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  • Pirate Software LtdAt first, I thought this was a joke, but now I've realised that this Harry S. Price guy really WAS a pirate, and of the worst kind - most of the game…

    ... only encountered a couple of examples myself.

    Firstly, Cosmic ... /> I wonder how many more examples are out there in the ...
    jonathan jonathan January 2004 Games
  • SevenuP and fontsIs it possible to use SevenuP to create replacement Spectrum fonts? If not, can anyone suggest a windows-based Speccy font editor? I've got plenty fo…

    ... either binary data formats or asm/c code.
    Kiwi Kiwi January 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... courses that start out teaching ASM then C as your ordering ...
    cyborg cyborg January 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... courses that start out teaching ASM then C as your ordering ... />
    I didn't say asm should be taught first; I ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • ebook on graphicsi would like to learn coding about sinclair graphics in machine code. is there any scanned ebooks about it on a site?

    ... will end up as the Asm editor I suppose), an Assembler ...
    Dunny Dunny January 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... . Trying to learning C and ASM is like learning to run ...
    Kiwi Kiwi February 2004 Development
  • helllloo!!hello everyone long time speccy fan, just coming back to scene and decided to have a proper go at z80 machine code. Ive just ordered a MB02 from sint…

    i wouldnt mind having a go at some fairly simple demos. does anyone have any machine code examples of gfx effects, scrollers etc? :)
    vanpeebles vanpeebles February 2004 Sinclair Miscellaneous
  • So how many coders do we have here?Just out of interest, how many coders do we have here who are capable of knocking out a game? [ This Message was edited by: Swainy on 2004-02-02 15:…

    ... 'm pretty good at Z80 asm.
    I wrote the TommyGun ... .
    I also have the asm source code to draw the ...
    Kiwi Kiwi February 2004 Development
  • helllloo!!hello everyone long time speccy fan, just coming back to scene and decided to have a proper go at z80 machine code. Ive just ordered a MB02 from sint…

    ... anyone have any machine code examples of gfx effects, scrollers etc ... those are a lot of examples of special effects etc.
    Paul van der Laan Paul van der Laan February 2004 Sinclair Miscellaneous
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... (?).

    I think good examples are Dragon's Lair 1 ...
    Sadako Sadako February 2004 Games
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... support White Lightning. Giving C, asm and Forth.

    Anyway ...
    Sadako Sadako February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... graphics.
    I have the asm source code available that will ... efficent languages such as Z80 Asm, C and Forth (White Lightning ...
    Kiwi Kiwi February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... /> I agree not everyone knows asm or C, and thus will ... is tailored more to the asm / c crowd, but is equally ...
    Kiwi Kiwi February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... compiled output is in z80 asm text, so needs to be ...
    Dunny Dunny February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... wrote:
    I have the asm source code available that will ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... />
    1.
    Each standalone asm file is a 'module'. Within ... local file. Any number of asm files can be compiled into ... a handy package of useful asm subroutines.

    From ... be assembled with "z80asm file1.asm file2.asm"


    2 ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • some new games ?is anybody working on a game for speccy?

    ... it will produce the C/asm code for you.
    It ...
    Kiwi Kiwi February 2004 Development
  • some new games ?is anybody working on a game for speccy?

    ... done by me, so the examples I sent to you are ...
    LCD LCD February 2004 Development
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... />
    I'll make some examples available as well as the ...
    Andrew Barker Andrew Barker February 2004 MIA/STP/SDP
  • AY MusicHi all. Happy new year! I'm new to spectrum programming, and am interested in writing some music for the +2 AY chip. The problem is...I cant find a…

    ... paragraph or two, and some examples of code from it that ...
    Sadako Sadako February 2004 Sinclair Basic
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... ] to pick a few random examples are all very playable and ...
    TMR TMR February 2004 Games
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... I refered to are prime examples. Put them next to a ...
    Arjun Arjun February 2004 Games
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... file and look at elite.asm:

    [url="http://andercheran ...
    Kevin Thacker Kevin Thacker February 2004 MIA/STP/SDP
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... now, is for someone with asm knowledge (I have none, unfortunately ...
    woodcock88 woodcock88 March 2004 Development
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... play with a few simple examples it may become slightly clearer ...
    Philip Kendall Philip Kendall March 2004 Sinclair Miscellaneous
  • Type-In listings help!Another whiny tearful appeal to Specchums to generously contribute towards the Type-Ins Project cause: Please, please send in some type-ins! anythin…

    ... type-ins archive!

    Examples: The Trainspotter Game, Blake's ...
    GOC GOC March 2004 Sinclair Miscellaneous
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... . Nothing like writing in pure ASM (compared to writting commercial stuff ...
    dansauk dansauk March 2004 Development
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... . Nothing like writing in pure ASM (compared to writting commercial stuff ...
    Dasse Dasse March 2004 Development
  • GameBoy emulation infringing patent....did you guys see this? [url="http://games.slashdot.org/games/04/03/12/0342208.shtml"]http://games.slashdot.org/games/04/03/12/0342208.shtml[/url]…

    ... (wrt to the patent date) examples of the patented technology in ...
    Alessandro Tommasi Alessandro Tommasi March 2004 Emulators
  • GameBoy emulation infringing patent....did you guys see this? [url="http://games.slashdot.org/games/04/03/12/0342208.shtml"]http://games.slashdot.org/games/04/03/12/0342208.shtml[/url]…

    ... (wrt to the patent date) examples of the patented technology in ...
    Philip Kendall Philip Kendall March 2004 Emulators
<1…28293031323334>

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