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<1…28293031323334>
  • New game Sea Dragon (beta)Hi. Over at zx.pk.ru there is a lot of talk of a new game for spectrum called Sea Dragon. It is a VERY nice underwater side scroller... technically V…

    ... done (full screen scroller that fast on the zx... possibly the ...
    Tom-Cat Tom-Cat September 2010 Games
  • A Question of Sport creditsAccording to the FAST scrolly text just before the start of the game, here are the credits for A Question of Sport Code from Byron Nilsson (already …

    According to the FAST scrolly text just before the ...
    Raphie Raphie September 2010 Infoseek database
  • Spectrum software & hardware for saleI've dug up some old utilities and hardware that I'd like to sell. White Lightning (complete, with cheat sheet) Picturesque Editor/Assembler (v2.1 w…

    ... cheat sheet)
    Picturesque Editor/Assembler (v2.1 with original box ...
    sahbuk sahbuk September 2010 Sales
  • Fastest & furious speccy games?Ridiculously fast action - reckon the programmers could have probably slowed these down a bit for my snail-like reactions.. [URL="http://www.worldof…

    Ridiculously fast action - reckon the programmers could ...
    Morkin Morkin October 2010 Games
  • Starting out...I've just knocked up a very quick guider for getting up and running quickly with an editor/assembler/emulator for anyone interested. It's based on C…

    ... running quickly with an editor/assembler/emulator for anyone interested.

    SJasm+ assembler
    [url]http://sjasmplus.sourceforge ...
    kilauea kilauea October 2010 Development
  • Spectrum Originals for salehi all, ideally i'd like to get rid of the lot in one go.... Standard Cassette Cases All Original tapes with sleeves and instructions 10 Pack Volu…

    ... Darach Gargoyle Games
    Editor Assembler Picturesque
    Elite Gold Edition ...
    shatshoes shatshoes October 2010 Sales
  • Worst gaming decisions ever?In a different thread, I mention what, to me, is probably the single greatest mistake in the history of computer/console games design ever. Here are …

    ... , which means it should be fast, non-stop action. And they ...
    ewgf ewgf October 2010 Chit chat
  • Is Robocop rubbish?I loved the Robocop Arcade game to bits. It still holds up today. Great graphics, gameplay and sound effects. I also seem to recall loving the Spect…

    ... to be able to fire fast enough to beat the chainsaw ... , I just can't fire fast enough to take them down ...
    takapa takapa October 2010 Games
  • I'm scared to death!I've posted on here before that I'm not very well. I've got a genetic kidney condition (Polycystic Kidney Disease...PKD) and it's fast getting to the…

    ... Disease...PKD) and it's fast getting to the crunch time ...
    Bermondsey Bob Bermondsey Bob October 2010 Chit chat
  • early 80s utilities softwareHi there - I'm new to this site and just posting as I've found some old tapes during a loft clearout. they are as follows: JRS software - toolkit T…

    ... /> Bug-Byte ZXAS machine code assembler 1981
    Bub-Byte ZX08 ...
    webfear webfear October 2010 Sales
  • Various game / utility / cover tapes.Having a clean-out - If anybody interested in buying any of the following drop me a PM. Anything not taken by next weekend will go onto eBay. Games…

    ...
    ZX Spectrum Machine-code Assembler


    Magazine tapes ...
    bobs bobs October 2010 Sales
  • BASIC compilerHi All, Can someone please recommend me a good compiler (for emulator use) that 'compiles' BASIC code into Assembler? There are quite a few availab…

    ... ) that 'compiles' BASIC code into Assembler?

    There are quite ...
    Retrobrothers Retrobrothers October 2010 Development
  • HP printer inks FRKN BSTRDS!I have a HP309g photosmart premium printer that I was given by HP when in the US last. Its a very high quality printer. Ok so one of the inks has ra…

    ... />
    Well I needed it fast so I paid. Now I ...
    Scottie_uk Scottie_uk October 2010 Chit chat
  • Spectrum games that *should* existRight, I'm bored (or "working hard" if any of my bosses walk past) so to kill the time, I've decided to become a games designer. Or post crap about s…

    ... the bike) and move really fast and jump over buses and ...
    ewgf ewgf November 2010 Chit chat
  • Spectrum games that *should* existRight, I'm bored (or "working hard" if any of my bosses walk past) so to kill the time, I've decided to become a games designer. Or post crap about s…

    ... motorbike) and so travel very fast and jump over things (buses ...
    ewgf ewgf November 2010 New game ideas
  • Printer Printing Problem (assembler)I've a program that outputs to the lower screen at various places, using a combination of calls to RST $10 plus OUT-NUM-1 and PR-STRING. It also call…

    I've a program that outputs to the lower screen at various places, using a combination of calls to RST $10 plus OUT-NUM-1 and PR-STRING. It also calls PLOT and LINE-DRAW. At present the main BASIC program uses the upper screen and the m/code (apart from ...
    Battle Bunny Battle Bunny November 2010 Development
  • eZX Sparky[url]http://members.cox.net/supersparky/[/url] Is anybody else following the development of this interesting little project? How long has it been ar…

    ... clones that can work very fast and have a lot of ...
    retrogod retrogod November 2010 Hardware
  • Floating bus on 128K models[b]Background:[/b] i need run code with interrupt enabled but i need use stack instruction to maximize performance in copy/shift/mirror routines. dur…

    ... use two versions of routines: fast with stack manipulation and slow ... . if not, i will use fast routine else code fallback into ...
    Fikee Fikee November 2010 Development
  • SkoolKit 1.4[url="http://pyskool.ca/?p=397"]SkoolKit 1.4 has been released[/url]. Having to explain what stuff is using different words in different places is t…

    ... disassembly, and the developer- and assembler-friendly ASM version of your ...
    SkoolKid SkoolKid November 2010 Development
  • Fast AY PlayerThis is player for ay register dump stream (compiler for PC included). Speed: 980..1067t / 1200..1287t (without pattern change/with pattern change) …

    This is player for ay register dump stream (compiler for PC included).
    Speed: 980..1067t / 1200..1287t (without pattern change/with pattern change)

    [URL="http://zx.pk.ru/showthread.php?t=14307"]Discuss on russian community board (zx.pk. ...
    tmk79 tmk79 November 2010 Development
  • How do you do it?What's your favoured method of games creation? Basic programming? Assembler? Basic Compiler? AGD? Etc etc. I currently have a management game written…

    ... of games creation? Basic programming? Assembler? Basic Compiler? AGD? Etc etc ...
    Rebelstar without a cause Rebelstar without a cause November 2010 Development
  • Why doesn't my loop work?Can anyone help me understand why my loop doesn't work? Is it to do with how DEC HL affects the flags? [code] ; Read 32k bytes from port 191 as fa…

    ... bytes from port 191 as fast as possible

    ORG ...
    trellis trellis December 2010 Development
  • Help with mystery game programmer...Hi, I wanted to try to revive an old C.S.S post from 2004, where I was trying to track down the name of a very exploited Spectrum games programmer. …

    ... /> time. It was all incredibly fast. I mean, all of a ...
    tolls tolls December 2010 Games
  • Any good sound program for Spectrum?I need a recommendation. I don't mean an utility for creating music, but for creating digital sound samples. Is there any PC cross-development util…

    ... your code written in cross assembler like Sjasm?
    Ralf Ralf December 2010 Development
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... that involve building cheap but fast computers for hobbyist and educational ...
    Rebelstar Rebelstar December 2010 Hardware
  • Two-resistor fix for +3 sound distortionOver at Zonadepruebas, mcleod_ideafix has done a circuit analysis of our favorite distorted sound output: the issue 1 +3 AY chip sound output, and fr…

    ... 's simple and it's fast to do.

    To ...
    Winston Winston December 2010 Hardware
  • BASin - Wow!Hi Folks, I know I have said this before but I have to take my hat off to Dunny (Paul) and the other folks who were involved in writing BASin. It r…

    ... speed it up using REM FAST/SLOW.

    So I ...
    Paddy Coleman Paddy Coleman December 2010 Sinclair Basic
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…

    I was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL], and finally end up with an asm Bresenham's drawing routine. The routine was shorter an faster than that ...
    boriel boriel December 2010 Development
  • For those that are interested: SpecBAS 0.0.601 available nowWith added bug fixes! This build allows you to PEEK and POKE strings to memory banks (for very fast movement of bytes in memory) and to send variable…

    ... to memory banks (for very fast movement of bytes in memory ...
    Dunny Dunny December 2010 Sinclair Miscellaneous
  • Spectranet updateOK, so I've not written an update here for a while...so here's a quick summary, the gory details are on the Spectranet news page on my wiki. * Hardw…

    ... know the final price, the assembler has sourced prices for everything ... converted to use the GNU assembler (with makefiles) instead of sjasmplus ... . The GNU assembler is so much better for ...
    Winston Winston January 2011 Hardware
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