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<1234567…34>
  • line, plot and circle in whole 256x192 displayhi! are there some way to draw lines, or whatever, in the whole 256x192 display, than just the above 256x176 part? (this is the msx1 version i made o…

    ... the MC used for the plot/draw demo. There is little ... me, as details of the plot routine come from one of ... /engraving.
    [CODE];Simple and fast plot/draw demo (assembles as is ... L,A ;the next-to-plot xy is created!
    PUSH ...
    roko roko September 2011 Sinclair Basic
  • PLOT and DRAW in machine codeHow do you go about it? If I posted a really simple BASIC instruction could someone do a machine code routine so I could learn from it? I wouldnt k…

    ... /nicked/modified a load of fast PLOT, DRAW and CIRCLE type routines ...
    ccowley ccowley January 2012 Development
  • PLOT and DRAW in machine codeHow do you go about it? If I posted a really simple BASIC instruction could someone do a machine code routine so I could learn from it? I wouldnt k…

    ... /nicked/modified a load of fast PLOT, DRAW and CIRCLE type routines ... of looking up some faster plot/draw routines. I was just ... MUST have had some amazing plot/draw routines - because they could ...
    Gedlion Gedlion April 2012 Development
  • PLOT and DRAW in machine codeHow do you go about it? If I posted a really simple BASIC instruction could someone do a machine code routine so I could learn from it? I wouldnt k…

    I am a little surprised (although may be someone did?) that back in the 80s a replacement set of fast PLOT/DRAW/CIRCLE commands were not released/printed in a magainze e.g. *PLOT etc. that work with INK/OVER and 256x192?

    Paddy
    Paddy Coleman Paddy Coleman April 2012 Development
  • PLOT and DRAW in machine codeHow do you go about it? If I posted a really simple BASIC instruction could someone do a machine code routine so I could learn from it? I wouldnt k…

    ... 80s a replacement set of fast PLOT/DRAW/CIRCLE commands were not ... in a magainze e.g. *PLOT etc. that work with INK ...
    rich_chandler rich_chandler April 2012 Development
  • Quickest Assembly to find if point in rectangleWhat is the fastest way to see if a point is in a rectangle. e.g rectangle is 10,10 100,10 100,40 10,40 how do i know if a point (e.g 20,20) is in…

    What is the fastest way to see if a point is in a rectangle.

    e.g rectangle is 10,10 100,10 100,40 10,40

    how do i know if a point (e.g 20,20) is in the rectangle, as fast as possible in assembly
    robpearmain robpearmain March 2005 Development
  • SjASMPlus cross compiler of Z80 assembly languageHi! I want to present you cross-compiler of Z80 assembly language: [B]SjASMPlus[/B]. [SIZE="4"]Features:[/SIZE] [LIST] [*]Z80/R800 documented and un…

    ... you cross-compiler of Z80 assembly language: [B]SjASMPlus[/B].
    [*]Very fast compilation: 1 million lines by ... STRUCT pseudo-op)
    [*]Conditional assembly
    [*]Macro definitions
    [*]Local ...
    aprisobal aprisobal September 2006 Development
  • New Discussion Group? Sinclair Machine Code/AssemblyHello, What do people think about whether we should have a new discussion group relating to machine code for Z80? We have a Sinclair Basic discussi…

    ... forum but not one about assembly code/machine code for the ... area is so simply and fast in machine code.

    BloodBaz BloodBaz May 2007 Sinclair Miscellaneous
  • how to reflect a byte's bit-pattern in assembly?I'm trying to use 16 pixel-wide graphics which are symmetrical around the vertical, i.e. if the left byte is 01001110 the right byte will be 01110010…

    ... 01110010. Is there a fast way in assembly to generate the right ...
    bigjon bigjon January 2009 Development
  • Tips on optimizing some newbie assembly routinesI'm starting to learn some assembly language. The best way to learn is to actually code something you are going to use, so I'm creating a very simple…

    ... 'm starting to learn some assembly language. The best way to ... the render as fast as I can. Sadly, my assembly skills are ...
    na_th_an na_th_an June 2009 Development
  • Assembly game programming on ZX how-to?Hi. I'm planning to build and release new software for the Speccy but I'm pretty lame as to handle its hardware despite a good mastery of Z80 assembl…

    ... a good mastery of Z80 assembly. Any good documentation concerning this ... advice on how to do fast updates to the screen? Like ...
    pkersey pkersey September 2012 Development
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... current layout is optimized for fast character display, as you can ... often, except maybe for the PLOT, DRAW and CIRCLE routines, which ... from The Incomplete Spectrum ROM Assembly
    ;http://www.wearmouth.demon ...
    mcleod_ideafix mcleod_ideafix September 2014 Development
  • 2xBooks: Assembly Language For Arcade Games & Machine Code Sprites And GraphicsI'm looking for the following two books to help my machine code game programming: 1) Assembly Language For Arcade Games and Other Fast Spectrum Prog…

    ... :
    1) Assembly Language For Arcade Games and Other Fast Spectrum Programs ...
    LevelUp LevelUp November 2019 Wanted
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... small, readable and fast enough rather than super fast.

    assembly programmer wouldn't normally ... the task is to plot a single column of ... for small code size + fast enough is the goal ... out what pixel to plot on the right edge ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • SpecBAS / SpecOS documentationHi, I just find out about SpecBAS and I was so impressed by the new functions while retaining compatibility with ZX Basic that I've been playing wit…

    ... BASIC if you have a fast enough system. I can hardly ... a sprite routine in z80 assembly, specially with the particularities of ... : INK 7: CLS
    20 PLOT SCRw/2,0: DRAW INK ... 7;0,SCRw
    30 PLOT 0,SCRh/2: DRAW SCRw ...
    AE.Vasconcelos AE.Vasconcelos June 2014 Sinclair Basic
  • Spectrum assembly programming Hi, I'm passionated in assembly programming and I'd like to find some documents talking about Spectrum (not Z80). Do someone have interesting refer…

    Hi, I'm passionated in assembly programming and I'd like to find some documents talking about Spectrum (not Z80). Do someone have interesting references ? Thanks for all !
    Seb Seb April 2001 Sinclair Miscellaneous
  • FAST adsHiya Does anyone remember the FAST (Federation against software theft) ads that came out in the late 80's and early 90's. They were hilarious as the…

    ... />
    Does anyone remember the FAST (Federation against software theft) ads ...
    zster zster January 2004 Sinclair Miscellaneous
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... /> Moon Strike (Tells you the plot of the game. Very clever ... (The logo changes colour really fast. Not as cool as the ...
    Ian Hamilton Ian Hamilton February 2004 Sinclair Miscellaneous
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    I should learn Z80 assembly, but I don't have ... how to do a fast routine in assembly to put the tiles ... just knows the basics about assembly programming?

    My tile ...
    na_th_an na_th_an March 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... )
    IF FLAG IS 1, FAST COPY BUFFER TO SCREEN
    robpearmain robpearmain September 2004 Development
  • BEEPing in assemblyI'm using Z88DK and I'd like to know how to produce BEEPs. I know it's a matter of writting very fast to a certain port, but I've read somewhere that…

    ... a matter of writting very fast to a certain port, but ...
    na_th_an na_th_an April 2005 Development
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... as it runs.
    FAST and SLOW directives for ... /INCBIN, expressions, nested conditional assembly/repeats, full DEFB/DEFS support ... emulated.
    Very, very fast emulation.
    ZX Printer support ... scaling[/B]
    Very fast update routines for sending ...
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... as it runs.
    FAST and SLOW directives for ... /INCBIN, expressions, nested conditional assembly/repeats, full DEFB/DEFS support ... emulated.
    Very, very fast emulation.
    ZX Printer support ... scaling[/B]
    Very fast update routines for sending ...
    Dunny Dunny June 2005 Sinclair Basic
  • Trying to find the name of an 80's Horror FlickBack when I was at school one of the one of the teachers would sometimes bring in a video and show it to us at lunchtime. I remember watching a bit o…

    ... teacher would summarise the plot and fast forward to the best bits ...
    dmsmith dmsmith September 2005 Chit chat
  • name the 80/90 horror movieHi everybody, about 10 years ago i saw on TV a horror movie that i remember i liked. Now i wanted to buy it on dvd but i can't remember the name of t…

    ... telling the only piece of plot i remember but seems nobody ... for Your help.
    The plot i remember is:father and ... absolutely not natural way (too fast).

    When the dad ...
    paolo z paolo z April 2006 Chit chat
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... about 100 lines of additional assembly) and versions for the Amstrad ... characters with sp1_IterateSprChar() or the fast way with sp1_PutSprClr(). The latter ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • tips on optimizing assemblyI wrote a small routine to rotate right a whole screen character line complete with attributes. This is my third ever assembly routine, so I guess i…

    ... /> This is my third ever assembly routine, so I guess it ... how much I suck at assembly coding ;)
    na_th_an na_th_an November 2006 Development
  • ZXSP Emulator running too fastHi All, I was wondering if any of you have had a problem whereby the zxsp emulator runs too fast so won't load games etc? For example, when loading…

    ... the zxsp emulator runs too fast so won't load games ... high the stripes are too fast.

    I'm running ...
    Phil2 Phil2 January 2007 Emulators
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... to use some of the plot routines from ROM3 (to save ... put my stack).

    Assembly Questions:

    What is ... much it as far as assembly questions go for now, but ...
    rbsfou rbsfou January 2007 Development
<1234567…34>

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