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  • AGES v.2 gamebook solverAll this talk of mazes has been leading up to the release of the latest (numbered 2, but more like 22) version of my gamebook solver programs, which …

    ... the search routine itself of course. Lots of BASIC and assembler listings ...
    Battle Bunny Battle Bunny November 2011 Announcements
  • Any Z80 native assembler with source code ?As in the subject - I am looking for native Z80 assembler that comes with source code.

    As in the subject - I am looking for native Z80 assembler that comes with source code.
    kpuchatek kpuchatek November 2011 Development
  • Alkatraz protection systemI recently became interested in the Alkatraz protection system, a very widely used tape protection (a infoseek search returns more than one hundred r…

    ... easy to find, the save routine or mastering code is not ... -black border)
    a long pause (a dozen seconds or so ...
    lfaria lfaria December 2011 MIA/STP/SDP
  • Using the ROMs PRINT routineI really am starting from scratch again it seems, but how do you utilize the ROM routine to print characters, I think you point te BC register to an …

    ... do you utilize the ROM routine to print characters, I think ...
    daveysludge daveysludge January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... worry about writing a sprite routine, a joystick handler and you ... C as well as inline assembler. This means you can concentrate ... 340 lines and includes comments, assembler code as well as some ... write something similar in pure assembler it will take you more ...
    Timmy Timmy January 2012 Development
  • +3e with DivIDE systemsIf we replace old R-GAL chip on original DivIDE with new XR-GAL (this is only firmware for GAL chip) then will possible DISABLE or ENABLE any DivIDE …

    ... ,etc. Yet is possible in assembler code use:
    DI
    RET

    This routine reset DIVIDE paging port and ...
    velesoft velesoft January 2012 Hardware
  • Game over routineA few years back I remember a routine that printed 'game over' or other message randomly all over the screen in different colours. Think it was out o…

    A few years back I remember a routine that printed 'game over' or other message randomly all over the screen in different colours. Think it was out of YS, but not sure.

    Anyone remember what it was called or where I could find it?
    daveysludge daveysludge February 2012 Development
  • The INPUT command routine ($2089)I was looking at the INPUT routine with a view to modifying the intro so that I could pre-load the workspace and edit an existing value, rather than …

    ... was looking at the INPUT routine with a view to modifying ...
    Battle Bunny Battle Bunny February 2012 Development
  • SAGE gamebook project newsThat's the Spectrum Adventure Gamebook Enhancement, that is (for the time being, anyhow). I've updated the [url=http://www.users.globalnet.co.uk/~jg2…

    ... than will fit; it will pause when the window is full ... the required format for the routine will be added to AGES ... a 400 location book) the routine itself has to be run ...
    Battle Bunny Battle Bunny February 2012 Announcements
  • Memory move routine?Hi Folks, I have been searching for the thread that covers the memory move routine that uses a$=b$ via DEF FN. I thought it was written by Battle B…

    ... that covers the memory move routine that uses a$=b$ via ...
    Paddy Coleman Paddy Coleman February 2012 Sinclair Basic
  • The Sinclair ZX Microdrive Resurrection Project (long)Dear Spectrum fans! [Management summary: Download [url]http://www.bartheld.net/temp/mdv2img.zip[/url] and tell me what you think. All help very much…

    ... *"b" CODE 32768
    40 PAUSE 0
    50 RANDOMIZE USR ... is input on the Z80 assembler code (there might be bugs ...
    Volker Volker March 2012 Emulators
  • Interview with VERONIKA MEGLER ("The Hobbit" programmer)This interview with Veronika Megler (The Hobbit) has been published by elmundodelspectrum.com in Spanish, I copy it here for you all in its original …

    ... C on Unix, and in Assembler on a PDP8. My first ... -80. We wrote it in Assembler, initially using a simple text ... ?d call Phil?s graphics routine and his code would draw ... tired of writing and testing Assembler and wanted to do something ...
    jmvbok jmvbok March 2012 Games
  • 3D Wireframe/vector animation creator and player?Is there any software that can help record wireframe 3D animations by creating a file that stores just the coordinates and lines? If the answer is "n…

    ... a routine that can play all frames with custom speed or pause ...
    zxbruno zxbruno March 2012 Development
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... with a wee machine code routine. I have written the following ... 1; PAPER 7,,,,
    130 PAUSE 0
    140 FOR a ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... someone please give me an assembler routine that would do this? I ...
    zxbruno zxbruno May 2012 Development
  • What's wrong with this code ?OK, working my way through Jonathan Cauldwells 'How To' tome and I can't get the following to run in either spin or basin. ( iused the assembler in b…

    ... spin or basin. ( iused the assembler in both and i tried ... .

    call 3503 ; ROM routine - clears screen, opens chan 2 ... 's gunbase position,
    ; this routine is called prior to display ...
    Saboteur Saboteur May 2012 Development
  • Moving a line down the display in assembler?...It's not a "[I]how can I do it[/I]" question, it's more a "am I missing something in trying to do it a new way" kinda question. What I've been doing…

    ... ;postcount=27"]found[/URL] a routine that generates a 512 byte ... ?

    Writing a quick routine, that draws the same block ...
    Sokurah Sokurah June 2012 Development
  • problems with rndGot past the whole INKEY$ issue and now am trying to pin down the combat section of the game. got a basic combat routine however, when i try and gen…

    ... />
    got a basic combat routine however, when i try and ... /> 70 PRINT MH
    80 PAUSE 10
    90 LET PH ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Hep needed with a bit of code...I've written a bit of code to make a character move across the screen, but the counter stops at 29 when the 3 lines to delete the characters trail ar…

    ... trail are included.

    Routine starts at 63300, 63289 is ... do you copy and paste assembler files to these boards?
    daveysludge daveysludge August 2012 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... a 40 column printing routine, which I'd like ... 40 Column Font & Routine."
    defb 22,5, ... /> call rst16replacement ; basically the routine replaces rst16
    inc hl ... OVER flag - if 0 the routine clears space for the printed ...
    uglifruit uglifruit August 2012 Development
  • Ideas for speeding up this BASIC routine?This loop can take up to 2 minutes to run, depending upon the content of the screen being scanned, about 70% of that time being taken up by lines 105…

    ... (other than rewriting them in assembler)? Don't worry about the ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • Mini scroll routineI'm looking for a routine that scrolls a small section of the screen downwards and replaces it with nothing, 2 x 2 charcter blocks to be precise, to …

    I'm looking for a routine that scrolls a small section ... />
    I seen a similar routine in 'Input' magazine many years ...
    daveysludge daveysludge October 2012 Development
  • How to PAUSE in JAVA emulator...As title says I wanna know how to pause a game in built-in emulator here on WofS web page ?

    ...As title says I wanna know how to pause a game in built-in emulator here on WofS web page ?
    CTOJAH CTOJAH October 2012 Emulators
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • New game from Kabuto Factory: "A.R.C.O.S."Hi everybody! After almost one year in production (...well... not so much... :roll:), we've got new release: A.R.C.O.S., a brick'em all with some sh…

    ... .: The scrolling parallax routine was coded in assembler by our fellow RALF ...
    Baron Ashler Baron Ashler October 2012 Brand new software
  • Graph Plothi! please, help with code: [PHP]For x=-100 To 100 For y=-100 To 100 If (x/2-25)*(x/2-25)+(y-50)*(y-50)<200 Or (x/2+25)*(x/2+25)+(y-50)*(y-50)<200 th…

    hi! please, help with code:
    [PHP]For x=-100 To 100
    For y=-100 To 100
    If (x/2-25)*(x/2-25)+(y-50)*(y-50)
    g0blinish g0blinish November 2012 Development
  • What's the correct Spectrum colour palette?Prompted by the recent SCR-to-GIF conversion thread, I was pondering writing one in Z80 assembler. As I did a LZW compression routine a while ago tha…

    ... in Z80 assembler. As I did a LZW compression routine a while ...
    Battle Bunny Battle Bunny November 2012 Development
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