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Search Again :: Adv Search 1000 results in 0.014s
<1…10111213141516…34>
  • zx spectrum +2 troubleshootingHi There I am new here and I need some advise as to where to look for issues on my zx spectrum +2 it was working fine this morning .. then while pl…

    [QUOTE=ASM;481813]An interesting debate. I ... here" or "what's the function of this strange spider transistor ...
    mcleod_ideafix mcleod_ideafix October 2010 Hardware
  • Broken +3I have noticed that some members on this forum prefer to repair Spectrums instead of just buying another one from ebay. I would like mine fixed at so…

    ... here" or "what's the function of this strange spider transistor ... always prefered the 128K machines... ASM prepares for a lynching :-? I ...
    ASM ASM October 2010 Hardware
  • +2a doesn't load anymorea machine i got on ebay a couple months back, always had the odd game that wouldn't load, but now it seems to have stopped working alltogether. soun…

    [QUOTE=ASM;483530]
    EDIT:

    ... drive will disable the tape function as the +2A will become ... do you mean by "tape function" exactly?

    The +2A ... mis-remembering)

    [QUOTE=ASM;483530]I believe that the ...
    guesser guesser October 2010 Hardware
  • How do you have your speccy stuff organised on the PC?I'm curious as to how the good folks in here have their PC speccy stuff organised. For instance, do you have a single Programs folder with all your…

    ... /> \ASM Projects\MemScan
    \ASM Projects\One Liner - Poke(r)
    \ASM Projects ... \ROMMaker
    \ASM Projects ... \Scroll4
    \ASM Projects ...
    BloodBaz BloodBaz November 2010 Games
  • later today......[IMG]http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs909.snc4/72268_172079126142549_100000213882336_641184_4866225_n.jpg[/IMG] [IMG]http://sphotos.ak.f…

    ... and fire :)

    [QUOTE=ASM;489530]Nice game, kind of ... ) Any chance of a pause function?


    [/QUOTE]
    CodenameV CodenameV November 2010 Games
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... using a BINARY tape send function (then saving to micro-drive ... problem is the BINARY save function as I don't know ... :

    One hour later, ASM has a command line tool ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    [QUOTE=ASM;490020]Hello! There is a ... using a BINARY tape send function (then saving to micro-drive ...
    Arda Arda November 2010 Sinclair Miscellaneous
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... busy day.

    [QUOTE=ASM;490276]I
    It really ...
    Arda Arda November 2010 Sinclair Miscellaneous
  • How do you do it?What's your favoured method of games creation? Basic programming? Assembler? Basic Compiler? AGD? Etc etc. I currently have a management game written…

    ... ++ to write C or z80 asm source and then use z88dk ... I'm always wanting to poke and prod hardware I do ...
    guesser guesser November 2010 Development
  • Help needed with simple MCode routineI'm trying to code a routine to clear the screen and I can't figure out why it's not working: ld hl,16384 ld bc, 6144 loop:ld (hl),0 inc hl dec bc l…

    ... ]
    SUB FASTCALL test ()
    asm
    ld hl,16384
    ret
    end asm
    end sub

    poke num, peek (num-16384)
    Gedlion Gedlion November 2010 Development
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... call one single 'C' library function.

    I really hate ... />
    Here are the Windows function calls:

    [code]
    %include "asm\washell.asm" ; Shell
    %include "asm\shellwin.asm"
    %include "asm\program.asm"
    ASM ASM November 2010 Announcements
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... before returning from the u_malloc() function.

    ... malloc() is successful
    #asm
    scf
    # ...
    }

    #asm

    defb @11111111, @00000000 ... 11111111, @00000000

    ; ASM source file created by SevenuP ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... be an impediment from an asm programmer's point of view ... /software/sp1/spectrum/sprites/sp1_CreateSpr_callee.asm?revision=1.3&view ... />
    sp1_DeleteSpr() is the only function that frees memory.

    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... stdio is being redone in asm.

    Regarding sprite ... sprites/software/sp1/spectrum/customize.asm?revision=1.2& ... view=markup"]customize.asm[/URL] which you can ... and using preshifted sprites. The function sp1_PreShiftSpr() will create shifted ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... code (or own hand written asm) when possible and reusing ... sprites/software/sp1/spectrum/customize.asm?revision=1.2&view ... stack and once inside the function, the function's locals are created ... even compression, using own inline ASM routines in C.[/QUOTE]
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... code (or own hand written asm) when possible and reusing the ... lot when I find a function really getting out of hand ...
    Timmy Timmy December 2010 Development
  • What if the Government backed Sir CliveHere is a question I have always wondered about... What if the Government had backed Sir Clive back in the Eighties... That is, placed his computers …

    ... need to be fast in asm without too much pain. Not ... are far more powerful than POKE and PEEK.

    I ...
    Winston Winston January 2011 Sinclair Miscellaneous
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... Not quite right :) z88dk's asm implementation is here:

    asm entrypoint after collecting parameters ... malloc jumps directly into the asm entrypoint in HeapAlloc.
    ... also returns to the calling function.

    A task ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Development
  • New PDS ?Has anyone ever designed a new version of the PDS. Thinking a USB based version with some extra whistles might be a cool thing. Steve.

    Hi Steve,

    [B]ASM [/B]has recemtly built his ... come close to the Analyze function of the monitor.
    Turkwel Turkwel February 2011 Hardware
  • New PDS ?Has anyone ever designed a new version of the PDS. Thinking a USB based version with some extra whistles might be a cool thing. Steve.

    ... ]Hi Steve,

    [B]ASM [/B]has recemtly built his ... to the Analyze function of the monitor.[/QUOTE]
    ASM disappeared at ...
    rich_chandler rich_chandler February 2011 Hardware
  • Where any games programmed in C?Were any Spectrum games written in C on a secondary computer that could compile Z80 code?

    ... language rather than asm (the use of stack for function variables and ...
    ccowley ccowley March 2011 Games
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... --tap font.asm font.tap

    [code] 10 POKE 23607,248 ... /> 40 NEXT x
    50 POKE 23607,60: DIR 7
    chev chev April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... them as requested in the function call parameters. (Although VAL$ ... m=1 TO 18: POKE deftmp+m-1,CODE m ... FN p(23637):
    POKE nxtlin+5,FN d(deftmp ... 9):
    POKE defadd,FN l(deftmp): POKE defadd+1,FN ... 35 LET S$=B$: POKE defadd,0: POKE defadd+1,0: RETURN ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... the result of a string function to the free RAM pseudo ... complication arises because the string function will probably use some temporary ... the result of the string function will be put in the ... 8 seconds; using a PEEK/POKE loop it took an hour ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... , definitions and setup. Using the function just requires one line, as ... /> 15 RETURN

    16 POKE nl+5,FN d(PEEK ... da): POKE nl+27,FN d(PEEK ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... have a C function (I suppose in asm you would call it ...
    Digital Prawn Digital Prawn April 2011 Development
  • multiple songs with savage enginesorry friends, another thread with my stupid questions. maybe wos should introduce a noob section for people like me? :oops: anyway, how does using …

    ... didn't add the poke to jump back ... asm to music1.asm. Next compile rename music.asm to music2.asm ... /> musicData
    include "music1.asm"
    musicDatb
    include " ... song from basic, just POKE startaddress+1,a. ... /> etc.
    100 POKE tritone+1,a
    ...
    FrankT FrankT May 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... would be neater to just POKE a flag or even neater ... a parameter to the USR function, but I haven't got ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
<1…10111213141516…34>

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