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  • Interface 1 - a proper fix?Hi everybody, Over the last few days I've been looking at Interface 1's again. I keep coming up against the "spins forever" problem, i.e. writing to…

    ... 'll work fine loading and saving. Even though the cable checks ...
    Spirantho Spirantho May 2011 Hardware
  • New Game: Alter EgoHi,here is my third asm game for speccy: [URL="http://www.retrosouls.net/wp-content/uploads/2011/05/AlterEgo.zip"]DOWNLOAD[/URL] You must collect a…

    Hi,here is my third asm game for speccy:

    [ ...
    DenisGrachev DenisGrachev May 2011 Brand new software
  • ANN: Spectaculator for iPhone, iPod Touch & iPadHi all, Spectaculator is now available for the iPhohe, iPod Touch & iPad! It features the same high quality emulation developed for the Windows' ve…

    ... slots per game)
    [*]Automatic saving of game progress when loading ...
    Jon Needle Jon Needle May 2011 Announcements
  • Sinclair ZX81 ZXPand Interfaces Now AvailableWe are pleased to announce the launch of the ZXpand Interface for the Sinclair ZX81 Home Computer. The ZXpand interface is a brand new interface for…

    ... reader - for instant loading from / saving to .p files (used by ...
    rwap rwap May 2011 Announcements
  • WIMP systemsimple WIMP system with 'input field' and kempston mouse/joystick support. dox in russian, sorry. just in case anyone interested. there is a '.tap' d…

    ... .

    you need my asm to build this. but it ...
    Ketmar Ketmar May 2011 Development
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... : each font would have a header and a data.

    header would be followed by table ...
    tstih tstih May 2011 Development
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... 6 = 468 bytes + 12 byte header preamble). The first non-standard ...
    Jimmy Jimmy May 2011 Development
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... data from the game by saving it to a binary file ...
    Timmy Timmy June 2011 Development
  • What's that poke again?Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?

    Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?
    torot torot June 2011 Sinclair Basic
  • QL in bits from car boot saleI was at the car boot sale today, and I bought the following for ?40: * Spectrum+ * Tape recorder * An external Microdrive (no Interface 1 unfortuna…

    ... what looks like some custom header, that instead of the two ...
    Muzer Muzer June 2011 Hardware
  • 3D graphicsWould be there interest in some tutorial about 3D vector graphics on zx (my slowly paced side project) ? EDIT: [b]Content[/b] [list] [*]The Math [*…

    ...
    [*]Multiply and divide in asm
    [*]Quite fast line drawing ... implementation
    [*]Rotating cube in asm
    [*]Removing invisible faces
    Fikee Fikee June 2011 Development
  • S.P.A.C.E. : Single Player All Cardgame Emulatoryes, I am working on my dormant project for many years. So what is it? First of all, the idea is not mine, but stolen from a program I once had …

    ... under a key)
    - a saving mechanism for the current game ...
    Dr BEEP Dr BEEP June 2011 New game ideas
  • Beatle Quest (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005994"]Beatle Quest[/URL], please replace the existing "known erro…

    ... 's just a regular SCREEN$ header. Game instructions explicitly mention that ...
    Einar Saukas Einar Saukas July 2011 Infoseek database
  • Snapshot saves = cheating?Do you consider using snapshot saves as cheating? Obviously most modern games allow you to save anywhere but speccy games were designed to be played …

    Do you consider using snapshot saves as cheating? Obviously most modern games allow you to save anywhere but speccy games were designed to be played through without saving. So what do you think?
    Rebelstar without a cause Rebelstar without a cause July 2011 Games
  • Challenge Sprint 4x tape recorderHi, I noticed a [url="http://www.worldofspectrum.org/infoseekid.cgi?id=1000051"]Challenge Sprint[/url] on eBay, and checked out the WoS entry for it…

    ... inside the recorder by simply saving the normal 16KB ROM region ...
    mark_k mark_k July 2011 Hardware
  • An easy way to run Deus Ex, Unreal Tournament, etc, on modern systems[B]Deus Ex[/B] and [B]Unreal Tournament[/B], and other PC games built upon the first Unreal Engine, are fairly troublesome to get working with modern…

    ... with multi-core CPUs, power saving schemes (mainly laptop related), and ...
    ewgf ewgf July 2011 Chit chat
  • New game! Fundamentally LoathsomeAfter not being able to deliver anything in so long, we have decided to release something we were crafting in late 2008, some kind of experiment rela…

    ... z88dk, splib2, and some silly ASM routines. I didn't want ...
    na_th_an na_th_an July 2011 Brand new software
  • How to get a minimal splib2Hello. We are designing a new engine and stuff, coded in ASM and to be used from z88dk. I was just wondering how to get a minimal splib2 with just th…

    ... engine and stuff, coded in ASM and to be used from ...
    na_th_an na_th_an July 2011 Development
  • Newbie's development thoughts.Just wanted to thank WOS development forum regulars, for the amazing information etc contained within these pages. 20+ years ago a did a little asse…

    ... available! So eye-opening! My .asm is utterly unreadable at the ...
    uglifruit uglifruit July 2011 Development
  • automatic relocating of non-relocatable codeI was pondering upon the problem of changing absolute addresses used by CALL, JP, etc. when code is moved, without reassembling at the new location; …

    ... ,SP". So I ended up saving it in SEED, which I ...
    Battle Bunny Battle Bunny August 2011 Development
  • Streams - File HandlingHello there my fellow WoS'ers I am attempting to write a Z80 / Snapshot Launching program that is based on a category of files # - Z whereby each f…

    ... />
    9999 CLS :
    PRINT "Saving Program, please wait" :
    SAVE ...
    Zetr0 Zetr0 August 2011 Sinclair Basic
  • Commodore 64 - First time trying - REVIEW & Pictures!Right, so the 2nd hand shop was selling this Commodore and accessories. So I decided to buy it, as I've never had a Commodore and this is my first ti…

    ... loads in some kind of header.
    The program name comes ...
    Hedegaard Hedegaard August 2011 Sinclair Miscellaneous
  • Which support do you use for loading software?Hi all, It's been a while since i came here... Nevertheless, a question came into my mind... Which support (hardware) do you use for loading into s…

    ... . Did anyone tried loading and saving from this? Are they reliable ...
    retrorepair retrorepair August 2011 Hardware
  • z88dk + File Handling ProblemHello my fellow WoS'ers I thought I would ask here as I am having a bit of trouble with a very simple C program that I wrote for the spectrum using…

    ... \Zetr0\LOCALS~1\Temp\s61s_1.asm
    zcpp -I. -DZ80 -DSMALL_C ... \Zetr0\LOCALS~1\Temp\s61s_.asm > C:\DOCUME~1\Zetr0 ...
    Zetr0 Zetr0 August 2011 Development
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... . The music was the only saving grace for the C64 versions ...
    Riggz Riggz August 2011 Sinclair Miscellaneous
  • Crazy Library failure in z88dkHello there my fellow WoS'ers yet another late night problem for the wee small hours I recently managed to get file-handling working very well, t…

    ... \Zetr0\LOCALS~1\Temp\s4fo_1.asm
    zcpp -I. -DZ80 -DSMALL_C ... \Zetr0\LOCALS~1\Temp\s4fo_.asm > C:\DOCUME~1\Zetr0 ...
    Zetr0 Zetr0 August 2011 Development
  • IDE Hard Drive on your Spectrum!Hello there my fellow WoS'ers Today, I am going to share with you something that has truly captivated me over the last couple of months, some of you…

    ... socket and provides an IDE header capable to run two IDE ...
    Zetr0 Zetr0 August 2011 Development
  • Pixel Pimp, graphics utilityHi All, [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/pixelpimp.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes…

    ... biggest flaw is the data saving, I had an unsuccessful look ...
    R-Tape R-Tape September 2011 Development
  • BETA-DISC (TR-DOS) support in ZX emulatorsBETADISC 128 is original device designed for external use with ZX Spectrum 128/+2(grey). Russians ZX clones (Pentagon, Scorpion, ZX profi, Quorum, ZX…

    ... FDD system full 128kB snapshot saving/loading to/from FDD ?
    velesoft velesoft September 2011 Emulators
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