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  • AssemblageCan any of you marvellous programmers out there recommend a Speccy assembler that even a complete dunce could use? At the risk of sounding thick, as…

    ... out there recommend a Speccy assembler that even a complete dunce ... you can type in the assembler code "as is" and it ...
    The Mighty Dopethrone The Mighty Dopethrone November 2003 Sinclair Miscellaneous
  • Wanted Software to Swap for Rom Carts ;)Wot I have for grabs is 4 Complete ROM Carts which I will swap for my wants below Horace [url="http://www.cornishdavey.dsl.pipex.com/4.jpg"]http://w…

    ... : Robin Hood
    Artic Assembler (aka. ZX Assembler)
    Curse of the ...
    Cornishdavey:)) Cornishdavey:)) February 2004 Wanted
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... a combination of C and assembler using z88dk, btw. Any advice ...
    Lee Tonks Lee Tonks February 2004 Development
  • EmuZWin version 2.3 Final release. To be continued...This is the Final release of the version 2.3, but hope version 2.4 will be ready soon, with great new features added... Version 2.3 Release 1.99 (15…

    ... (HL) fixed.
    [-] In the assembler, hexadecimals not starting with 0 ...
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... />
    if any of you assembler guru's (especially emulator developers ...
    SpecMem SpecMem April 2004 Games
  • For all talented writers :)OK guys... we are working on issue 2 of KiloByte magazine and I have a request. I would like to put a little more Speccy articles and game reviews i…

    ... would carry on with my Assembler programming for spectrum articles as ...
    bjohnnybravo bjohnnybravo April 2004 Sinclair Miscellaneous
  • My first attempt at Gigascreen interlacingWonderful. Did some research on the port which controls memory paging and wrote a short BASIC programme to switch pages 5 and 7 in and out of the scr…

    ... the port which controls memory paging and wrote a short BASIC ...
    wilsonsamm wilsonsamm May 2004 Development
  • Proxima user programs wantedCzech company Proxima software made/published a bunch of _very_ high quality user programs in 1990-1993 (in Czech), but they seem to be missing from …

    ... ) - music editor

    Prometheus - assembler and monitor, stores the code ... of these programs used Prometheus assembler and Desktop (for manuals) themselves ...
    asgard asgard June 2004 MIA/STP/SDP
  • EmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): a lot of changes and fixes in ??? Map Builder ??? GFX Editor ??? Loading & Saving ??? Sound & Video ?? Speed…

    ... /> ?? Speed control
    ? ? Debugger & Assembler
    ?? Core & Hardware Emulation ...
    Vladimir Kladov Vladimir Kladov June 2004 Emulators
  • Against Our Better Judgement... SPIN 0.5 **TEST** ReleaseOk, this is probably not a good idea, but we felt that 0.41 being what it is, 0.5 should make it's presence felt. So head on over to [url="http://ww…

    ... check out Marko's z80 Assembler, it's the mutz nuts ...
    Dunny Dunny June 2004 Emulators
  • Spectrum 48k benchmark program/resultsIs there any program (basic or assembler) to test performance of a Spectrum 48k? Want to compare results in my FPGA Spectrum 48k with real hardware …

    Is there any program (basic or assembler) to test performance of a Spectrum 48k?

    Want to compare results in my FPGA Spectrum 48k with real hardware results...
    klingler klingler July 2004 Emulators
  • ZX Spin v0.501 out nowStill a test version folks, but this is pretty good stability wise, if I may say. Though I suspect that you're all going to prove me wrong :-) An…

    ... .
    - Fixed bugs in the assembler editor: line numbers now update ...
    Dunny Dunny July 2004 Emulators
  • SE Basic project...Anything newer than 0.83c on the SE project page here? And what version is the source code here? [quote]; THE 16K "SINCLAIR EXTENDED BASIC" ZX ROM …

    ...
    ; -------------------------

    ; TASM cross-assembler directives.

    [/quote]
    klingler klingler July 2004 Sinclair Basic
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... around with my old Lerm assembler. What setup do you recommend ... there a stand-alone Speccy assembler for PC:s that I ...
    ekoman ekoman July 2004 Development
  • Which Assembler?I am currently using TASM 3.01, (Using Context to edit and compile), which do you use?

    I am currently using TASM 3.01, (Using Context to edit and compile), which do you use?
    robpearmain robpearmain July 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... to run a compiler or assembler. It's like the application ... its important that a compiler / assembler or any other language take ...
    Sadako Sadako July 2004 Development
  • XK SystemIn Your Spectrum issue 8 it mentions a hardware paging system called the XK system, this paged the top 32KB of memory. It allowed 4MB to be used and…

    ... 8 it mentions a hardware paging system called the XK system ...
    speccyverse speccyverse July 2004 MIA/STP/SDP
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... to get corrupted due to paging...

    I remember Ron ...
    CKay CKay August 2004 Development
  • KA1 & KD1 assembler and disassemblerThis is 1 cassette with KA1 on one side and KD1 on the other. WOS and the Vault have got them separated.

    This is 1 cassette with KA1 on one side and KD1 on the other. WOS and the Vault have got them separated.
    Fraser Fraser August 2004 MIA/STP/SDP
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ... .uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and ...
    Lambchop Lambchop August 2004 Development
  • A few questions regarding EmuZwinA few questions regarding EmuzWin 1. I have been trying to write a program to generate multicolour effects on the Spectrum,ie more than 2 attributes…

    ... using the EmuZwin built in assembler, I am getting two sets ... .

    3. Occasionally the assembler seems to generate the wrong ...
    dmsmith dmsmith August 2004 Development
  • A few questions regarding EmuZwinI had posted this in the development forum and then remembered there was an emulators forum, so apologies for the repetition. 1. I have been trying …

    ... using the EmuZwin built in assembler, I am getting two sets ... .

    3. Occasionally the assembler seems to generate the wrong ...
    dmsmith dmsmith August 2004 Emulators
  • what extra port for extra memory ? (256K, 512K, 1024K, etc.)I know that Pentagon uses some extra bits from port 7FFD for extra memory pging: - for 512K model, bit 6 & 7 of port 7FFD - for 1024K model, bit 5, 6…

    ... / port DFFD for extra memory paging.
    What is ZX PROFI ...
    secarica secarica September 2004 Sinclair Miscellaneous
  • Retro Gamer #7: The MegaTree / Matthew Smith interviewIssue Seven of Retro Gamer magazine has two items of interest to the Manic Miner & Jet Set Willy community: 1. The data from the MegaTree developmen…

    ... 't got a good Z80 assembler installed and I don't ...
    andrewbroad andrewbroad September 2004 Games
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... ]
    ; make tasm understand other assembler instructions
    #DEFINE DEFB .BYTE ...
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... ]
    ; make tasm understand other assembler instructions
    #DEFINE DEFB .BYTE ...
    robpearmain robpearmain September 2004 Development
  • Spectrum setY still have a ZX Spectrum (48k) (Europe) with a lot of accessories Cassettrecorder Interface 1, Microdrive Multiface 1 Kempston- Interface, Joysti…

    ... ? inch disketteseach with introductions, tools, assembler, disassembler, system Beta-Basic!
    gekarb gekarb September 2004 Sales
  • Index register subtractionHi, Just wondering if there a way to perform SBC HL,BC on the IX or IY registers. I can't find an op code for it, and my assembler doesn't recognise…

    ... code for it, and my assembler doesn't recognise it as ...
    dmsmith dmsmith September 2004 Development
  • Spectrum Development IDEI am currently writing an IDE that works with the "z80/.sna Assembler" found in the cross-development download section. The appearance is similar to …

    ... works with the "z80/.sna Assembler" found in the cross-development ...
    Mr Millside Mr Millside October 2004 Development
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