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<1…23242526272829…34>
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... assembler (woody codes everything in assembly), still some delphi components must ...
    Arda Arda November 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... assembler (woody codes everything in assembly), still some delphi components must ...
    Dunny Dunny November 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... serious cosmetic problems.

    Assembly is fast, ok, but C ...
    Arda Arda November 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... serious cosmetic problems.

    Assembly is fast, ok, but C ... available for the next project. Assembly is just fine, because it ...
    Dunny Dunny November 2006 Emulators
  • Help where do i startIm thinking of writing a game or two for the speccy. At the moment Im not sure what type. But Im after some general info. I know laguages like Basi…

    ... I've read for explaining assembly programming and the Z80 Reference ...
    rich_chandler rich_chandler November 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... still unresolved. I have an assembly listing by Speedlock Associates for ...
    FrankT FrankT November 2006 Development
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    [quote=Arda]woody codes everything in assembly[/quote]

    I didn't write Steve's TZX Reporting tool in assembly ;)
    Woody Woody November 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    [quote=Woody]I didn't write Steve's TZX Reporting tool in assembly ;)[/quote]
    He wrote it in crayon...
    rich_chandler rich_chandler November 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... 's TZX Reporting tool in assembly ;)[/QUOTE]

    but you ...
    Arda Arda November 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    [quote=Arda]but you thought to do that in asm at first, didn't you?[/quote]

    No, not at all. It's purely a myth that I write [B]everything[/B] in assembly!
    Woody Woody November 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... be written 100% in assembler... ...assembly is just fine, because it ...
    Arda Arda November 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... been playing around with x86 assembly lately). But this would be ...
    monty.mole monty.mole November 2006 Emulators
  • The BASIC ISRFirst of all, excuse me if my blatant ignorance about this topic makes me write some nonsense :) The thing is that I'm finishing a game in mixed BAS…

    Many things to try and not so much time ;) I still haven't coded a line, but I will. Thanks for the advice. I'm stepping slowly into assembly coding and things look harder than they really are most of the time ;)

    Cheers.
    na_th_an na_th_an November 2006 Sinclair Basic
  • Most keys don?t workHi there, Nice to see all those Speccy fans out here, i?m not alone :) I just bought a used Sinclair Spectrum 48 k but unfortunatly it has a major …

    ... it goes into the keyboard assembly. That can result in fault ... plastic underside of the upper assembly. The black printed plate ( the ...
    Womble Womble November 2006 Hardware
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... it. (I always stuck to assembly language myself!) What I can ...
    Quazar Quazar December 2006 Development
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... I appreciate your offer for assembly routines.

    I suspect ... I could self teach myself assembly language on the Z80 but ...
    DonkeyPong DonkeyPong December 2006 Development
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... I could self teach myself assembly language on the Z80 but ...
    Winston Winston December 2006 Development
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... or try to learn z80 assembly or something. I can certainly ...
    DonkeyPong DonkeyPong December 2006 Development
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... are right -- we do need assembly language libraries designed specifically for ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... Coupe you can see the assembly implementation of the standard libraries ...
    DonkeyPong DonkeyPong December 2006 Development
  • Sokoban. New game by Compiler softViral marketing. Wait for more news in next days. ;) [url]http://compiler.speccy.org/index_en.php[/url] Greets

    ... mag, as an introduction to assembly, covering coding aspects with things ...
    Quazar Quazar December 2006 Games
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... using anything other than Z80 assembly to get the most out ...
    Quazar Quazar December 2006 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... if z88dk generates more efficient assembly.

    As for spending ...
    DonkeyPong DonkeyPong January 2007 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... if z88dk generates more efficient assembly.
    [/quote]

    The ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    ... get my hands dirty with assembly code.

    :cry:

    2. Learn assembly code for the z80, write ... learn how to write z80 assembly code.

    At least ...
    DonkeyPong DonkeyPong January 2007 Development
  • Target Renegade - dead easy!Got to the fifth level on my second go.

    ... with my bad understanding of assembly, it's still a way ...
    Mighty_Zol Mighty_Zol January 2007 Games
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    [QUOTE=DonkeyPong]
    2. Learn assembly code for the z80, write ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Target Renegade - dead easy!Got to the fifth level on my second go.

    ... with my bad understanding of assembly, it's still a way ...
    Spector Spector January 2007 Games
  • Problem with SPIN assemblerCan anybody tell me why the following machine code program doesn't assemble in the SPIN assembler? ; my first machine code program ld bc, 5 ret Any…

    Your first line of assembly needs to be an ORG ...
    rich_chandler rich_chandler January 2007 Development
  • 25.anniversary party?on April 2007, spectrum will be 25 years old. Will there be a quarter century party for our beloved spectrum? It's good to plan ahead, I wanted to r…

    ... foundation of the Grand National Assembly and has been mentioned as ...
    Arda Arda January 2007 Sinclair Miscellaneous
<1…23242526272829…34>

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