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  • Finding the length of loaded Bytes:Is there a way from BASIC of finding out how big a block of bytes loaded from tape was? i.e. - if you do LOAD""CODE and load in a lump of bytes, ca…

    ... (for data, XOR A for header)
    SCF (signal LOAD NO ... #556


    And SAVE goes like this

    Dr BEEP Dr BEEP May 2003 Sinclair Basic
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... things. and there are many asm coders here that can help ... /> Or Vortex Tracker which can save Ay modules in PT3 format ...
    Amigo Amigo July 2003 Games
  • ANN: ZXF Issue 5 now availableWhat better way to spend a day of this summer swelter than to chill out in the sun with a copy of the latest issue of ZXF? :) Yes folks, ZXF05 is he…

    ... dont know not nearly enough asm to do it, but ill ... top two thirds so thatll save memory ) and when loaded at ... " file and "compressed" ( again to save memory ) but in one code ...
    Amigo Amigo August 2003 Sinclair Miscellaneous
  • AssemblersProbably asked a question that's been asked a million times before... but... I've decided to do a bit of old Speccy machine coding again, after 20 y…

    ... =SAVE, #0556=LOAD; IX=start, DE=length, A=#00 for header/#FF ...
    GOC GOC August 2003 Development
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... (and how to use the .ASM files, if it's provided ... machine code: on running Defender, SAVE "charset" CODE 64000,768 will ... Defender, with the option to SAVE the character set as machine ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • Spectaculator .Z80 files and Z802TZXAnyone else had problems with .Z80 files produced by Spectaculator when used with this util? I just get corrupt z80 warnings 8(

    Like XZX amongst others, Spectaculator will write a 55th byte to the header when in +3 mode (to save the last value written to port $1ffd).

    That's the only thing that springs to mind.

    Jon.
    Jon Needle Jon Needle December 2003 Emulators
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... graphics.
    I have the asm source code available that will ... efficent languages such as Z80 Asm, C and Forth (White Lightning ... or Z80 assembler and then save it, but all its doing ...
    Kiwi Kiwi February 2004 Development
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... find that 8063 is the header and 3223 is the data ... are taken from the load/save routine we can deem them ...
    Andrew Barker Andrew Barker February 2004 MIA/STP/SDP
  • Recognize any games by loading noise? :)Hi all, OK, a bit surreal question, but seems there are many around who were really into games, so how about any who can recognize some games just …

    ... to try, but let me save you hours of useless attempts ... 't even get the block header stripes.
    Alessandro Tommasi Alessandro Tommasi February 2004 Games
  • Recognize any games by loading noise? :)Hi all, OK, a bit surreal question, but seems there are many around who were really into games, so how about any who can recognize some games just …

    ... to try, but let me save you hours of useless attempts ... 't even get the block header stripes.

    [/quote]
    John H John H February 2004 Games
  • Semi-Newbie QuestionsHi Peeps, OK, I'm starting to play with my old spectrum again I have been rather spoiled by my Atari 800xl and a tape to disk utility. To the poin…

    ... need something like "Lerm Header Creator" ( it's ... )

    Save the Basic Loader to disk ... "A:" )

    Save "a:Gamename" Line x ( where ... type:

    Save "a:Picture" Code 16384,6912 ... and...

    Save "a:Name" Code address, length ...
    Sadako Sadako February 2004 Sinclair Miscellaneous
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... on the loaders, this will save us some time when adding ... ):

    In the new header layout proposed by Mikie, we ... tone (in PILOT pulses) [8063 Header, 3223 Data]
    could be ...
    Luca Luca February 2004 MIA/STP/SDP
  • How to program Machine Code on a PC, and then run it on a speccy?Well, I've been looking into MC a bit more deeply recently - I reckon I could get my head round MC now. Back when I was a teenager, I couldn't see th…

    ... z80 code save as a text file with a extension .asm
    asm test.bin

    TASM ... a binary file.
    name.asm is your or a nopepad ...
    Steve(spt) Steve(spt) April 2004 Development
  • How to program Machine Code on a PC, and then run it on a speccy?Well, I've been looking into MC a bit more deeply recently - I reckon I could get my head round MC now. Back when I was a teenager, I couldn't see th…

    ... that will translate plain text asm listings (as used with cross ... store the asm text in a tokenised form to save memory.
    gasman gasman May 2004 Development
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... in to windows notepad, save as yourname.asm


    The ... />
    TASM -80 -g3 prog.asm prog.bin


    prog.asm assemble file
    prog.bin ...
    Steve(spt) Steve(spt) May 2004 Development
  • +D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…

    ... />
    ;if loading header, just set the 'loaded level ... snapshots and modify the save/load commands to + ... R2.sna contains a strange "SAVE /0" command. You ... by modifying the save command to save the game ... by modifying the SAVE commands to save the game data ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Sinclair Miscellaneous
  • Hisoft C #translate commandHi folks, Can any body give some idea of how to fix this command in Hisoft C program. So it will save compiled code to the +D. The " #translate 1:c…

    ... find them) But, i CANT save them to Disc! using "P ... only half true!, The Prog HEADER is not preserved on disk ... in "rs-232" but couldnot save it.
    Altough the ReSp ...
    Steve(spt) Steve(spt) August 2004 Development
  • maketzx problemsDoes anyone else have problems running maketzx v2.33 (with or without the GUI) on Windows 2000 Sp4? I've just changed my OS from Win Me where i've m…

    ... copier, I'm using a header reader.

    This method ... ROM loaders, I use the header reader to find out the ... block, I create a dummy header so I can load the ... without it autorunning. I then save it to +D disk.
    Gilby Gilby August 2004 MIA/STP/SDP
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... Rob Pearmain

    ; char5.asm

    ; This demo shows ... :
    LD (IX+0),A ; Save new X Position

    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... Rob Pearmain

    ; char7.asm

    ; This demo shows ... :
    LD (IX+0),A ; Save new X Position

    robpearmain robpearmain August 2004 Development
  • Jet Set Willy Problems...I THINK I've completed the "Lord of the Rings version of Jet Set Willy...I've reached the "Grey Haven" (or whatever it's called) but when I jumped ov…

    OCP Art Studio does indeed save to screen$ files, all you ... "picname" SCREEN$ in the basic header and that's it.
    VincentAC VincentAC September 2004 Games
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... the emulator, how can I save an autoexecutable .z80 or .sna ... press enter. Using the emulator, save as a snapshot. When you ... (unsigned char colour)
    {
    #asm
    ld hl,2
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • I think my +2 is dead! HELP!Me and my brother spent about 40 mins trying to get our speccy +2 down from the loft. We plugged it in, and tuned it into my TV. However, we are havi…

    ... READ header. I found out this moring that I can still save ... you have it, I can save but not load.
    pottyboy pottyboy April 2005 Sinclair Miscellaneous
  • Z88DK + SPLIB2 question.I downloaded the compiler, installed it following the instructions (found at the SPLIB2 website), updated it using the fixed files (stdlib.h and the …

    that file just includes spec_crt0.asm, and line 10 is this:< ... blank text file using notepad, save it as first.c and ...
    na_th_an na_th_an April 2005 Development
  • Protection against MERGEI remember using a routine to protect against using MERGE to break into a BASIC listing. It was along the lines of :- 1. Enter a random line e.g. 1 …

    ... load your header and take away the line-jump and save it ... your code with this new header.

    Your protection is ...
    Dr BEEP Dr BEEP April 2005 Sinclair Basic
  • saving to asmMy another question... I know I can save part of Spectrum memory to .bin file. However I would like to save it (or convert .bin file)into .txt file w…

    ... ...
    I know I can save part of Spectrum memory to ... . However I would like to save it (or convert .bin file ... a binary file into the asm code.
    I just did ... pic on ZX Paintbrush and save it as .scr (that's ...
    AE.Vasconcelos AE.Vasconcelos May 2005 Development
  • DocumentationI'm sure someone has already answered this, but I'm new to these forums. Could someone provide me with documentation about how data is stored in ZX …

    ... tape for each SAVE command: a 19 byte header block and a ... structure:

    * Leader: 8063 (header) or 3223 (data) pulses of ... /> * A flag byte: 0x00 for header blocks, 0xff for data blocks ... />
    The data in a header block is:

    * Flag ...
    Philip Kendall Philip Kendall September 2005 Development
  • IDE harddisk emulation usageNot 'howto' question :) I'm curious about how many people tried it. It exists in Spin, Fuse & RealSpec - in last is most interface supported. 8-bit …

    ... from their PC and then save to the same card...
    header manually. Of course Dolly is ...
    piters piters October 2005 Emulators
<1…6789101112…34>

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