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  • SkoolKit 1.4[url="http://pyskool.ca/?p=397"]SkoolKit 1.4 has been released[/url]. Having to explain what stuff is using different words in different places is t…

    ... disassembly, and the developer- and assembler-friendly ASM version of your ...
    SkoolKid SkoolKid November 2010 Development
  • How do you do it?What's your favoured method of games creation? Basic programming? Assembler? Basic Compiler? AGD? Etc etc. I currently have a management game written…

    ... of games creation? Basic programming? Assembler? Basic Compiler? AGD? Etc etc ...
    Rebelstar without a cause Rebelstar without a cause November 2010 Development
  • Problem with se basicI use MB02 memory paging (ram 16kB instead 48rom) and via one OUT 23,xx can switch between original 48 rom and SE ROM. But if I write basic program i…

    I use MB02 memory paging (ram 16kB instead 48rom) and via one OUT 23,xx can switch between original 48 rom and SE ROM. But if I write basic program in 48 basic and switch to SE BASIC then show basic incorrect. Why ?
    velesoft velesoft December 2010 Sinclair Basic
  • Any good sound program for Spectrum?I need a recommendation. I don't mean an utility for creating music, but for creating digital sound samples. Is there any PC cross-development util…

    ... your code written in cross assembler like Sjasm?
    Ralf Ralf December 2010 Development
  • Faulty Interface 1I bought a 'tested' Interface 1 on ebay the other day. Aside from the previous owner 'cleaning' the contacts with WD40!!! (bad, bad, bad eeurrgh :rol…

    ... do with a fault in paging the IF1 ROM but was ...
    toadstool toadstool December 2010 Hardware
  • Spectranet updateOK, so I've not written an update here for a while...so here's a quick summary, the gory details are on the Spectranet news page on my wiki. * Hardw…

    ... know the final price, the assembler has sourced prices for everything ... converted to use the GNU assembler (with makefiles) instead of sjasmplus ... . The GNU assembler is so much better for ...
    Winston Winston January 2011 Hardware
  • Assembler intricaciesHi all, I've been looking at the internals of a game to see how it all works and I've found some things that I don't understand and can't find any i…

    Hi all,

    I've been looking at the internals of a game to see how it all works and I've found some things that I don't understand and can't find any info on.

    The first is that the programmer's managed to use nearly 100 bytes of code ...
    garethadams garethadams January 2011 Development
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... MMU or superviser mode new assembler will have to be written ... . This assembler/linker will produce relocation table ... as HALT, IMn, EI, DI). Assembler shall be small enough to ...
    tstih tstih January 2011 Development
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    [Rerouted from 'Assembler Intricacies' in Development Forum]
    < ...
    Turkwel Turkwel January 2011 Sinclair Miscellaneous
  • Is converting Microdrive formats possible???Hi. First post. I'm a long-time Speccy owner, was lost, but found my way home! :D I have a Disciple as well... Now to my question, but first the …

    ... excellent [B]Laser Genius Assembler/Toolkit[/B] package, all ... Unsurprisingly, the Laser Genius assembler rejects the CODE-format source ... CODE-files to the correct Assembler filespace & restarting, ... possible! - but the assembler just isn't interested. ...
    omelette omelette January 2011 Sinclair Miscellaneous
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    ... fully functional 2 pass Z80 assembler of my own making (when ...
    ccowley ccowley February 2011 Development
  • Recommend a dev environmentIt's been a while since I last wrote any Z80 assembler - must be over 20 years, and since I wrote any spectrum Z80 assembler more like 25 years. I n…

    ... I last wrote any Z80 assembler - must be over 20 years ... I wrote any spectrum Z80 assembler more like 25 years. I ... the best way of developing assembler with all current emulators and ...
    Mr Ree Mr Ree March 2011 Development
  • Memory upgrade for ZX Spectrum 16/48This is external memory upgrade for ZX Spectrum models with 16kB ram. Can be connect also to 48kB models, but need remove 8 dram chips (from sockets …

    ... ,512kB or 1MB ram
    + paging port #7FFD at 90% compatible ... ZX clones)[/B]

    - paging port #7FFD can't select ...
    velesoft velesoft March 2011 Hardware
  • Emulating the 128KeIt occurs to me that I wasn't frequenting WoSf when I created the 128Ke standard, which means some people haven't heard of it. Here it is: [url]http…

    ... Spectrum 128 machine ID unless paging is locked (in which case ...
    chev chev April 2011 Emulators
  • Ensamblador para Plus3This assembler: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0017013[/url] has its documentation in the very same magazine, starting here: …

    This assembler:
    [url]http://www.worldofspectrum. ...
    Metalbrain Metalbrain April 2011 Infoseek database
  • TouchmasterI have come across the "Spectrum Interface" by Touchmaster Limited which I presume from the reviews is the interface to connect up the Touchmaster gr…

    ... INTERFACE" (C) MICROWRITER 1983
    "ASSEMBLER LISTING FOR SPECTRUM INTERFACE AND ...
    rwap rwap April 2011 Infoseek database
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... produced from asm files by assembler. Still, I don't know ...
    PeterP PeterP April 2011 Emulators
  • Beeper music pack (songs taken from Beepola)this was just a little testing app for my assembler. all songs by Voxel // Triumph. nothing really cool (except the music itself), but this can be us…

    ... little testing app for my assembler. all songs by Voxel // Triumph ...
    Ketmar Ketmar May 2011 Development
  • Using GNU binutils on Mac OS XWinston and CSmith both use binutils for development on Mac OS X. However, Winston uses the gentoo-a-like fink, while CSmith just uses a Linux VM. I …

    ... the man file on the assembler with:

    [code]man ...
    chev chev May 2011 Development
  • Tornado v1.1 shortcut keys / docsI have looked through the forum for a definite answer but cannot find one, dose anyone know the complete list of shortcut keys for the Tornado assemb…

    ... shortcut keys for the Tornado assembler v1.1 ?

    i ...
    Mikie48k Mikie48k May 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... my hunt for a replacement assembler/librarian.

    I've ...
    dom dom June 2011 Development
  • More ZX81 rare items for sale on eBayJust a heads up. These are not for sale by me, and if I could (*sniff*) I would buy them. But since they're so hard to find, I thought I should share…

    ... =item2eb6340bdc[/url]

    MEMOPAK Assembler z80 w/ RS232 interface
    Assembler-z80-Timex-Sinclair-1000-ZX81 ...
    zxbruno zxbruno June 2011 Sales
  • Development Enviroment System Setup WoesI am following the instructions on this [url=http://zxspectrumdev.blogspot.com/2009/01/setting-up-development-environment-on.html]blog post[/url] to …

    ... . I have setup the pasmo assembler hot-key as per the ...
    ooze48k ooze48k July 2011 Development
  • Assembler question about collisions and arranging dataSay you have a game with a playercharacter and some items on the screen - pretty normal for most games, and now you need to check if the player has r…

    Say you have a game with a playercharacter and some items on the screen - pretty normal for most games, and now you need to check if the player has run over an item and collected it.

    I'm no stranger to developing game for Windows, so I can ...
    Sokurah Sokurah July 2011 Development
  • 128k RAM paging from BASICI'd always thought that OUT had to be used to page RAM, which from BASIC would be an "OUT 32765,ddd" command, although I don't know if just doing tha…

    I'd always thought that OUT had to be used to page RAM, which from BASIC would be an "OUT 32765,ddd" command, although I don't know if just doing that on its own would be OK. Then I was browsing through the +3 manual and noticed that it says that doing a " ...
    Battle Bunny Battle Bunny August 2011 Sinclair Basic
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... compiles fine using the ZXSpin assembler, and should be relocatable, unless ...
    polomint polomint September 2011 Development
  • Algorithm for rounding fractionsI could use some advice :smile: Let's say that I have some percentages that sum to 100% for example: 9,52% 28,57% 38,10% 9,52% 14,29% Now I'd like…

    ... , not a program in Z80 assembler :)
    Ralf Ralf September 2011 Development
  • Multi-screen mazes?Well, it's been decades since I last mucked about with speccy BASIC, so over the last couple of weeks I've been starting out as a newbie learning a b…

    ... enjoying it, using Spin + its assembler. I've been looking at ...
    Morkin Morkin October 2011 Development
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