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<1…23242526272829…34>
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... a complete newbie in assembly so I need ... at the beginning of each screen data.

    3.- The "print ... " procedure you provided (as far as I can read assembly ... ) does the print for a tile? ... it doing. Why that "AT" code? Note that my ...
    na_th_an na_th_an March 2004 Development
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... screens being vector graphics. pixel data is pixel data and the more ... mean, but im referring to text adventures with graphics screens. but ... characters/udgs or sprites to print over a screen i use ...
    Sadako Sadako May 2004 Games
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... sprites, joystick, mouse, keyboard code at:

    [url=" ... assembler and is accessible from assembly. Z80ASM is the assembler ... to 64 sprites on screen at once (though slowly, natch ... from 16384-23295 contains pixel and attribute display information that ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • Type-ins for non-standard languagesDoes anyone know if there has ever been any type-in programs for non-standard languages e.g. Forth, Micro Prolog etc. I recently bought copies of tho…

    ... * . [/B] ( the same as [B]PRINT ( 3 + 2 ) * 4 )[/B] ... or ... since I will include a text explaining what the Simulator will ... manual for White Lightning is at the Sinclair Softare Database 2 ...
    Sadako Sadako May 2004 Sinclair Miscellaneous
  • Type-ins for non-standard languagesDoes anyone know if there has ever been any type-in programs for non-standard languages e.g. Forth, Micro Prolog etc. I recently bought copies of tho…

    ... listings (as it was intended). Assembly listings, and listings in other ... considered at the moment. Perhaps they maybe be incorporated as text files ...
    Arjun Arjun May 2004 Sinclair Miscellaneous
  • Coder`s with time....How many coders are there who can program anything? i.e. Commercial quality games, full blown applications, utilities etc.... who can do the lot? I…

    ... it at just over 1* scale (about 380*260) and the text ... ]

    Windows XP can Print Screen just fine. Actually id ... forefront window and do ALT+Print Screen, that will take a ... enough to paste it after Print Screening it and saving it ...
    CKay CKay June 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... /> 3. Music
    4. Menus/Text
    5. Game Design
    at present. But they allow importing ... images frame buffer. The plot pixel function will invalidate the image ... is no way around this at present.
    That is why ...
    Kiwi Kiwi August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ...
    ; based as opposed to pixel based system

    ; ... /> RET Z

    ; Print 3rd column, checking for wrapping ... to A
    ; So at this point, the contents of ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ...
    ; based as opposed to pixel based system

    ; ... /> CALL WrapCharVertically

    ; Print next char and move to ... to A
    ; So at this point, the contents of ...
    robpearmain robpearmain August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... full screen letters, or weird text printers, but there slow as ... speed.

    I could print to a backscreen, but am ... things like having a 30 pixel high scroller bobbing across the ... out screen address for a pixel and setting it in that ...
    CKay CKay August 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... help, new snapshot up at [url="http://www.peargames ... and add offset based on pixel position of ycar
    ; SO AT THIS POINT, THE CONTENTS OF ...

    ; PCHAR

    ; PRINT A 1*8 CHAR TO ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... and add offset based on pixel position of ycar
    LD ... HL TO A
    ; SO AT THIS POINT, THE CONTENTS OF ... />

    ; PCHAR

    ; PRINT A 1*8 CHAR TO ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> The snapshot is available at [url="http://www.peargames.co ... add offset based on pixel position of ycar
    ; SO AT THIS POINT, THE CONTENTS ... />
    ; PCHAR

    ; PRINT A 1*8 CHAR TO ...
    robpearmain robpearmain September 2004 Development
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... other names it was marketed at (Schneider, Orion ...)

    ... characters though (intended for quick text scrolling), so in the ... . You can get byte at a time scrolling (two ... additional hardware registers to control pixel scrolling in both directions ...
    AndyC AndyC September 2004 Games
  • You want to read this. Oh yes you do.1) Go to [url="http://www.livepublishing.co.uk/retro/retro9.shtml"]http://www.livepublishing.co.uk/retro/retro9.shtml[/url] 2) Read to the very bott…

    ... , not even a full magazine at that just a 32 page ... on the web shouldnt we print / buy anything, its choice whether ... long boring columns of plain text, it has lots of piccies ...
    mel the bell mel the bell October 2004 Sinclair Miscellaneous
  • You want to read this. Oh yes you do.1) Go to [url="http://www.livepublishing.co.uk/retro/retro9.shtml"]http://www.livepublishing.co.uk/retro/retro9.shtml[/url] 2) Read to the very bott…

    ... text on the pages, it would be the writing process, the assembly ... see it for myself, and at that time I'll make ...
    NickH NickH October 2004 Sinclair Miscellaneous
  • Speccy Maps: Just what the hell is going on here then?Some time ago, a chap going by the name of Pavero built a few maps of Speccy games. Though they weren't brilliant, but they sufficed. He decided th…

    ... Reserved' underneath every map at this point - he did ... my little bit of text in the bottom-right ... ;)

    So at this Czech-language site, there ... ). It would have been better at poster size :)

    print - and nice to see ...
    jil jil October 2004 Games
  • is it easy to learn z80 machine codewell is it?

    ... 40000

    ld hl,text
    loop ld a,(hl ... hl
    jr loop
    text defm "Hello World!"
    defb ... only gave himthe programm to PRINT "HELLO WORLD!".

    ... character. To use this with PRINT AT, use this

    LD ...
    Dr BEEP Dr BEEP October 2004 Development
  • jet set willy in b.a.s.i.c (oh, even more horrors!!!!!!!!)what about jet set willy in b.a.s.i.c ? is anyone doing that? i think it's a really bad idea, but it's sure is a funny one! oh yes, i do know a littl…

    ... it's area as the print function didn't have a ... 't look pretty at all.

    For pixel perfect collision with ... a lookup table using arrays at the start of each level ...
    zster zster October 2004 Games
  • jet set willy in b.a.s.i.c (oh, even more horrors!!!!!!!!)what about jet set willy in b.a.s.i.c ? is anyone doing that? i think it's a really bad idea, but it's sure is a funny one! oh yes, i do know a littl…

    ... it's area as the print function didn't have a ... 't look pretty at all.
    [/quote]

    PRINT OVER 1 ... .

    [quote]
    For pixel perfect collision with the gaurdians ... a lookup table using arrays at the start of each level ...
    AndyC AndyC October 2004 Games
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... have problems to get coloured text.
    In the URL below ... , grafics, asm routines with parameters, print AT, etc.). What are not working ...
    cz2000 cz2000 February 2005 Development
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... :44, cz2000 wrote:
    parameters, print AT, etc.). What are not working ... the system vars to store print position, attr, etc. It has ... I compiled, the 32 column text in the next screens were ... the hola.bin I compiled at [url="http://www.geocities.com ...
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... /> 10 REM START AFTER REM : PRINT "HELLO"

    POKE ... 7: CLS
    6 PRINT AT 20,20; INK 2; CHR ... REM COLLISION
    20 PRINT AT Y,X;"*": LET OY=Y ... one indicates that the print output is to be ... 255*PEEK 23614
    20 PRINT PEEK A; TAB 10; PEEK ...
    na_th_an na_th_an April 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... which basically prints out a text message like the do in ... the movies (1 char at a time, you know...). ... TO LEN s$
    40 PRINT AT y,x;s$(f); FLASH ... row where you want to print the message.

    ... garish Beep (never was good at it) that serves two ...
    Arjun Arjun April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... 't get them "working"
    print chr$ 1+"f" should give ... /> They don't work with PRINT, but when inserted into an ... Wearmouth's ROM assembly file, and take a peek at around L0376 ...
    Dunny Dunny April 2005 Sinclair Basic
  • What was the first game/program you wrote?Mine: ZX81 - a centipede clone with just one piece to shoot at - I called it Monopede :D Spectrum - a Basic game co-designed with a friend. I prog…

    ... paragraph of text appear on the screen one letter at a time ... NEXT loops and the popular PRINT command.

    Sometimes to ... seem to remember a game at the time doing something similar ...
    enzo1701 enzo1701 May 2005 Games
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... are on the subject of text adventures, how do you create ... of mine:
    10 print "you are at the entrance":input "up ...
    sonic91 sonic91 July 2005 Sinclair Basic
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... are on the subject of text adventures, how do you create ... of mine:
    10 print "you are at the entrance":input "up ...
    Dr BEEP Dr BEEP July 2005 Sinclair Basic
  • BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…

    ... REALLY slow unless you use assembly), text can only be printed to ... "charactercoordinatex" as an origin to print characters.

    EDIT: Aw ...
    na_th_an na_th_an August 2005 Sinclair Basic
  • Want a Speccy Repaired?Maybe it's time to put my 'skills' to use.... Now that I've sourced some of the nastier transistors, I've fixed about 6 rubber keyed Speccys in the …

    ... it's of any help, at:
    [url="http://www.retroreview ... nicely with (C) text. When I made PRINT PEEK 23732+PEEK 23733 ...
    Timppa Timppa September 2005 Sinclair Miscellaneous
<1…23242526272829…34>

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