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<1…19202122232425…34>
  • How does the Speccy deal with the Character Set?Hi All, Can anyone spare a little time to explain to me the basic Assembly method of how the Speccy interprets and retrieves Characters to print on …

    ... explain to me the basic Assembly method of how the Speccy ...
    Jagd Tiger Jagd Tiger February 2009 Development
  • 25 years with the SpectrumTo paraphrase JFK, ask not what your Spectrum can do for you, but what you can do for your Spectrum. Well I've done quite a bit since I joined the sc…

    ... message from the UK 128 Editor ROM (g Too many ... initials in the UK 128 Editor ROM
    * Worked out ... - Timex/Amstrad
    * 128 Editor - Sinclair/Timex/Amstrad/Nine Tiles ... Jangeborg)
    * Mode 2 Tile Editor
    * Timex Graphic Aventure ...
    chev chev February 2009 Sinclair Miscellaneous
  • Convert Writer document to .txt.Is there a simple way how to do it? (I mean the editor by Softechnics called The Writer.)

    Is there a simple way how to do it? (I mean the editor by Softechnics called The Writer.)
    cichlasoma cichlasoma February 2009 Sinclair Miscellaneous
  • ANN: ColorTILEColorTILE is a Timex mode 2 (8x1 attribute) tile editor that allows you to create up to 256 tiles of 16x16 pixels each. It features: * 4x zoom editi…

    ... mode 2 (8x1 attribute) tile editor that allows you to create ...
    chev chev February 2009 Announcements
  • FUSE fails to save "Bytes:" files that can be converted to .tapI have been running FUSE with the OCP Assembler loaded. When I save the Assembly listing from OCP, I see border colour and noise of a proper save. So…

    ... loaded. When I save the Assembly listing from OCP, I see ... listasm_ocp (on Linux) to extract Assembly Listings out of OCP saved ...
    bladerunner bladerunner February 2009 Development
  • Jet-Set Willy Editing Help!OK... I downloaded the Jet Set Willy editor from the internet. This has happened with both versions by the way. This is the Windows-based editor that…

    ... downloaded the Jet Set Willy editor from the internet. This has ... . This is the Windows-based editor that supposedly works with JSW ... and 64 versions with the editor itself. I even tried downloading ... to use a Spectrum-based editor because it is sluggish.
    nixot nixot February 2009 Games
  • Computer Animated Racetrack SimulatorHello to you all, I am working on C-A-R-S, the Computer Animated Racetrack Simulator. You can make your own racetracks and later you can race aga…

    ... .

    So far the editor is ready and the track ...
    Dr BEEP Dr BEEP February 2009 Games
  • +3 BASIC and RST 8I've been working on adding commands to the BASIC interpreter, in a similar style to how Interface 1 does it (catch the RST 8 error trap). This works…

    ... 0 or in the 128 editor) toastrack, and on my +3 ... all with the +3 BASIC editor. Whenever a new command is ... do with how the +3 editor is doing paging.

    editor do that the 128K BASIC ...
    Winston Winston February 2009 Development
  • ZX-Blockeditor version 1.0.1.10 publishedToday I published a new version of ZX-Blockeditor, because the older version 1.0.1.9 contained the following bug in writing TZX-files: Data blocks wi…

    ... format when using the memory editor of the Datablock Composer.
    clausjahn clausjahn March 2009 Announcements
  • New game - W*H*B - Help wanted!I'm currently writing a version of Cuboid/Bloxorz for the speccy, and was hoping for a little help from the WOS folk, or anybody, in designing levels…

    ... , but with a full level editor, and am hoping some of ... />
    You can download the editor from...

    [URL="http ...
    bobs bobs March 2009 Development
  • found in the loftrecently helping my Mum clean her loft out, and came across a box with some of my old Spectrum tapes in. Now, as my 128k is long gone (lent to a frie…

    ... /> 3D Room Designer/3D Graphic Editor - CRL Group PLC - not in ...
    CountZero CountZero March 2009 Sales
  • Dynamite Dan/Rod BowkettI'm surprised no-one's mentioned this before, but in this month's Retro Gamer, there is the interview with Rod Bowkett. I was looking forward to this…

    ... Spectrum, and beginning to learn assembly, to him finishing Dynamite Dan ... , as well as teaching himself assembly from scratch, in just six ...
    ewgf ewgf April 2009 Chit chat
  • Problem Wrapping SpritesHi, I am having an issue wrapping my sprites around the screen, Basically, I have a back buffer which is 24 chars (192 Pixels) by 28 chars (224 P…

    ... ".

    Basically I want assembly code to do the following ...
    robpearmain robpearmain April 2009 Development
  • INPUT magazineDid anyone else have this magazine back in day, I did. Spent hours typing in the examples and it did helped me develop me a few techniques in basic a…

    ... few techniques in basic and assembly. Did anyone else find it ...
    BiNMaN BiNMaN April 2009 Sinclair Miscellaneous
  • Which tools did developers use to create classic Spectrum games?Does anybody know which tools developers used in classic Spectrum game development? I tried to search web, but unfortunately didn't find anything hel…

    ... have years of experience in assembly language).

    Please share ...
    maxkit maxkit April 2009 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... week that is in [B]assembly language[/B]

    and ...
    ASH-II ASH-II April 2009 Development
  • [Request] re: Basin's udg/sprite editorI went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it. Besides the real-size preview …

    I went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it.

    Besides the real-size preview on the right side, would it be possible to have an additional 2x preview, or even a choice to ...
    zxbruno zxbruno May 2009 Emulators
  • Definitely Not Stonkers**Or the ZX Spectrum equivalent to Nintendo's Advance Wars. With the simple presentation but demon wars, I've thought about a Spectrum version of Adv…

    ... Party!".
    - Level editor. If a level editor is done to create ...
    redballoon redballoon May 2009 New game ideas
  • Jumping to BASIC after importing 23296,1703Sorry for the confusing title. :-D Now that I've learned how to stop a game from starting after loading (in Fuse and Specemu), I have a few more que…

    ... while using the 48K editor I create a small ... ZX-Preview and ZX-block editor exist?"

    Because ... game by using the 48K editor, not a Multiface or ... appealing about the 48K editor that I can't ... 'm using the old BASIC editor.

    "Why overwrite ...
    zxbruno zxbruno May 2009 Sinclair Miscellaneous
  • BASin assembler/disassembler issuesI would email Dunny, but his listed homepage is nonexistant, and "send a private message to" seems to ask me to log in each time. He doesn't list an …

    ... the data out of the editor.)
    Gedlion Gedlion May 2009 Sinclair Basic
  • ZX music for *TWO* BEEPERS :)Hi there. :) For some time I was thinking about making for ZX Spectrum an additional sound-card playing BEEPER music without Spectrum's CPU time. I…

    ... engine - but there is no editor for it so I had ...
    Mister Beep Mister Beep May 2009 Sinclair Miscellaneous
  • JUNGLE TROUBLE - Stuck on first screen Please Help!!I Can't even get past the crocodile on the first screen! :o I'm obviously missing something. There doesn't appear to be a jump key. I use 5=Left 8=R…

    ... />
    I'm an experienced Assembly Language hacker, I managed to ...
    ballroomeast ballroomeast May 2009 Games
  • VI for XP?I've been using the same PC/VI editor program for 20 years, which has worked with every MS OS from DOS 3 upwards, but it doesn't work quite right wit…

    ... using the same PC/VI editor program for 20 years, which ... defeats any other DOS/Win editor I've tried. It's ...
    Battle Bunny Battle Bunny June 2009 Chit chat
  • More 1-bit music from Mr BEEPGot an e-mail this morning but didn't see a thread, so here it is: [url]http://berlin_hq.micromusic.net/bhack.html[/url] [QUOTE]BHQ001 MISTER BEEP …

    ... (2 tones plus drums). The editor has several envelopes, also I ... 's normally impossible on this editor) I put two the same ... ). As I wrote above, the editor has several envelopes, also I ... made on GarageBEEP 1-channel editor, for really hardcore fans of ...
    zxbruno zxbruno June 2009 Sinclair Miscellaneous
  • Tips on (dis-)assembling Z80 instructionsedit: Naturally I managed to post this in the wrong forum. I'd much appreciate it if any moderator would move it to the development section. For the…

    ... when it comes to Z80 assembly (not to mention a stinkin ... methods for parsing and decoding assembly opcodes. Note that I'm ... interested in optimizing the assembly routine for size and the ... in practice, especially for the assembly side of things.

    doynax doynax June 2009 Development
  • More on the PCW demiseAn article in the Register (invokes the name of Sir Clive and the Speccy) [url]http://www.theregister.co.uk/2009/06/11/pcw/[/url] And also a retrosp…

    ... a retrospective by a former editor here, including photos of the ...
    Winston Winston June 2009 Sinclair Miscellaneous
  • ANN: ZX Spectrum +2g ROM setI'm working on another modified ZX Spectrum. This one is based on the +2A. There's quite a lot of work to do on the hardware but the ROM set is prett…

    ... , translated, and optimized Spanish 128 editor
    1: Fully bug-fixed ... : Fully bug-fixed UK 128 editor, patched to work with the ... ROM

    The Spanish editor can cope with embedded control ... /> EDIT A$ (built in text editor)
    WIDTH [n] (set RS232 ...
    chev chev June 2009 Hardware
  • Campbell Systems duplicate entryThere doesn't need to be separate entries for Disassembler & Editor and SPDE under Campbell Systems, as SPDE [b]is[/b] the Campbell Systems Disassemb…

    ... separate entries for Disassembler & Editor and SPDE under Campbell Systems ... ] the Campbell Systems Disassembler & Editor. Only one entry is needed ... , it was called Disassembler & Editor in the program.
    Battle Bunny Battle Bunny July 2009 Infoseek database
<1…19202122232425…34>

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