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<1…78910111213…34>
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... edit and test stuff as fast as possible. Ideally press a ... 't need to reload the assembler from tape when your code ...
    obo obo January 2012 Development
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... edit and test stuff as fast as possible. Ideally press a ... 't need to reload the assembler from tape when your code ...
    Turrican Turrican January 2012 Development
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... you have never used an assembler, because the concept of variables ... />
    Surely the "LDIR" is fast enough for most purposes, and ...
    SKR SKR January 2012 Sinclair Basic
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... you have never used an assembler, because the concept of variables ... />
    Surely the "LDIR" is fast enough for most purposes, and ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • Machine code...or whatever it's calledTwo questions 1) can anyone recommend a good (and ideally, simpleish) book/resource which would be a good starting point on trying to learn this stu…

    ... easily, and it compiles to fast machine code right away.
    assembler. Perhaps with some pretty wrapping ... on the wiki there with fast assembly routines like I am ...
    Gedlion Gedlion January 2012 Sinclair Basic
  • New WIP from Kabuto Factory: A.R.C.O.S.Hi everybody! After a long time in silence (...you know, life and its commitments...), we're coming back with new WIP for Speccy: A.R.C.O.S., a new …

    ... games in assembler or compiled C? It would give you fast and ...
    Ralf Ralf February 2012 Brand new software
  • PLOT and DRAW in machine codeHow do you go about it? If I posted a really simple BASIC instruction could someone do a machine code routine so I could learn from it? I wouldnt k…

    ... /nicked/modified a load of fast PLOT, DRAW and CIRCLE type ... gazillion years ago. It outputs assembler, so feel free to poke ...
    Gedlion Gedlion April 2012 Development
  • 1tracker - Beeper music editorSince Beepola hasn't been updated for long time, and there were some few new music engines created and few old ones found, there is certainly a need …

    ... having a built-in assembler like Beepola does, however ... :

    - The assembler should be compatible with SjAsmPlus ... now.
    - The assembler would make debug more difficult ... table-driven assembler eventually.
    - Assembler should be very fast, so ...
    Shiru Shiru May 2012 Announcements
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... are times in which a fast printing routine is needed. Not ... it for character moving sprites, fast screen dumping for platform games ... , or for fast text editing within an assembler, C-compiler, text ... does it need?
    - How fast is it?

    So ...
    mcleod_ideafix mcleod_ideafix June 2012 Development
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... spectrum.
    [/QUOTE]

    Assembler isn't very hard - it ... translation from BASIC into assembly. Assembler is great fun though, you ... results and it is [i]fast[/i].

    SpecBAS is ... fast because you're running it ...
    Dunny Dunny August 2012 Sinclair Basic
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... . Select Tools -> Z80 Assembler.
    To run our roadrace ... our machine code at free, fast-running (over 32768) and ... instruction.
    When the Spin assembler gets to the instruction 'ret ... is slow down our blindingly fast machine code.
    Insert ...
    buzzy buzzy September 2012 Development
  • ZXDev - powerful environment for development in four languages is ready for testingXDev/ZXDev is open and free set of compilers, additional tools, libraries and design patterns for target platform ZX Spectrum 48K in different progra…

    ... /> - native ZX development is assembler, Basic and maybe now C ... />
    Native ZX development is assembler, Basic and C are traditional ... there glue is Java, and "assembler" are ELF .so libraries).< ... (make sure) and VERY fast (may be runned with comfort ...
    Oleg N. Cher Oleg N. Cher October 2012 Development
  • Spectrum Playbasic EMULATORHi, Im new to the site and im writting a spectrum emulator in Playbasic :-o Its halfway complete. But i need help with emulating sound!? Anyone care…

    ... /> Even being able to write assembler functions ie,
    LD A ... stand alone .EXE and as fast as it could be.
    baggey baggey December 2012 Emulators
  • programming tools for the zx spectrumI want to make games for the zx spectrum, but i dont want to use basic as its far too slow. Now I dont mind it if i have to learn on what to do with …

    ... , fast driving game you'd need to do it in assembler.

    - assembler compiler like Sjasm or Pasmo ...
    Ralf Ralf March 2013 Sinclair Miscellaneous
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... use machine code or assembler stuff to make fast things.

    Timmy Timmy April 2013 Sinclair Basic
  • running this game in zxspin assemblerHello all I've written this game out in the zxpin assembler. [url]http://chuntey.wordpress.com/2010/01/12/tutorial-zx-spectrum-machine-code-game-30-m…

    ...

    you can put assembler instruction in there too, its ... % basic and it might be fast
    slenkar slenkar May 2013 Development
  • Relocation with SDCCI desperately need auto- relocation with SDCC. Something that will compile all of my code using start address 0 and generate relocation table so that…

    ... />
    I think hand-coded assembler is usually best reserved for ... where a large hand-coded assembler function was replaced with C ... requirements. Today, large caches and fast processors have made it possible ...
    Alcoholics Anonymous Alcoholics Anonymous June 2013 Development
  • Relocation with SDCCI desperately need auto- relocation with SDCC. Something that will compile all of my code using start address 0 and generate relocation table so that…

    ... worry about making it run fast later". Or to put it ... list for implementing directly in assembler. Interestingly, the implementation of strchr ...
    u6c87 u6c87 June 2013 Development
  • Spec dev in the eighties and ninetiesWhat different ways were there of making speccy games? There is the 'worst' way which is typing in hex commands in Basic unreadable, easy to make m…

    ... single Spectrum and cassette-based assembler! The Spectrum is actually developed ... PC which runs a fast Z80 cross-assembler that can compile a ...
    Dunny Dunny July 2013 Development
  • Hardware description - MB-02+ interfaceOn this thread will soon released info about MB-02+ idisk interface ( memory paging mechanism, list of ports, addressing, MB IDE, schematics, etc... …

    ... games using internal shadow screen(fast copy of data blocks to ... examples of DMA routines in assembler.

    [U]Screenshots from ...
    velesoft velesoft August 2013 Hardware
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... my findings are mirroring yours: fast loaders really don't like ... could be switchable with an assembler directive, so I could have ...
    stephenw32768 stephenw32768 August 2013 Development
  • What's the best open source handheld machine?I have a PSP, and I find that I just play old games with it (PS1 games, Megadrive, the Capcom collection, etc). So I guess what I really need is one…

    ... cheat support, a built in assembler/disassembler, or an option to ... apparently the PSP isn't fast enough to load .tzx files ...
    ewgf ewgf September 2013 Chit chat
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... PC. It's all too fast of course. The NPC roamers ... background. Line 653 in the assembler listing should be "sub $90 ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Rendering clipped glyphSometimes you need to render a glyph of arbitrary size to the screen. And clip it. For example: drawing a mouse cursor means combining drawing of a…

    ... is assembler?

    Why letter printing has to be fast? If ...
    Ralf Ralf October 2013 Development
  • Rendering clipped glyphSometimes you need to render a glyph of arbitrary size to the screen. And clip it. For example: drawing a mouse cursor means combining drawing of a…

    ... it is assembler?
    Why letter printing has to be fast? If ... be in assembler but callable from C.
    3. Because fast is ... want printing to be very fast.
    4. Not necessarily on ...
    tstih tstih October 2013 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... at typing and computers are fast at printing.

    ANYWAY ... to make use of the assembler. The easiest thing would be ... to take their assembler source and compile it as ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... at typing and computers are fast at printing.[/quote]
    That ... to make use of the assembler. The easiest thing would be ... to take their assembler source and compile it as ...
    chev chev November 2013 Development
  • Graphics questionHello. I was wondering, does anybody here know of a method to display a large (as in, the better part of the screen) bitmap/raster image using ZX Sp…

    ... it is written in Assembler and so very fast. Boriels ZX Basic ...
    LCD LCD December 2013 Sinclair Basic
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