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<1…14151617181920…34>
  • Help with random numbers......Hi all, wonder if anyone can help me... sort of a novice here ... I have been trying to write a simple ish basic program to compare random sets of n…

    ... head now !

    10 REM PUT RANDOM NUMBERS INTO X ... GO TO 40
    130 REM PRINT RANDOM NUMBERS IN SETS ...
    loonix loonix July 2011 Sinclair Basic
  • Assembler question about collisions and arranging dataSay you have a game with a playercharacter and some items on the screen - pretty normal for most games, and now you need to check if the player has r…

    Say you have a game with a playercharacter and some items on the screen - pretty normal for most games, and now you need to check if the player has run over an item and collected it.

    I'm no stranger to developing game for Windows, so I can ...
    Sokurah Sokurah July 2011 Development
  • Streams - File HandlingHello there my fellow WoS'ers I am attempting to write a Z80 / Snapshot Launching program that is based on a category of files # - Z whereby each f…

    ... ]

    [code]
    1 REM FILE HANDLING
    10 LET ... $=a$+ CHR$ c
    60 REM PRINT AT 21,0;"C ...
    Zetr0 Zetr0 August 2011 Sinclair Basic
  • Algorithm for rounding fractionsI could use some advice :smile: Let's say that I have some percentages that sum to 100% for example: 9,52% 28,57% 38,10% 9,52% 14,29% Now I'd like…

    ... , not a program in Z80 assembler :)
    Ralf Ralf September 2011 Development
  • Multi-screen mazes?Well, it's been decades since I last mucked about with speccy BASIC, so over the last couple of weeks I've been starting out as a newbie learning a b…

    ... enjoying it, using Spin + its assembler. I've been looking at ...
    Morkin Morkin October 2011 Development
  • Basin paste probjust thought someone might know , got a cheat that I can't paste into my new / funky menu system that I'm working on (well I like it anyway) . the …

    ... can't post.. if I "REM" it , no prob

    fog fog October 2011 Sinclair Basic
  • FN nesting error?While playing with FN functions that call assembly, I've found something weird. Check out this code: [code]10 DEF FN f(a,b)=a+b 20 PRINT FN f(FN f(…

    ... FN f(3,1)),4): REM fail!
    40 PRINT FN ... FN g(3,1)),4): REM works!
    50 PRINT FN ... FN f(3,1)),4): REM works!
    60 PRINT FN ... FN g(3,1)),4): REM fail!
    70 PRINT ... FN g(3,1)),4): REM works!
    90 PRINT FN ... FN f(3,1)),4): REM works!
    100 PRINT FN ...
    mcleod_ideafix mcleod_ideafix October 2011 Sinclair Basic
  • Text Adventure Designer (my 1st m/c programme)Didn't know whether to put this into games or development, but its still under development, so here it is... I started developing this about 3 years…

    ... programme I have written in assembler, so be gentle with me ...
    carlinski carlinski October 2011 Development
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... at the end of the assembler listing is so that routine ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Arkanoid Hack - Your Sinclair Smash TipsRemember that Arkanoid hack in YS Smash Tips that didn't work? It does now... [CODE] 10 REM ARKANOID HACK 20 CLEAR 65535: LET C=1: LET D=23295 …

    ... ...

    [CODE] 10 REM ARKANOID HACK
    20 CLEAR ... 69,52,0,127,243: REM CAPSULE KEYS
    200 ... 95,98,181,178,-2200: REM NO START MESSAGE
    ... 25,98,222,181,-1611: REM INFINITE LIVES
    290 ... DATA 117,52,180,999: REM END MARKER[/CODE]
    ...
    jp jp October 2011 Development
  • Empire "Mega" PatchI've been posting [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001619"]Empire[/URL] related bits and pieces [URL="http://www.worldofspectr…

    ... B]
    [CODE]10 REM EMPIRE MEGA PATCH
    ... ,50,220,186,-6869: REM INSTANT GRAVITY DRIVE
    ... ]

    Stick REM statements into the DATA lines ... br /> [CODE]330 [COLOR="Red"]REM[/COLOR] DATA 33,196,107 ... br /> 370 [COLOR="Red"]REM[/COLOR] DATA 157,201,- ...
    jp jp November 2011 Development
  • Retroinvaders making offHello. I'm writting a blog for explaining how I did Retroinvaders. This is the link: [url]http://retroinvadersmakingoffenglish.blogspot.com/[/url] …

    Hello.

    I'm writting a blog for explaining how I did Retroinvaders.

    This is the link: [url]http://retroinvadersmakingoffenglish.blogspot.com/[/url]

    I hope that it helps a lot of people who want to program in assembler
    climacus climacus November 2011 Announcements
  • Problem with a small basic routineDear all; I have been messing about with a routine (originally published in Your Computer 1982, by Tim Langdell). The idea of the program is to simul…

    ... />
    [FONT="Courier New"]5 REM 3-D
    10 BORDER ...
    Meurglys68 Meurglys68 November 2011 Sinclair Basic
  • Horizons tape written on a TRS80!There are some great articles in WOS magazines and I was looking at The Home Computer Advanced Course Magazine when I came across an article on devel…

    ... - an IBM PC with cross-assembler, emulator and debugger.

    Geoff Geoff November 2011 Sinclair Miscellaneous
  • Tr-Dos questionI hope that people who know Tr-Dos also read these forums :) Let's suppose that I have a .trd disk with an executable file. I want to make this fil…

    ... like [B]RANDOMIZE USR 15619:REM:LOAD "myfile" [/B] and it ...
    Ralf Ralf November 2011 Development
  • Best type-in game?Was wondering what people thought the best type-in game was for the Spectrum. There were a few half-decent ones if I remember rightly... I never h…

    ... />
    I never had an assembler or hex compiler for a ...
    daveysludge daveysludge November 2011 Games
  • AGES v.2 gamebook solverAll this talk of mazes has been leading up to the release of the latest (numbered 2, but more like 22) version of my gamebook solver programs, which …

    ... course. Lots of BASIC and assembler listings with comments included.
    Battle Bunny Battle Bunny November 2011 Announcements
  • Z80 Cross-assemblersI need to build some code which contains sets of routines which run at one address but are stored elsewhere. Unfortunately, neither of the assembler…

    ... />
    Can anybody recommend an assembler which supports the DISP directive?
    jonathan jonathan November 2011 Development
  • For Sale Box no.20Morning all, another box of odd sized things. Box 20 Odd Shaped Things Laser Basic ? Ocean IQ 2 x Superchess 3.5 ? CP Software Superchess 3.0 ? CP …

    ... Raiders ? Red Shift
    Zeus Assembler ? Sinclair/Crystal Computing
    Wordspell ... Ltd
    Full Screen Editor/Assembler ? OCP
    Machine Code for ... Go ? Sinclair/Goldstar
    Editor Assembler ? Picturesque
    ZZoom ? Imagine (Big ...
    jamorski jamorski December 2011 Sales
  • How to join 2 basic programs? having no luck with basinHow do you join two programs together to save writing it up again. Here's my problem... I'm trying to add pictures I have made to a basic text base…

    ... load the code into an assembler and copy and paste. What ...
    rustyredline rustyredline December 2011 Sinclair Basic
  • Music Trackers, draw a line! __________________________________ This is a little poll and here we can give us tips about music tracking with Zx Spectrum. Ask something and if I can , I'll…

    ... />
    Did he use only assembler or any software? I loooove ...
    DaRkHoRaCe DaRkHoRaCe December 2011 Development
  • PDF book scan is corruptedI don't know if this is the right forum section for this topic, but anyway... I downloaded [URL="ftp://ftp.worldofspectrum.org/pub/sinclair/books/Le…

    ... On The ZX Spectrum (L'Assembler Per Lo ZX Spectrum),[/URL ...
    Alessandro Grussu Alessandro Grussu January 2012 Support files
  • Interesting speed increase...Hi Folks, You may already know the following but I found it "interesting". I have been developing a model railway timetable program in BASin for th…

    ... program that removes all the REM statements and this reduces the ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... it is written in inline assembler as well. It assumes that ... C as well as inline assembler. This means you can concentrate ... 340 lines and includes comments, assembler code as well as some ... write something similar in pure assembler it will take you more ...
    Timmy Timmy January 2012 Development
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... command :-?


    160 REM the player graphics
    170 ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • +3e with DivIDE systemsIf we replace old R-GAL chip on original DivIDE with new XR-GAL (this is only firmware for GAL chip) then will possible DISABLE or ENABLE any DivIDE …

    ... ,etc. Yet is possible in assembler code use:
    DI
    velesoft velesoft January 2012 Hardware
  • New SAM Game: Dave InvadersHi folks I realise this is a Speccy forum, but I've OK-ed it with the site admins to abuse this new software forum to advertise it, so here goes: …

    ... I've ever programmed in assembler (certainly on the SAM anyway ...
    spud spud January 2012 Brand new software
  • storing machine code in BASICA couple of years ago I posted a routine for storing machine code between PROG & VARS, based on an idea in Toni Baker's "Mastering Machine Code". Thi…

    ... if it was in a REM; but it doesn't ... INT (v/256):

    REM INSTALL MACHINE CODE... with GO ... TO 9161
    REM Shift down VARS to reclaim ... : POKE d,e
    REM Shift up VARS to assign ... =d+256*e
    REM Load m/c between PROG ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • more on storing mazesPrompted by Wookiee's escapades, I've been pondering on how to use DATA statements directly for displaying background graphics, thus avoiding the dup…

    ... 0,CODE ")"

    REM locate the DATA statements

    REM calculate & store the DATA ... GO TO 78

    REM encode the DATA (if not ... 76 NEXT a

    REM print each DATA statement as ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • The Sinclair ZX Microdrive Resurrection Project (long)Dear Spectrum fans! [Management summary: Download [url]http://www.bartheld.net/temp/mdv2img.zip[/url] and tell me what you think. All help very much…

    ... is input on the Z80 assembler code (there might be bugs ...
    Volker Volker March 2012 Emulators
<1…14151617181920…34>

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