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<1…28293031323334>
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... something to try SPIN's assembler!) and see if I can ...
    robpearmain robpearmain August 2004 Development
  • Any Windows based Spectrum Progam makersHi. I am looking for a game maker that i can use to make spectrum software. If possible could it not be a code typing in program and Windows based. T…

    ... , however, you'll a good assembler and a good book/tutorial ...
    Arjun Arjun August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... data say bin output of assembler or so)
    i never ...
    Fikee Fikee August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    What Assembler are you using (Tasm doesnt allow IXL etc)
    robpearmain robpearmain August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... :48, robpearmain wrote:
    What Assembler are you using (Tasm doesnt ...
    AndyC AndyC August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    I used EmuZWin's built in assembler.

    Derek
    dmsmith dmsmith August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... will need some little z80 snippets of code from someone (I ...
    CKay CKay August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... will need some little z80 snippets of code from someone (I ...
    Sadako Sadako August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... />
    Windows API with what ? Assembler ? :D

    Come to ...
    GOC GOC August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... />
    Windows API with what ? Assembler ? :D
    [/quote]

    Maybe not with assembler!

    [quote]
    Come ...
    Woody Woody August 2004 Development
  • can I ear the loading sound while loadind a .tzx in zx 32?can I ear the loading sound while loadind a .tzx in zx 32? if so please tell me how tanx

    ... though.

    And the assembler doesn't assemble RETI. Which ...
    AndyC AndyC August 2004 Emulators
  • can I ear the loading sound while loadind a .tzx in zx 32?can I ear the loading sound while loadind a .tzx in zx 32? if so please tell me how tanx

    ... wrote:

    And the assembler doesn't assemble RETI. Which ...
    Marko Marko September 2004 Emulators
  • The Perils Of WillySorry if this is a really obvious question, but did anyone ever convert the V20 Perils of Willy to the Speccy?

    ... it was written for an assembler I wrote in BASIC on ...
    AndyC AndyC September 2004 Games
  • What does SPIN have?I have been asking this question since somebody answered another I had made that RealSpectrum was a brilliant emulator. It is in fact. But... I see e…

    ... the obvious)

    The assembler/debugger could be great but ... , notably better integration between the assembler and debugger and a few ...
    AndyC AndyC September 2004 Emulators
  • Where do you start!I am fairly new to spectrums, and have only been programming for a couple of years starting on bbc basic. where do you start programming a game. Is a…

    ... need:
    1. A Z80 assembler (I use TASM, freely downloadable ...
    robpearmain robpearmain September 2004 Development
  • CHAMPThis tzx file appears to have a checksum problem. If anyone has the tape I would like to have the BBC version.

    ... , still strange ???

    Champ Assembler works here on, ZX Spin ...
    Andrew Barker Andrew Barker September 2004 MIA/STP/SDP
  • Clone Project feedbackFinally i now have some time to start again with my clone project. I have decided to drop the 48k project and go directly on a 128k clone. This migh…

    ... been getting to grips with assembler recently and i've learn ...
    Saboteur Saboteur September 2004 Sinclair Miscellaneous
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... straightforward... coding away in Comet Assembler, beginning with the simple things ...
    Quazar Quazar September 2004 Development
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... could afford Comet or SC Assembler at the time so that ...
    CKay CKay September 2004 Development
  • Announce: Crap Game Competition 2004The comp.sys.sinclair Crap Game Competition 2004 is now officially open! :roll: [url="http://www.speccyspoilers.co.uk/cgc2004"]www.speccyspoilers.co…

    ... because Klive was writen in assembler if i'm not mistaken ...
    Sadako Sadako September 2004 Games
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... />
    Do you have any snippets?
    (I have IM2 working ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... doesn't itself. However every assembler ever made has some form ... CALL myLabel.

    The assembler then does the difficult bit ...
    AndyC AndyC September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... if it`s the actual assembler that does the work, allowing ... />
    Tasm is PC Cross assembler, if my memory from past ...
    CKay CKay September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... fit to call themselves an assembler.

    TASM is good ... checking out the built in assembler in SPIN. It's a ...
    AndyC AndyC September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> [code]; make tasm understand other assembler instructions
    #DEFINE DEFB .BYTE ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... ]
    ; make tasm understand other assembler instructions
    #DEFINE DEFB .BYTE ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... ]
    ; make tasm understand other assembler instructions
    #DEFINE DEFB .BYTE ...
    robpearmain robpearmain September 2004 Development
  • Best emulator to use for type-insHi Everyone, I have loads of spectrum basic / mc code I had written when I was at school - some cool stuff, I'd like to type it in (from 4" silver p…

    ... simple version of the SPIN assembler (with a BASin style editor ...
    Dunny Dunny September 2004 Emulators
  • Best emulator to use for type-insHi Everyone, I have loads of spectrum basic / mc code I had written when I was at school - some cool stuff, I'd like to type it in (from 4" silver p…

    ... simple version of the SPIN assembler (with a BASin style editor ...
    Arjun Arjun September 2004 Emulators
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... have never written anything in assembler, machine code or even C ...
    MadDoc MadDoc September 2004 Development
<1…28293031323334>

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