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<1234567…34>
  • Skyscraper of Doom - anybody willing to help?As some of you may remember I've written an adventure game called Skyscraper of Doom: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0023027[…

    ... optimizing several routines in DrawPlayer.asm, saving lots of states and a ...
    Metalbrain Metalbrain October 2009 Development
  • [WANTED] ASM routinesHi there, 1.) i really need 5-6 working and well commented routines, showing assembler capabilities. They should be simple, but not too much complic…

    ... many books about programming in asm but the codes were too ... ? I do not think that saving a binary file from memory ...
    JuPo JuPo May 2008 Emulators
  • Saving out data in emulatorsI've been reading Raymond Chandler recently and it's made me want to go back and play "The Big Sleaze", the excellent Fergus McNeil text adventure wh…

    ... 't think ZXSpin allows the saving-out of data from within ... Amiga that did this by saving the header and the data as ...
    Zagreb Zagreb October 2008 Games
  • Saving a file and removing the title (Program:)I remember when saving a program how I could construct a string such as: 10 let a$=chr$ 8+ chr$ 8+"name" 20 save a$ In order to remove the "Program…

    I remember when saving a program how I could ... to display a different loading header.

    The example above ...
    daveysludge daveysludge April 2013 Sinclair Basic
  • [Asm] Is this nested loop faster than LDIR or a bunch of unrolled LDI's?Hi all. I'm learning Z80 asm on Speccy 48K, and to start with I decided to write my own "CLS" routine (without relying on ROM calls or LDIR) as a lea…

    ... I'm learning Z80 asm on Speccy 48K, and to ... it is, the first asm I've ever written using ... [url=http://clrhome.org/asm/]the excellent ORG web ide ... ROM calls or BASIC required, saving 466 bytes. $5CD2 = 23762 ... Remember this is my first asm code so be gentle :)
    ST1 ST1 November 2018 Development
  • Saving and restoring data in 128kHi all I'm trying to program a game using compiled ZX Basic for the +2A/+2B/+3. Thanks to a lot of info I found on the forums, I manage to access …

    ... :

    [code]asm
    di
    end asm

    poke ... + bank_number

    asm
    ei
    end asm[/code]

    saving no data at all.
    oblo oblo December 2018 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... /> sbuf = scroll_buffer;

    #asm

    ////////////////////////////////////////////////////////////////////
    // Scroll ... the function prototype in the header file telling the compiler ... ) so save any that need saving.

    So ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... BINARY tape send function (then saving to micro-drive), a simple ... :

    One hour later, ASM has a command line tool ... to read about the Spectrum header format as it would be ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... have 2 bytes in the header telling about its stack expectations ... and falls through to the asm entrypoint after collecting parameters ... . malloc jumps directly into the asm entrypoint in HeapAlloc.
    ... takes. The task of saving and restoring state is not ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Development
  • Compiler conventions for passing args/return valuesI've been mulling over this for a while, but I can't spot it covered anywhere. There are various methods for passing args and return values between …

    ... below. It allows z80 asm code to call C ... chars from stop. An asm programmer can make use ... /1) and then maybe saving to a stack variable ... function is declared in the header as follows:

    header file replaces all occurrences of ...
    Alcoholics Anonymous Alcoholics Anonymous September 2013 Development
  • Writing faster BASICIn terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggest…

    ... .

    Another significant time saving could be made by putting ... length in the BASIC line header minus two.

    --
    Putting the REMs with the ASM at the end sounds sensible ... trace for basic, written in ASM that the INPUT assembler should ...
    dmsmith dmsmith January 2014 Sinclair Basic
  • llvm-z80 statusFew months ago I read about efforts to produce llvm back-end for the Z80 (even perhaps as part of new z88dk). Any update on that? I found [URL="htt…

    ... I](void *)(*malloc)()[/I] into header file or are these ignored ... /stdio/c/sdcc_iy/vfprintf_unlocked.asm?revision=1.3& ... libsrc/_DEVELOPMENT/stdio/z80/asm_vfprintf_unlocked.asm?revision=1.17& ... use" IX (actually IY) without saving it for sdcc. The IX ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... re wrapping your asm function in a C header, sdcc is creating ... a stack frame which means it is saving ... ix on the stack just before running your asm:
    [/code]

    "tools.asm" implementation file also listed on ...
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... your choice to use asm. C and asm are tightly coupled (there ... many advantages in terms of saving time and allowing more complicated ... -pass model.

    The header file serves two purposes. It ... the same stuff in asm. But in asm you have full control ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Development
  • Saving machine code on EmulatorI have been dabbling with Chapter 26 of Stephen Vicker's "ZX Spectrum Manual". [url="http://www.madhippy.com/8-bit/sinclair/zxspecman/zxmanchap26.htm…

    ... you to save a basic header program that then loads the ...
    ember ember March 2002 Emulators
  • Help with saving gamesCan anyone help me with saving games? I saw a post on here directing you to a thread entitled "Adventure games" which I have looked for but cannot fi…

    Can anyone help me with saving games?
    I saw a ... thread that had info on saving.)
    If anyone can post ...
    Anonymous Anonymous August 2002 Games
  • ANNOUNCE: SPECSAISIE 1.2 released!SPECSAISIE is a Java system which enables one to perform surgery on SNA and TAP files, and various other gubbins (some functions relate to Spectrum e…

    ... :

    - PrintHeaders: Print the header of each Spectrum file on ... to a TAP file by saving Spectrum files onto tape from ... binary by stripping off its header. For example, to create an ...
    andrewbroad andrewbroad January 2003 Emulators
  • ANNOUNCE: SPECSAISIE 1.2 released!SPECSAISIE is a Java system which enables one to perform surgery on SNA and TAP files, and various other gubbins (some functions relate to Spectrum e…

    ... :

    - PrintHeaders: Print the header of each Spectrum file on ... to a TAP file by saving Spectrum files onto tape from ... binary by stripping off its header. For example, to create an ...
    andrewbroad andrewbroad January 2003 Games
  • Saving on tape images in emulatorsWhich emulators support saving files on tape images? I know this works in Spectaculator and ZX32. I didn't found how to do in in Spin and Klive, and …

    Which emulators support saving files on tape images? I ... to develop in one emulator, saving results as snapshot then use ...
    kmatveev kmatveev March 2004 Emulators
  • I need ASM for random numberI need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23. Any ideas on how to code …

    I need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23.

    Any ideas on how to code the above

    Cheers
    robpearmain robpearmain September 2004 Development
  • Saving games today on a real speccyOne thing I can't do on a real speccy is save games, or programs in general. My MD player doesn't have a mic minijack socket, and it's not really app…

    ... 's not really appropriate for saving loading sounds anyway.
    So ...
    Spector Spector September 2004 Sinclair Miscellaneous
  • saving to asmMy another question... I know I can save part of Spectrum memory to .bin file. However I would like to save it (or convert .bin file)into .txt file w…

    My another question...
    I know I can save part of Spectrum memory to .bin file. However I would like to save it (or convert .bin file)into .txt file where instead of bytes i would have have lines beginning with .byte command followed by numbers ...
    Ralf Ralf April 2005 Development
  • +3 disc imaging (idea + SDP)Following a bit of research, which you can probably see in the "old code" thread, I had an idea for a bit of software that may be useful (for me, and…

    ... in BASIC so that the saving/loading to "some media" ... the imaging code obviously in ASM.

    The idea ... or CF card. As the saving would be done in BASIC ... , saving to anything is possible - ... some MC to do the saving (the only way to ...
    icabod icabod April 2006 Development
  • Character Array tape header block parameters?Hello all! Long time since I've been here! Hope everyone's bright and cheerful as usual! I've been trying to figure out the structure of a Spectrum…

    ... the parameters in the associated header block I don't understand ...
    trellis trellis June 2006 Development
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... an interesting idea - store tape header information in a file name ...
    baze baze July 2006 Emulators
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... what I see in the asm is this ( grabs from screen ... width, int length )
    {
    #asm
    push ix
    ld ...
    DonkeyPong DonkeyPong January 2007 Development
  • Saving MCI want to save some code from memory with, for instance, SAVE "aname" CODE 40000,500 But I want it to load to 32768 with the LOAD "" CODE command (no…

    ... only way to alter the header after it has been saved ...
    dekh dekh January 2007 Sinclair Basic
  • Medsoft Header ReaderHi Can we have an infoseek entry for Medsoft's header reader, which I bought off ebay a few hours ago: [url]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?Vi…

    ... infoseek entry for Medsoft's header reader, which I bought off ...
    ghbearman ghbearman January 2008 MIA/STP/SDP
  • Saving a complete SCREEN$ in BASICI'm trying to save a SCREEN$ to a tape file (basically the original data is in a .tzx file that I'm trying to save in a .tap format) but the problem …

    ... . Is there a way of saving the complete screen without losing ...
    Arjun Arjun April 2008 Sinclair Miscellaneous
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    ... Recording -> Insert tape for saving.
    Specify a filename, ... br /> Select the Spin2 header and main code block. Right ... .
    Highlight the screen$ header. Right click, select Insert.
    header and code. Right click, ...
    Jimmy Jimmy April 2008 Emulators
<1234567…34>

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Related Threads

  • saving to asmMy another question...<br /> I know I can save part of Spectrum memory to .bin file. However I would like to save it (or convert .bin file)into .txt …
  • Saving game progressI was just wondering if there is any way to save my game progress on they stole a million (just been searching through the loft and found it, remembe…
  • saving gamesHow do you create a save point within a game, using real spectrum games so that you can resume your game at a later stage thankue
  • Saving games on emulatorsi just downloaded elite and am really pleased with it how ever i don't seem to be able to save a game and reload it later wish is a bit dissappointin…
  • savingI'm so chuffed to find this site and I have downloaded an emulator and getting stuck into games such as renegade. But I do have one question, am I as…
  • Saving machine code on EmulatorI have been dabbling with Chapter 26 of Stephen Vicker's "ZX Spectrum Manual".<br /> [url="http://www.madhippy.com/8-bit/sinclair/zxspecman/zxmanchap…
  • Saving GamesHow can you save a game on your spectrum emulator ?
  • Help with saving gamesCan anyone help me with saving games?<br /> I saw a post on here directing you to a thread entitled "Adventure games" which I have looked for but can…
  • Saving Games Using SpectaculatorI've downloaded Spectaculator and got some what too carried away playing my old favourite games. But a basic question about the program, is it possib…
  • Saving on tape images in emulatorsWhich emulators support saving files on tape images? I know this works in Spectaculator and ZX32. I didn't found how to do in in Spin and Klive, and …

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