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Search Again :: Adv Search 1000 results in 0.037s
<1…25262728293031…34>
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... : BORDER 0: INK 2: CLS : PRINT AT 0,3;"CLIVE BOND - LIVE ... ";: PRINT " ";: INK 7: PRINT "LIVES:";: INK 4: PRINT "\u\u\u";
    260 PRINT AT ... 2,1;: INK 2: PRINT "\::"
    3000 DATA ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... 1
    314 PRINT AT 10,0;" ": PRINT AT 10,INT (PAP ... 2:
    324 PRINT AT 11,0;" ": PRINT AT 11,INT (PBP);"\ ... 0:
    344 PRINT AT 13,0;" ": PRINT AT 13,INT (PDP);"\ ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... PRINT statements; eg. PRINT ;m;... need only be PRINT m;... .

    * The PRINT AT ... ... "32 spaces" statements can be replaced with PRINT AT .... ,,; eg. PRINT AT 10 ... version:
    [code]
    1 PRINT AT 21,0;"FIRST HEART SHOWS ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... can be read by the print at function. Then the function ... just look at the move roll and look ... at that point in the ... in the array to the print at function.

    With ... the computer player select at random a path then ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • BASin gets its (profile) sums wrong (sometimes)I often use BASin to time pieces of code, and I've found it to be useful, but I was testing a routine earlier, which took less than 2 seconds to run …

    ... .5 Frames
    101:2 PRINT AT 0,0;r = 8.4 ...
    Paddy Coleman Paddy Coleman September 2012 Emulators
  • Spectrum30 Show in Cambridge, 08th-09th September 2012Hello Spectrum-fans, after many months of preparation we now proudly present what will be the biggest Spectrum venue of the last 20 years. We manage…

    ... (just a shame I suck at names so I'll probably ... me dicking around with Z80 assembly again at home.

    Cheers ...
    Toonie Toonie September 2012 Sinclair Miscellaneous
  • SpecBAS 0.754 Now available!Hi all - Due to overwhelming demand from half of my userbase (That's ASH-II to you lot), BEEP has been added! It's not just any old BEEP though - y…

    ... -0.001
    15 CLS:PRINT AT 10,10; "TESTING BEEP ";F ...
    kgmcneil kgmcneil September 2012 Sinclair Miscellaneous
  • Mini scroll routineI'm looking for a routine that scrolls a small section of the screen downwards and replaces it with nothing, 2 x 2 charcter blocks to be precise, to …

    ... =1 TO 16
    9002 PRINT AT 0,0;"\c\g"'"\d ... ,PEEK 23675+1
    9012 PRINT AT 0,0;"\c\g"'"\d ...
    Battle Bunny Battle Bunny October 2012 Development
  • Covering my tracks using OVERI've got myself in a bit of a mess again I'm afraid, the routine I have written is for 4 characters to move across the screen 2 spaces at a time in I…

    ... being less than (s+l) print positions remaining on the line ... />
    LET p=32-c: PRINT AT 0,c;a$( TO z ...
    Battle Bunny Battle Bunny October 2012 Development
  • Help needed...I am at my wits end with this pigs ear of a routine, can anyone simplify it and make it work as it should? Basically it should make the characters '…

    ... /> rst 16
    call print_string ;PRINT ON first, otherwise it'll ... ;a last print OVER to remove the ABCD at the right edge ... /> print_string
    ld a,22 ;print AT
    rst 16
    ld ... bytes
    call 8252 ;ROM print string
    ret
    ;< ...
    R-Tape R-Tape October 2012 Development
  • Help needed...I am at my wits end with this pigs ear of a routine, can anyone simplify it and make it work as it should? Basically it should make the characters '…

    ... /> split equ 32-tstep
    ;PRINT AT row,0;: RANDOMIZE USR scrolly ...
    Battle Bunny Battle Bunny October 2012 Development
  • Help needed...I am at my wits end with this pigs ear of a routine, can anyone simplify it and make it work as it should? Basically it should make the characters '…

    ... that you must have embedded print controls in the text, as ... the rotation.

    Looking at your original example, you're ... setting AT (not needed in "scrolly", as ... 1; PAPER 6,
    30 PRINT AT 0,0;: RANDOMIZE USR scrolly ...
    Battle Bunny Battle Bunny October 2012 Development
  • Help needed...I am at my wits end with this pigs ear of a routine, can anyone simplify it and make it work as it should? Basically it should make the characters '…

    ... and just do:
    [code]PRINT AT 0,0;STR$ USR scrolly ... can be embedded in a PRINT statement if the need arises ... 1; PAPER 6,
    30 PRINT AT 0,0;STR$ USR scrolly ... ;
    AT 0,12;" -****- ";
    AT 2,0;STR$ USR ...
    Battle Bunny Battle Bunny October 2012 Development
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    ... overhead. It uses DF_CC for print positioning.
    [code]
    5 ... USR "u" STEP 8:
    PRINT AT r,c;: LET db=PEEK ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    Having made good progress at speeding up the 4x4 routine ... display file to print the expanded characters the normal PRINT AT can be ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • help needed :) how to rotate a 3 x 3 array 90 degreesI just cant seem to get this sorted in my head ( or on paper ) , I've found multiple examples in C , python , etc but cant find any z80 examples any …

    ... no matter how you look at it).[code]rotate
    ld ... +n+1] in Z80 assembly either, at least not in a straightforward ...
    Hikaru Hikaru October 2012 Development
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... THEN LET x=x-1: PRINT AT y, x; "A ": ... AND x < 31 THEN PRINT AT y, x; " A": LET ... y=y-1: PRINT AT y, x; "A"; AT y + 1, ... y=y+1: PRINT AT y, x; "A"; AT y - 1, ... order of execution. I print the new position and delete ... the old at the same time, so ...
    na_th_an na_th_an October 2012 Sinclair Basic
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    ... add a "GO SUB 205" at the end of line 10 ... " TO USR "u" STEP 8: PRINT "."
    220 FOR a=f ... (b+1)+1
    135 PRINT AT d,e;CHR$ (128+CODE ... 't as I'd expected at all!
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... 9000
    20 PRINT AT 0,16;cs: PRINT AT 21,16;s
    PRINT AT 1,cx;"\.:\::\::\:. "
    50 ... PRINT INK 4;AT a,0;"\.'";AT a,31;"\.'": NEXT a
    9040 PRINT AT ... 1,cx;"\.:\::\::\:.";AT ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... however I try it. Printing at the new position entails calculating ... to be copied to old at some stage, which takes more ... times to do PRINT AT r,c;" "; but, from BASIC, PRINT AT r,c ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... 9000
    20 PRINT AT 0,16;cs: PRINT AT 21,16;s
    PRINT AT 1,cx;"\.:\::\::\:. "
    50 ... THEN LET x=x-1: PRINT AT 20,x;"\':\::\::\:' "[color=green]< ... 0[/color]
    9040 PRINT AT 1,cx;"\.:\::\::\:.";AT 20,x;"\':\::\::\:'": RETURN
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... 62).
    [code]
    ;130 PRINT AT by,bx;" ": LET by=by ... LET bx=bx+mx: PRINT INK 0;AT by,bx;"\a"
    ld a,$16 ;AT
    rst $10
    ... $10
    ld a,$16 ;AT
    rst $10
    ld ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... times to do PRINT AT r,c;" "; but, from BASIC, PRINT AT r,c ... to compare:

    [B]PRINT AT r,c;" "[/B] vs. [B ... [/B]
    or:
    [B]PRINT AT r+1,c+1;" "[/B ...
    joefish joefish October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... cell, but for the PRINT AT 1,1 cell? In ... which case comparing:
    [b]PRINT AT r,c;" "[/b] vs. ... the timing for a simple PRINT.

    Now then ... at 14909T [b]is[/b] quicker than a simple PRINT. ... always be slower than PRINT. So erasing by calculated ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Boriels ZX CompilerI'm trying to compile a very simple program and I keep getting the error: unexpected end of file. Here's my code: [CODE]10 cls 20: let n=0 22 do 2…

    ... off posting on the forum at boriel.com about his compiler ... /> 25 PAUSE 1
    30 PRINT AT 20,n;" x"
    35 ... /> 25 PAUSE 1
    30 PRINT AT 20,n;" x"
    35 ...
    Gedlion Gedlion October 2012 Development
  • Boriels ZX CompilerI'm trying to compile a very simple program and I keep getting the error: unexpected end of file. Here's my code: [CODE]10 cls 20: let n=0 22 do 2…

    ... /> 25 PAUSE 1
    30 PRINT AT 20,n;" x"
    35 ...
    Lee Tonks Lee Tonks October 2012 Development
  • Boriels ZX CompilerI'm trying to compile a very simple program and I keep getting the error: unexpected end of file. Here's my code: [CODE]10 cls 20: let n=0 22 do 2…

    ... and GOTOs are not needed at all (mut may come handy ... /> Do
    Pause 1
    Print At 20, n; " x"
    If ... /> Do
    Pause 1
    Print At 20, n; "x "
    If ...
    na_th_an na_th_an October 2012 Development
  • IX register woes - or is SPIN buggy?Or am I missing something? I'm trying to use the IX reg to acess a table containing an x and y coord. My code below just doesnt seem to work proper…

    ... adding, as 0,0 is at the bottom left.[/QUOTE]
    But notice when you execute PRINT AT you actually have (0,0 ...
    Ralf Ralf November 2012 Development
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ...
    It was actually at the msgecc label that the ... /> rst $10 ; otherwise print control character
    inc hl ... A
    rst $10 ; print it
    inc hl ; ... done, return

    ; AT 19,8 PAPER 8 INK ... developed my own dedicated "PRINT AT 19,8; INK 8; ...
    snigfarp snigfarp November 2012 Development
  • Spectrum Playbasic EMULATORHi, Im new to the site and im writting a spectrum emulator in Playbasic :-o Its halfway complete. But i need help with emulating sound!? Anyone care…

    ... to implement one opcode at a time. Start with ... Unfortunatley x86 is beyond me at the momment :-o
    ... /> Ive had a look at basin and specbas is an ... sprite command by saying PRINT AT 53,22;SPRITE index ... Printed any where
    PRINT AT 15,13;"Anything anywhere"< ...
    baggey baggey December 2012 Emulators
<1…25262728293031…34>

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