wondering if anyone had good suggestions of games to use as a 'benchmark' t…
... Paperboy (handlebars on high score table) and Starion (border+paper used ... -
(OT?) Windows colour cycling?Is it possible, in a Windows program, to get colour-cycling by the "proper" method?? That is, by changing the bitmap/window palette and having the sy…
... moving 256 DWords around a table isn't exactly taxing these ... -
Norwegian translationDoes anybody speak Norwegian here? I need to translate some words ;).
... . And mainly to translate this table:
Betraktningsvinkel: 8 av ... -
Norwegian translationDoes anybody speak Norwegian here? I need to translate some words ;).
... . And mainly to translate this table:
Betraktningsvinkel: 8 av ...
[/quote]
This "table" is actually just the marks ...
Vridbar/Built in turn"table"(can it be turned) : Nei ... -
Quickest Assembly to find if point in rectangleWhat is the fastest way to see if a point is in a rectangle. e.g rectangle is 10,10 100,10 100,40 10,40 how do i know if a point (e.g 20,20) is in…
Create a table consisting of all possible rectangles and all possible points. Lookup in the table whether your specific point is in your specific rectangle. -
Quickest Assembly to find if point in rectangleWhat is the fastest way to see if a point is in a rectangle. e.g rectangle is 10,10 100,10 100,40 10,40 how do i know if a point (e.g 20,20) is in…
Create a table of all possible x, y, w, h, x1 and y1. Lookup in table if x1 is in [x,x+w) and y1 is in [y,y+h).
This may be rather large, but your requirement was for the fastest way to do it. Do you wish to change your requirements?