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<1…891011121314…34>
  • New Game: Heart StealerMy first platformer is finally released! Having a Speccy since a long time ago, I've really wanted to make a game for it. Since february, I've final…

    ... />
    Many thanks to Mister Beep for his brilliant music, and ...
    Timmy Timmy April 2010 Games
  • About the ChipsceneNot strictly about beeper or AY music, but still interesting. Maybe Gasman, Mr Beep or Yerzmyey will know if history is being recorded the right way.…

    Not strictly about beeper or AY music, but still interesting. Maybe Gasman, Mr Beep or Yerzmyey will know if history is being recorded the right way.

    [url]http://chipflip.wordpress.com/[/url]
    zxbruno zxbruno May 2010 Sinclair Miscellaneous
  • Who can fix my Flash programmer code?I have a problem with some code, it doesn't work and I don't have any idea what it's trying to do, or failing to do! The code in question is the fla…

    ... very much *NOT* a z80 asm person so really can't ...
    guesser guesser May 2010 Development
  • +3 FaultsI have some Spectrum +3s for testing - looks like they all need drive belts. One will not start up and shows a screen of yellowy green, then one of …

    ... others - it sounded a long beep, showed a screen with 1987 ...
    rwap rwap May 2010 Hardware
  • Rom Routines list ?Exist some document that show detailled the routines on the spectrum ROM ? Ad for the Spectrum +3 ? are they the same or exist more ? Example i was …

    ... -SUB[/B]
    and its asm code is the follow:
    arfgh arfgh June 2010 Sinclair Basic
  • J Invalid I/O devide, why ?Just tinkering with the asm code i got this error when executed the C/M: J Invalid I/O devide the liune that caused this is 'Call 15DE' that calls t…

    Just tinkering with the asm code i got this error ...
    arfgh arfgh June 2010 Sinclair Basic
  • How works the Line-Draw ROM routine ?The 'complete spectrum rom dissasembly.pdf' show info related to the draw rom subroutine. The Line-Draw require two sets of parameters: X,Y coordinat…

    ... to draw a line in asm ? because i cant get it ...
    arfgh arfgh June 2010 Sinclair Basic
  • Anyone know how to turn Beep into Hertz?Im still tinkering with my Mid2Asm, wondering about the possibility of adding a preview option to play the beeper music using AutoIT's beeper command…

    Im still tinkering with my Mid2Asm, wondering about the possibility of adding a preview option to play the beeper music using AutoIT's beeper command... Only thing is, AutoIt beeps are measured in Hertz...

    Does anyone know of a ...
    kgmcneil kgmcneil June 2010 Development
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... :

    [code]Chr$ Token Asm Ouch 1 2 3 OK ...
    ajmoss ajmoss June 2010 Development
  • TROOPER:Point5Well it's done!!! [IMG]http://myweb.tiscali.co.uk/binman/Development/point5.gif[/IMG] CodenameV has just finished the frontend, keys/stick selectio…

    ... superb 5k!! tune from mister beep - my speaker is on melt ...
    BiNMaN BiNMaN June 2010 Games
  • Results of Di:HALT (music/graphic/demo)Official Online Place Score Place Score [ ZX Spectrum AY/YM TurboAY Music ] 1 6.30 2 5.66 adversary - Cj Splinter […

    ... 5.47 nebula fight - Mister BEEP
    2 6.68 4 ...
    Yerzmyey Yerzmyey July 2010 Sinclair Miscellaneous
  • z88dk and kempston problemHi, I was working on a new project using z88dk, but when I was testing I found that I got complete strange values if I pressed UP and FIRE simultane…

    ... /z88dk/libsrc/input/spectrum/in_JoyKempston.asm?revision=1.3&view ...
    Timmy Timmy July 2010 Development
  • Die Rolling sound?Digging out my old Fighting fantasy programs (so far unsuccessfully... thanks c60) had me wondering how I'd program it these days. Hopefully better,…

    ... ? I reckon some clicks in beep could do a decent job ... n=1 to 12
    BEEP rnd/100,(-14-(rnd*5 ...
    Gedlion Gedlion July 2010 Sinclair Basic
  • Skool Disassemblies 20100723A new release of the Skool Disassemblies is available. To see, get, use or enjoy the new release, you have three options: [list] [*]browse it [url=…

    ... option, because it can build ASM versions of the disassemblies as ... as the HTML versions. The ASM versions can be fed into ... assist in creating HTML and ASM disassemblies of other Spectrum games ...
    SkoolKid SkoolKid July 2010 Development
  • Embedding external code in Z88DK projects (Beepola related)Hi all, I've been doing a few things in Z88DK, but I was wondering how I could link binary data compiled separately into my projects. Specifically I…

    ... has this:

    [CODE] #asm
    ; Music generated by beepola ...
    SnakeOilSteve SnakeOilSteve July 2010 Development
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... 20
    25 READ P: BEEP MININ*L,P-PITCH: IF ...
    kgmcneil kgmcneil August 2010 Sinclair Basic
  • Announcing new game: SAFECRACKERI have the pleasure to announce my new Spectrum game: SAFECRACKER It is a puzzle game. To make the story short, you are a burglar trying to break in…

    ... made an alliance with Mister Beep, who supported the game with ... , download it now from Mister Beep's website:

    [url ...
    Ralf Ralf August 2010 Games
  • compressing basicI thought I'd ask here instead of the basic forum.. in the sense of giving me 1 command line, and NOT the whole listing joined up etc. and it uncom…

    ... forward to do as with asm ?

    on c64 you ...
    fog fog September 2010 Development
  • Starting out...I've just knocked up a very quick guider for getting up and running quickly with an editor/assembler/emulator for anyone interested. It's based on C…

    ... ?
    Click ?Add? and insert ?asm? (without quotes) as the extension ... and select the file frost10.asm
    Press F9 and note ...
    kilauea kilauea October 2010 Development
  • SkoolKit 1.3.1[url="http://pyskool.ca/?p=386"]SkoolKit 1.3.1 has been released[/url]. SkoolKit is the 'source code' and 'compiler' for the [url="http://pyskool.ca…

    ... create disassemblies (in HTML or ASM format) of other 48K Spectrum ... can be used on the ASM versions of the Skool Daze ...
    SkoolKid SkoolKid October 2010 Development
  • Optimization for this codeHello, I have done and submitted a small program for the CSS Crap Game Compo which involves a machine code routine. The z80 with BASIC and MC is av…

    ... /showthread.php?t=31673"]Dr Beep[/URL].)

    I would ...
    Rickard Rickard October 2010 Development
  • Loading screen noise in Scott Pilgrim vs the WorldAfter coming back from a short vacation and starting to watch some movies, I watched "Scott Pilgrim vs the World". It had references to 8-bit stuff f…

    ... noise instead of the usual beep. Did anyone else notice this ...
    zxbruno zxbruno October 2010 Sinclair Miscellaneous
  • SkoolKit 1.4[url="http://pyskool.ca/?p=397"]SkoolKit 1.4 has been released[/url]. Having to explain what stuff is using different words in different places is t…

    ... , or an assemblable disassembly in ASM format. So the [i]skool ... the developer- and assembler-friendly ASM version of your disassembly.[/quote ...
    SkoolKid SkoolKid November 2010 Development
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    [B]ASM[/B] is proud to present ...
    ASM ASM November 2010 Announcements
  • 48k SoundHi All Been here before but still not happy with my 48k sound/beep volume. I seem to recall with my original 48k Spectrum all those years ago that…

    ... happy with my 48k sound/beep volume.

    I seem ...
    Chris A Chris A November 2010 Hardware
  • Any good sound program for Spectrum?I need a recommendation. I don't mean an utility for creating music, but for creating digital sound samples. Is there any PC cross-development util…

    ... .bin format (I would prerfer .asm). It turned later that the ...
    Ralf Ralf December 2010 Development
  • Happy birthday ....... to me. (just to beat you all this year). If you happen to be round Amstel Station until noon or in Boxmeer in the afternoon, feel free to get…

    ... to me.

    (just to beat you all this year).

    If you happen to be round Amstel Station until noon or in Boxmeer in the afternoon, feel free to get a piece of homebacked applepie!

    Dr. Beep
    Dr BEEP Dr BEEP December 2010 Chit chat
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ...
    }

    #asm

    defb @11111111, @ ... 11111111, @00000000

    ; ASM source file created by SevenuP ...
    }

    #asm

    defb @11111111, @ ... , @00000000

    ; ASM source file created by SevenuP ...
    Digital Prawn Digital Prawn December 2010 Development
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…

    ... finally end up with an asm Bresenham's drawing routine. The ... a Bresenham's algorithm. This ASM routine "pokes" itself at the ...
    boriel boriel December 2010 Development
  • Funny clip with some Spectrum gamesSeems like one of the video clips mentioned by Mr BEEP (in the Spectrum in the movies/tv topic) has found its way to YouTube: [youtube]TtnZXjsc1zs[/…

    ... video clips mentioned by Mr BEEP (in the Spectrum in the ...
    zxbruno zxbruno December 2010 Sinclair Miscellaneous
<1…891011121314…34>

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