World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.004s
<1…6789101112…34>
  • +3 BASIC DOS_DemoI got side-tracked while working on the Op.Wolf conversion and ended up writing this +3 DOS utility which provides most of the disk functions that mi…

    ... form plus annotated BAS & ASM listings. I'll upload the ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • utztape#3 - beeper music collection[IMG]http://irrlichtproject.de/downloads/utztape3.png[/IMG] [B]utztape #3[/B] A collection of tunes for the ZX Spectrum beeper [URL="http://irrlich…

    ... ... Next one will be all asm, I promise :razz:

    utz utz December 2012 Brand new software
  • ZX-Paintbrush 2.2.9.6 releasedDear readers, ***** [COLOR="Red"]A[/COLOR] [COLOR="Yellow"]Happy[/COLOR] [COLOR="MediumTurquoise"]New[/COLOR] [COLOR="Lime"]Year[/COLOR] ****** Tod…

    ... /overlays or whole pictures to *.ASM files (inspired by LCD), as ...
    clausjahn clausjahn January 2013 Emulators
  • New Game: Intergalactic Space RescueHello friends! My second game for the 16K Speccy is now released. It's available from [URL="http://spectrum.cyningstan.org.uk/"]my Speccy web site[…

    ... site has the source code (asm), the cassette inlay and a ...
    snigfarp snigfarp January 2013 Brand new software
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... is called before the final ASM compilation stage.
    Basically this ... no need to write any asm code.
    Though if you ... can modify the existing AGDGameEngine.asm file if you would like ... .agd or the game engine asm file from the project.
    Kiwi Kiwi February 2013 Development
  • So who's re-set up their Spectrum recently?I put my Spectrum away around 1992. I had it out still when I was using my Amiga but by the time I'd progressed on to a PC and a SNES the Spectrum wa…

    ... /> Now I've come full circle and have a +2 permanently ...
    Mark R. Jones Mark R. Jones March 2013 Sinclair Miscellaneous
  • TXT2EMU enhancementI was looking at the encodings supported by BAS2TAP for entering graphics, print controls, etc. as plain text. Basically, there's only one needed, be…

    ... .co.uk/~jg27paw4/pourri/txt2emu0.asm]TXT2EMU[/url] supports (in CAPS ...
    Battle Bunny Battle Bunny May 2013 Sinclair Basic
  • "Jumping Jack" on Kempston Joystick.Hello. I'm new here, so at start I want to welcome everybody :) I'm totally newbie in ZX Spectrum. But I'm still own Timex without cassete player (I …

    ... Jack to Kempston. I know ASM source code of that game ... , but I do not know ASM and cannot do anything with ...
    olesio olesio June 2013 Games
  • 50 Hz / 60 Hz switch in Timex Computer 2068I'm not sure if this is common knowledge, I've certainly never read about it online, though it may be documented in Portuguese or Polish. There is a…

    ... the jumper in the white circle just above and to the ...
    rga24 rga24 July 2013 Hardware
  • Where do you stick the stack?...OK, so I've got a fair chunk of ASM code assembled from 24000 mark. The stack shouldn't get very big, just a few PUSHes and POPs of the main regis…

    ... got a fair chunk of ASM code assembled from 24000 mark ...
    Morkin Morkin July 2013 Development
  • display file addressing; screen slicingWhile working on this Compendium I'm updating or rewriting a lot of stuff. One thing I eventually came to appreciate was the simple & clever way in w…

    ... .co.uk/~jg27paw4/pourri/screenslice.asm[/url]
    and BASIC:
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • SkoolKit 3.4SkoolKit - a suite of utilities for creating disassemblies of Spectrum games in HTML (and ASM) format - has reached version 3.4. Some of the new stuf…

    ... Spectrum games in HTML (and ASM) format - has reached version 3 ... ]skool2html.py[/i]
    [*]Display ASM labels in the HTML output ... by using the [i]--asm-labels[/i] option of [i ...
    SkoolKid SkoolKid July 2013 Announcements
  • ZSpeak - another speech synthesizerYep, it's just another beeper speech synthesizer. Absolutely nothing special, it just outputs vowel and consonant samples; and sounds crap, like all …

    ... [/URL], instructions for use in asm included. It can probably be ...
    utz utz August 2013 Brand new software
  • Hardware description - BETA DISK interfaceExist more versions and clones of BETA DISK interface. Beta disk 48, beta disk 128, brasilian clones of beta disk 48, russian clones of beta disk 128…

    ... 's full source code in ASM format. Archive contain directory with ... runable BAT file + SJASM assembler + ASM file with source. Run BAT ...
    velesoft velesoft August 2013 Hardware
  • SkoolKit 3.5SkoolKit - a suite of utilities for creating disassemblies of Spectrum games - has reached version 3.5. [TAP/TZX ->] BIN/SNA/SZX/Z80 -> (trace/profi…

    ... ]skool file[/i] -> HTML/ASM disassembly

    If that ...
    SkoolKid SkoolKid September 2013 Announcements
  • The Evolution of Some Nonsense[center] [B]TIMINGS FOR 100 BOUNCES[/B] [b]Ten Bouncy UDGs in BASIC[/b] [img]http://www.users.globalnet.co.uk/~jg27paw4/pourri/a000test.gif[/img] [u…

    ... .co.uk/~jg27paw4/pourri/a000tempmc.asm[/url]
    12 seconds
    asm[/url]
    3 seconds
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Pivot, it's like Star Quake but with a twist[B]Pivot[/B] by Podbot is a very recent Flash/browser game which is a perfect idea for a ZX Spectrum game. [url]http://jayisgames.com/archives/2013/…

    ... ; player/chest move in quarter circle on a black background -> ...
    BdR BdR September 2013 New game ideas
  • Returning to BASIC from asmI never had to do it till now but there is always the first time :) At machine code program start I preserved SP register and all the other ones. A…

    I never had to do it till now but there is always the first time :)

    At machine code program start I preserved SP register and all the other ones.

    At the program end I restore them all and do RET.

    And instead of "[B]OK ...
    Ralf Ralf September 2013 Development
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... .co.uk/~jg27paw4/pourri/move_m.asm]here[/url]. The routine will ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • z88dk and im2I set up a minimal IM2 mode so I can draw sprites for a laff [code] #include <string.h> #include <stdio.h> #include <im2.h> #include <stdlib.h> #in…

    ... br />


    #asm



    LD ... ,1);

    #asm
    LD BC,37000
    #asm
    rst 56
    # ... br /> int main()
    {
    #asm
    LD BC,37000
    slenkar slenkar October 2013 Development
  • SkoolKit 3.6SkoolKit 3.6 has been released. In case you are unaware, SkoolKit is a set of command line utilities (written in Python) for disassembling Spectrum …

    ... ) for disassembling Spectrum software, into ASM format (for consumption by assemblers ... a single source file, produce ASM files with or without bug ...
    SkoolKid SkoolKid November 2013 Announcements
  • 128k programmingOk, I have had the normal man look (ie. not really), I want a good resource for 128k asm programming. Mostly just to find out how the RAM bank switc…

    ... a good resource for 128k asm programming.

    Mostly just ...
    Kiwi Kiwi November 2013 Development
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... .co.uk/~jg27paw4/pourri/dumpvars.asm[/url]
    NOTES:
    * ... .co.uk/~jg27paw4/pourri/scrdol0.asm[/url]
    NOTES:
    ; ... .co.uk/~jg27paw4/pourri/printa0.asm[/url]
    NOTES:
    * ... InitSCR sections in Adjust.ASM and DumpVARS.ASM give examples of its ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • life meaningYeah, so, I was thinking of doing a game for a while now (20-23 years now). Overcoming some hp issues these past years I made my decision to do one. …

    ... /> I would do the coding - asm - need a gfx man if ...
    XelotX XelotX December 2013 Development
  • MISTER BEEP - the NEW ZX48 album 2014 "Chromospheric Flares"Hi mates. So. Here it is. Something like 2 years after the previous one - here is my new ZX Spectrum album "Chromospheric Flares". [img]http://mi…

    ... . Sparkling icicles
    06. Stone circle of devil
    07. 1 ...
    Mister Beep Mister Beep January 2014 Announcements
  • Santa's Xmas Capers wrong ending in rzx archive?I played this game last weekend and completed it in the same way that the rzx from rzxarchive is finished, but now, by reading the instructions, and …

    ... , maybe somebody can check the ASM code of the game? :)
    Ivanzx Ivanzx January 2014 Games
  • Convert .mid files to .asm for AYI've had a mess about with Midibeep for converting midi files to Basic BEEP statements with little success, it got me wondering if there were a progr…

    I've had a mess about with Midibeep for converting midi files to Basic BEEP statements with little success, it got me wondering if there were a program that would convert midi files to assembly code (for 128k AY) in a similar way Beepola does?

    ...
    daveysludge daveysludge January 2014 Development
  • Canonical Spectrum pixel aspect ratioHi, Do any emulators support scaling the Spectrum image to have the "correct/canonical" pixel aspect ratio? On a 4:3 display, Spectrum pixels aren'…

    ... draw a 192-pixel-tall circle/square, you'd want it ...
    mark_k mark_k January 2014 Emulators
<1…6789101112…34>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
  • Footballer of the year - translated version
    firelord on April 11

HitBox

Word Docs Hits
asm 3.8K 6.7K
circle 1.3K 1.7K

Related Threads

  • I need ASM for random numberI need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23.<br /> <br /> Any ideas on …
  • saving to asmMy another question...<br /> I know I can save part of Spectrum memory to .bin file. However I would like to save it (or convert .bin file)into .txt …
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as <br /> "Grabbed" by SmallC. I can see the assembler implementation …
  • Wanted: z80 asm routines...for the Sam.<br /> <br /> This call goes out to Colin and others who know how it should be done.<br /> <br /> If you look on the Sam C disk you ca…
  • Lerm MicroMate - A Full CircleWell, it's taken a long time... but while eventually making an image of my [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0008433"]MicroMate[…
  • searching for ASM bookI am searching for a book with simple examples of assembler code. I found one, but i cant remember where.. i forgot even the title.. it was a scanned…
  • [WANTED] ASM routinesHi there,<br /> 1.) <br /> i really need 5-6 working and well commented routines, showing assembler capabilities. They should be simple, but not too …
  • Bresenhams circle algorithmI post here my final circle code to replace, if you want, the one in the ROM.<br /> It only uses integer math and runs very fast and is very compact.…
  • How do I load .ASM text files into an assembler ?I notice that the old Sinclair magazines contain assembler routines that someone has put into .ASM files. These files are text files.<br /> <br /> I …
  • Getting started with asm Speccy codingSomeone on another forum I read has asked for good Speccy coding resources. I thought it would be great to link him to a simple tutorial about how to…

Related Searches

  • print a char in asm
  • asm draw character
  • asm examples
  • asm
  • asm zx7
  • circle
  • circle crisis
  • http clrhome org asm
  • asm tzx
  • asm poke function
  • circle draw
  • asm text print
  • stack pointer location asm
  • change stack pointer location asm
  • keyboard asm
  • plot a circle
  • asm snapshot loading tape
  • snapshot loading asm
  • user asm
  • asm circle

Copyright © 2024 World of Spectrum