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<1…25262728293031…34>
  • Blank .tap fileHi How do I create a blank .tap file to save games to use in ZXSP ? Very brief info on this in the docs, cannot seem to get to grips with it. Als…

    ... /> they realise that bundling visual studio means shipping another disc worth ... a more complex language; machine code.
    [/quote]
    but it ...
    guesser guesser February 2009 Emulators
  • Which tools did developers use to create classic Spectrum games?Does anybody know which tools developers used in classic Spectrum game development? I tried to search web, but unfortunately didn't find anything hel…

    ... Spectrum games. Some pieces of code look like they was not ... assembler look state of the art...
    rich_chandler rich_chandler April 2009 Development
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... had a look at the code recently. I need to free ... expressions of interest in the art, but nothing new has cropped ...
    Jmk Jmk May 2009 Development
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... had a look at the code recently. I need to free ... expressions of interest in the art, but nothing new has cropped ...
    frobush frobush May 2009 Development
  • Because I'm a cynicHow many games will be written from ideas posted in this forum in the next year? (ie released in a playable form by 27th April 2010).

    ... this is not a productivity studio. But guess what, we don ... nice idea to code, no body has to code it actually. if ... the people who can actually code. So "new ideas" forum is ...
    Arda Arda May 2009 New game ideas
  • Making new Spectrum graphics on a MacI would love to have a go and try to do some graphics for a NEW Spectrum game. It would be the first Spectrum game I've worked on since I worked on '…

    ... suggest is using original Speccy art packages under emulation.

    art package for monochrome graphics - the ... be a bit of custom code. So if you're going ...
    joefish joefish June 2009 New game ideas
  • Spectranet newsIf you read the announcements forum, you know already... ... but the Spectrum tweets! At the Oxford meet, after perhaps three or four pints of beer…

    ... /> coding is an art.... drinking is an art.... this will be the ... first I have seen code drinking ...
    Zetr0 Zetr0 June 2009 Hardware
  • C sharpe (programming)don't have a hash key on my keyboard, grrrr. does anyone know hoe to program in this, if so, do you know of any good sites where i can learn the bas…

    ... guess you are using Visual Studio ? There are free express versions ... stick to the internet for code snippets and forums. If you ...
    Mr Millside Mr Millside June 2009 Chit chat
  • C sharpe (programming)don't have a hash key on my keyboard, grrrr. does anyone know hoe to program in this, if so, do you know of any good sites where i can learn the bas…

    ... guess you are using Visual Studio ? There are free express versions ... stick to the internet for code snippets and forums. If you ...
    mile mile June 2009 Chit chat
  • New to developmentHello there my fellow forum chummies, I have recently been bitten once again to go into software development, its been a while. I have a lot of ski…

    ... z88dk is that the source code is available right here on ... ?regexp=^CEZ+Games+Studio$&phrase"]CEZ Games Studio[/url]. The comments ...
    chev chev July 2009 Development
  • wavide: WAV player for DivIDEPrompted by an email from zxbruno yesterday, cobbled together much quicker than expected... [url]ftp://ftp.untergrund.net/users/gasman/zx/wavide/[/u…

    ... with some awfully clever code to ensure that it's ... s familiar with my Z80 code will know that 'clever' ... for the state of the art. But getting that to ... in, providing the reusable code for file-handling. And ... have Garry Lancaster's fatfs code from Residos, so it ...
    gasman gasman August 2009 Announcements
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... correct :-) There's so much code in there which assumes you ... 've got to get my art programs out and create a ...
    Jimmy Jimmy August 2009 Development
  • Spanish ZX Spectrum+ 128KDoes anyone know what the differences are between the Spanish and the UK versions of the ZX Spectrum+ 128 ? A couple of people have reported that th…

    ... />
    Here's my best art ;-)
    [B]Note[/B] that ... to the edge connector!
    [code]Underside of PCB

    21 o o 20
    [/code]
    csmith csmith August 2009 Hardware
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... level where Machine Code is becoming an art and does no longer ...
    roko roko October 2009 Development
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... level where Machine Code is becoming an art and does no longer ... />
    I agree on your art-comment. I reread my own ...
    Dr BEEP Dr BEEP October 2009 Development
  • UK magazine-alert - Retro Gamer - Manic Miner: The Lost LevelsThere is a four-page article by Stuart Campbell in Issue 63 of [i]Retro Gamer[/i] magazine about a compilation of 20 caverns called [i]Manic Miner: T…

    ... disguised behind some flashy background art, and the actual screen design ... go back to this games code and do a little 'tweaking ...
    Greatflash Greatflash November 2009 Games
  • Tatung Einstein for developmentI know some developers used a [URL="http://old-school-micro.blogspot.com/2009/11/retro-computers-tatung-einstein-retro.html"]Tatung Einstein[/URL] to…

    ... 3.. if it crashed.. you code was safe.. as it was ... disk drive to save source code :)

    most ... assembler modified to send code via the edge connector ... is you can also recieve code from the c64 .. say ...
    it was used for art and music also.. I know ...
    fog fog November 2009 Games
  • Z80 assemblerIf I do this [code] LD BC, 0002h [/code] is B=0 and C=2, or the other way around? does it disassemble to 01 00 02 does it disassemble to 01 02 00

    ... to 'boop' and 'screech' the code in, rather like, or exactly ... this down to a fine art. It isn't that difficult ...
    frobush frobush December 2009 Chit chat
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    ... sound like it's an art-form (although some may argue ... a handful of lines of code at a time) to see ...
    RoseCotton RoseCotton January 2010 Development
  • What Z80 development tools do you use? What books?Hi. I've been meaning to do it for over 25 years, but.. better late than never :) I'm starting to learn machine code and am trying to get a developme…

    ... information (and certain tools like code tracers can help) but the ... 't lose your original source code :-)[/QUOTE]

    Yah.. that ... , the go-faster code now looks like....
    [code]
    ; PRINT A ... so [i]abstract[/i]. The art of it is trying to ...
    xyzzy xyzzy January 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... soon lost control of his code.

    It is a ... />
    For example:
    Tile Studio: [url]http://tilestudio.sourceforge.net ...
    Ralf Ralf January 2010 Development
  • Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…

    ... able to call a machine code routine from BASIC to handle ... line art and all frames consists of lines drawn in machine code ... /> Doing:

    LOAD "3dwireanim" CODE 16384 STEP 6144

    CODE 16384 : NEXT F
    zxbruno zxbruno January 2010 Development
  • Turbo EspritThere has been some talk on here recently about the wonderful Turbo Esprit. I thought I would compare the Spectrum version with the C64 version. Why?…

    ... />
    with regard to the art on c64.. load up a ... been a good choice to code it as he'd done ... cross dev'ing and porting art etc.. I bet a 2010 ...
    fog fog January 2010 Games
  • Happy frobush-day!And may all your sheep be transformed to ... well ... whatever ones (read: your) imagination is willing to handle.

    ... playing your games, you just code them with 22 years!!?? Common ... their age. That's the studio system for you...
    Spector Spector February 2010 Chit chat
  • OptimisationI've participated in several thread hijacks about this, so perhaps I should open a new thread. Et VIOLA! Here it is! Knuth, who was earlier reporte…

    ... look at the PS2 code much, that was when ... didn't comment the code, they threw away the ... a cinch to code for, using Visual Studio. The only ... being lax and allowing buggy code to be released (Oblivion ... />
    The Visual Studio IDE is excellent too which ...
    Paradigm Shifter Paradigm Shifter February 2010 Development
  • Skooldaze and Back to Skool on the CPC?Did Skooldaze and/or Back to Skool ever come out on the Amstrad CPC? Or on any machine other than the Spectrum or C64? I'm curious to see any differe…

    ... I recall , not the paper art.. thats where the 3rd party ... (his wife) typed in the code. doh!.. so technically , does that ...
    fog fog February 2010 Games
  • ZX Demos and the wow factorI remember reading a few comments in the past 3 years regarding demos. Some comments included how boring it was to see this or that effect again, how…

    ... the standard screen 8-colour art; some of that is really ... to blend technical achievement with art (eg. Triebkraft's Weed or ... demo into 256 bytes of code etc. You know, Neon Station ... ? [/QUOTE]
    Demo is (mainly) art, gaming is (mainly) an industry ...
    Arda Arda March 2010 Development
  • Quicksilva Missing Product CodesQuicksilva used a system of product codes for identifying their games, i.e. QSP0001 is Space Intruders, QSP0058 is Ant Attack, QSC0078 is Fred for th…

    ... present:-

    [CODE]QZXA00A QS Defenda (ZX81)
    QSB0041 Beeb-Art
    QSP0042 Aqua Plane ... QSE0068 Gatecrasher
    QSE0069 Electro-Art
    QSB0070 Drum-Kit < ... /> QSS0136 Captain Kelly
    [/CODE]

    As can ...
    Jakeyw Jakeyw March 2010 Sinclair Miscellaneous
  • Perfect Dark - XBL release tomorrow[url]http://www.xbox.com/en-GB/games/p/perfectdarkxboxlivearcade/[/url] As the title says Perfect Dark is released tomorrow for those who fancy it.

    ... Studios is a game development studio established in Dundee in 2005 ... basically just took the original code and changed the graphics...
    deadpan666 deadpan666 March 2010 Chit chat
  • Widnes!There are new shops opening today! Brass bands, whippet displays, flat cap tossing - the lot! [url=http://www.runcornandwidnesworld.co.uk/news/50392…

    ... month after transferring from liverpool studio, so I'm expecting a ... - NO MATTER WHAT!

    CODE LOCK was the worst. You ... could NOT alter code - bar fixing bugs. So, get ...
    frobush frobush March 2010 Chit chat
<1…25262728293031…34>

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