World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.007s
<1…16171819202122…34>
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one. After more than 6 month, I've fin…

    ... tries to optimize user's ASM inline code. Also compiles faster ...
    boriel boriel March 2010 Development
  • New Game: Heart StealerMy first platformer is finally released! Having a Speccy since a long time ago, I've really wanted to make a game for it. Since february, I've final…

    ... created using z88dk and sp1 sprite library.
    And thank you ...
    Timmy Timmy April 2010 Games
  • Games that made your jaw dropThere were some games that really 'wowed' you the first time you ever played them - those games that made your jaw drop in disbelief. It might have b…

    ... :

    Thanatos - that 'Dragon' sprite was amazing - and the multi ...
    Retrobrothers Retrobrothers May 2010 Games
  • ZX BASIC (Boriel's Compiler) - LibrariesWell, we have a nascent option on a sprite library coming together, thanks to na_th_an's fourspriter being retooled for the job. It's not general pur…

    ... a nascent option on a sprite library coming together, thanks to ...
    Gedlion Gedlion May 2010 Development
  • Who can fix my Flash programmer code?I have a problem with some code, it doesn't work and I don't have any idea what it's trying to do, or failing to do! The code in question is the fla…

    ... very much *NOT* a z80 asm person so really can't ...
    guesser guesser May 2010 Development
  • Spectrum game Sprite SheetsDear all, Forgive the noobiness of this question, but is there a single resource of speccy sprites that exists anywhere? I notice the subject was t…

    Dear all,

    Forgive the noobiness of this question, but is there a single resource of speccy sprites that exists anywhere?

    I notice the subject was touched on by Fogarty back in '07, but nothing since then.

    Just ...
    Tobo Tobo May 2010 Sinclair Miscellaneous
  • Rom Routines list ?Exist some document that show detailled the routines on the spectrum ROM ? Ad for the Spectrum +3 ? are they the same or exist more ? Example i was …

    ... -SUB[/B]
    and its asm code is the follow:
    arfgh arfgh June 2010 Sinclair Basic
  • J Invalid I/O devide, why ?Just tinkering with the asm code i got this error when executed the C/M: J Invalid I/O devide the liune that caused this is 'Call 15DE' that calls t…

    Just tinkering with the asm code i got this error ...
    arfgh arfgh June 2010 Sinclair Basic
  • How works the Line-Draw ROM routine ?The 'complete spectrum rom dissasembly.pdf' show info related to the draw rom subroutine. The Line-Draw require two sets of parameters: X,Y coordinat…

    ... to draw a line in asm ? because i cant get it ...
    arfgh arfgh June 2010 Sinclair Basic
  • KING OF PONG: Pong revisitedHello everybody. I'm proud to announce you that my last personal project for the ZX Spectrum, "KING OF PONG" is available to download here at WOS si…

    ... all, and d) the main sprite will flick if you don ...
    Ricardo Cancho Ricardo Cancho June 2010 Development
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... :

    [code]Chr$ Token Asm Ouch 1 2 3 OK ...
    ajmoss ajmoss June 2010 Development
  • platformerssprite + ability to jump + places to jump to = platformer. but what are they called if anything? for example in dizzy you perform a jump and it is …

    sprite + ability to jump + places to jump to = platformer.

    but what are they called if anything?

    for example in dizzy you perform a jump and it is a fixed arc, but in other games you can control your character in mid flight.
    mile mile July 2010 Games
  • z88dk and kempston problemHi, I was working on a new project using z88dk, but when I was testing I found that I got complete strange values if I pressed UP and FIRE simultane…

    ... /z88dk/libsrc/input/spectrum/in_JoyKempston.asm?revision=1.3&view ...
    Timmy Timmy July 2010 Development
  • Invasion of the Zombie Monsters - What do you think of it?In case you missed it, RELEVO Videogames have just released their excellent Invasion of the Zombie Monsters game for free... (See [url]http://www.wo…

    ... move fast enough. The main sprite is responsive. The sound effects ...
    kgmcneil kgmcneil July 2010 Games
  • Die RollerOkay, technically it's in machine code - but it's all compiled in a basic compiler. (you know, the one that people keep telling us is impossible to …

    ... something better in an hour. Sprite routine, graphics and all, this ...
    Gedlion Gedlion July 2010 Sinclair Basic
  • Skool Disassemblies 20100723A new release of the Skool Disassemblies is available. To see, get, use or enjoy the new release, you have three options: [list] [*]browse it [url=…

    ... option, because it can build ASM versions of the disassemblies as ... as the HTML versions. The ASM versions can be fed into ... assist in creating HTML and ASM disassemblies of other Spectrum games ...
    SkoolKid SkoolKid July 2010 Development
  • Embedding external code in Z88DK projects (Beepola related)Hi all, I've been doing a few things in Z88DK, but I was wondering how I could link binary data compiled separately into my projects. Specifically I…

    ... has this:

    [CODE] #asm
    ; Music generated by beepola ...
    SnakeOilSteve SnakeOilSteve July 2010 Development
  • Gameboy Color Development (Slightly offtopic)So I cut my teeth on developing for old systems and memory maps with the ZX Spectrum and Image to ZX Spec. I've recently picked up a Gameboy Color wi…

    ... on screen (32 actually non sprite - 4 colours per 8x8 pixels ...
    brownb2 brownb2 August 2010 Development
  • spectrum Green Beret sprite sheets?are there any such things? has anyone ever hacked them out, or did Joffa ever upload any? regards, Steve

    are there any such things?

    has anyone ever hacked them out, or did Joffa ever upload any?

    regards,
    Steve
    STE'86 STE'86 August 2010 Development
  • Just for funJust for fun, imagine the Spectrum had a graphics mode where there were two attribute bytes per 8x8 block and each block had 2 bits per pixel choosin…

    ... not as colourful as tile/sprite based engines).

    With ...
    takapa takapa August 2010 Development
  • compressing basicI thought I'd ask here instead of the basic forum.. in the sense of giving me 1 command line, and NOT the whole listing joined up etc. and it uncom…

    ... forward to do as with asm ?

    on c64 you ...
    fog fog September 2010 Development
  • SAM programmingHi Can anyone provide any example hello world or graphics/sprite printing style machine code routines for the SAM? I can't seem to find anything rem…

    ... example hello world or graphics/sprite printing style machine code routines ...
    spud spud September 2010 Development
  • New Isometric Game MK2A while back (October 2009) I started writing a new isometric game. [url]http://www.worldofspectrum.org/forums/showthread.php?t=27123[/url] Well, I…

    ... , as well as making the sprite engine wrapable.

    The ...
    csmith csmith September 2010 Development
  • Starting out...I've just knocked up a very quick guider for getting up and running quickly with an editor/assembler/emulator for anyone interested. It's based on C…

    ... ?
    Click ?Add? and insert ?asm? (without quotes) as the extension ... and select the file frost10.asm
    Press F9 and note ...
    kilauea kilauea October 2010 Development
  • SkoolKit 1.3.1[url="http://pyskool.ca/?p=386"]SkoolKit 1.3.1 has been released[/url]. SkoolKit is the 'source code' and 'compiler' for the [url="http://pyskool.ca…

    ... create disassemblies (in HTML or ASM format) of other 48K Spectrum ... can be used on the ASM versions of the Skool Daze ...
    SkoolKid SkoolKid October 2010 Development
  • SkoolKit 1.4[url="http://pyskool.ca/?p=397"]SkoolKit 1.4 has been released[/url]. Having to explain what stuff is using different words in different places is t…

    ... , or an assemblable disassembly in ASM format. So the [i]skool ... the developer- and assembler-friendly ASM version of your disassembly.[/quote ...
    SkoolKid SkoolKid November 2010 Development
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    [B]ASM[/B] is proud to present ...
    ASM ASM November 2010 Announcements
  • Any good sound program for Spectrum?I need a recommendation. I don't mean an utility for creating music, but for creating digital sound samples. Is there any PC cross-development util…

    ... .bin format (I would prerfer .asm). It turned later that the ...
    Ralf Ralf December 2010 Development
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…

    ... finally end up with an asm Bresenham's drawing routine. The ... a Bresenham's algorithm. This ASM routine "pokes" itself at the ...
    boriel boriel December 2010 Development
<1…16171819202122…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

HitBox

Word Docs Hits
asm 3.8K 6.7K
sprite 5.5K 11.1K

Related Threads

  • C, Z88DK and the Sprite Pack LibraryI wrote a short demo that shows a taste of what can be done from C on the Spectrum:<br /> <br /> [url="http://justme895.tripod.com/zqa/pacmen.zip"]ht…
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…
  • Sprite Graphics TutorialHi everyone,<br /> <br /> Would like some feedback on the following:<br /> <br /> I am thinking of writing a Sprite Graphics Tutorial, ie. how to bes…
  • I need ASM for random numberI need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23.<br /> <br /> Any ideas on …
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! <br /> <br /> Thanks…
  • saving to asmMy another question...<br /> I know I can save part of Spectrum memory to .bin file. However I would like to save it (or convert .bin file)into .txt …
  • Best Sprite on the SpectrumWhich sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier sim…
  • Sprite Graphics Tutorial - additionsHi Folks,<br /> <br /> Just made some additions to the tutorial I started ages ago. <br /> <br /> Link is:<br /> [url="http://members.aol.com/derekm…

Related Searches

  • xor sprite
  • sprite interrupts
  • print a char in asm
  • asm draw character
  • sprite sheet
  • basic scroll sprite
  • sprite
  • circle in asm
  • asm examples
  • asm
  • asm zx7
  • sprite resources
  • http clrhome org asm
  • joe gunn sprite routine
  • asm tzx
  • sprite editor
  • simple sprite routine
  • erase sprite
  • redballoon s sprite
  • asm sprite

Copyright © 2024 World of Spectrum