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Precisely timed loops in assemblyI'm looking for a way to make my code stop until the raster has reached the lower screen border (right after having drawn the last pixel line). I und…
I'm looking for a way to make my code stop until the raster has reached the lower screen border (right after having drawn the last pixel line). I understand that I should HALT first to wait until the raster reaches the top of the screen, and then create a ... -
SAGE gamebook project newsThat's the Spectrum Adventure Gamebook Enhancement, that is (for the time being, anyhow). I've updated the [url=http://www.users.globalnet.co.uk/~jg2…
... the required format for the routine will be added to AGES ... a 400 location book) the routine itself has to be run ... -
Vortex Tracker binary format?Hi! Does anyone knows how is the Vortex Tracker format? I don't need the .PT3 format, which is essentially a text file, but the binary form that Vort…
... Tracker exports with the player routine itself.
My goal is ... : I see that the INIT routine actually performs some kind of ... -
Help needed with a loop counterVariable W counts to 12 then calls a subroutine to move a character, it then resets to zero and starts again. For every 2 moves of that character I …
... I want to call another routine, but dont want to faff ... now want to call another routine the frequency based on the ... -
LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…
... written an LZ77 en/decoding routine as I couldn't find ... -
A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…
... if it provided instead a routine to directly print tiles on ... , and AFAIK gasman invented the routine to render 18 multicolor columns ... -
Interview with VERONIKA MEGLER ("The Hobbit" programmer)This interview with Veronika Megler (The Hobbit) has been published by elmundodelspectrum.com in Spanish, I copy it here for you all in its original …
... ?d call Phil?s graphics routine and his code would draw ... -
Model Railway Timetable Version 1.4.12.0313...Hi Folks, Since November 2010 I have been working on my [B]Model Railway Timetable [/B]software. Thanks to the considerable help and patience of yo…
... WOS:
* Proportional print routine (Tony Samuels)
* Memory move ... routine (Battle Bunny)
* New random ... -
Routine for clearing screenI was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most …
I was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most imaginative thing I could come up with, wiping each character from the right:
[CODE]
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Scrimpy screensHere's a question - how small a window can you get away with as a playing area for an arcade/action game before anyone notices? From the very earlie…
... rough edges of the scrolling routine:
[IMG]http://www.worldofspectrum ...