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  • Key repeat weirdness with EI & IYI finally (after 35 years!) decided to write something a) for 48k speccy b) in z80 assembler. It's been over 20 years since I've written anything in …

    ... I've written anything in assembly language (and that was for ...
    arttu arttu July 2017 Development
  • High score table routineI wrote this general purpose high score table routine. It stores 5 scores and displays them alongside the player names, which are 8 characters long. …

    ... I started writing my own assembly routines only last year :> ...
    Alessandro Grussu Alessandro Grussu July 2017 Assembler
  • Step through assembly language whilst viewing registers and flagsHello, Is there anything available which would let me step through an assembler listing and see how each register (and flag) changes at each instr…

    Hello,

    Is there anything available which would let me step through an assembler listing and see how each register (and flag) changes at each instruction?

    Thanks
    jonesypeter jonesypeter August 2017 Development
  • Joystick Prototype #2Dear WOS, As you may know, I have recently completed the first prototype for my arcade-quality-Atari-controller-on-a-budget (loosely based on the…

    ... with the jigsaw-puzzle-like assembly method of the enclosure itself ...
    Swevicus Swevicus October 2017 Hardware
  • Strange behaviour in very simple ASM program.Someone sent me this and it shows something strange. Here's the BASIC listing [code] 10 CLEAR 32999 20 FOR n=33000 TO 33009 30 READ a: POKE n,a …

    ... ,201
    [/code]
    In assembly this should be.
    [code ...
    ivanb303 ivanb303 October 2017 Development
  • How do I convert a .z80 snapshot to a tape file?I've been fiddling with this for a while but can't get it to work reliably. I use Marvin to write short BASIC and assembly programs that uses .z80 in…

    ... to write short BASIC and assembly programs that uses .z80 in ...
    ivanb303 ivanb303 November 2017 Emulators
  • New BasinC v1.7 I was away from sinclair scene for a long time, I cannot find any time to log on to wos forums. I hope everybody is doing well here. As many of…

    ... still not recognised as a variable by the code highligher (paddy ...
    Arda Arda November 2017 Sinclair Basic
  • HAPPY THANKSGIVING to those of us in AmericaI've been living over here for nigh on forty years and it catches me out each year! I still think of it as Harvest Festival...was going to put this …

    ... (I think and anyone I forgot or dont know about)
    mik3d3nch mik3d3nch November 2017 Chit chat
  • where can i get assembly language routines to play around with?preferably in .asm format or text with comments? ive googled it but there is very little

    preferably in .asm format or text with comments? ive googled it but there is very little
    digital digital November 2017 Development
  • Other than using attributes what other ways to detect collisions, when using char based movement?So I'm slowly working out the bits and pieces to write a game completely in assembly. I've been using attributes when writing in BASIC to detect whet…

    ... write a game completely in assembly. I've been using attributes ... to return from subroutines in assembly with a return value. Ie ...
    ivanb303 ivanb303 November 2017 Development
<1…28293031323334>

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