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<1…28293031323334>
  • Character Printing routines - 27/32 lines?There are lots of extra character-per-line routines out there for 42,51,64 even 85 characters. Are there any that do 7/6 pixel rows - and do 27 or 3…

    ... of these myself yet. Micro-Print is my personal favourite as ... per line. You can also print on lines 22 and 23 ... see if a general purpose routine for ZX Basic was viable ... 42 characters per line")
    print at 10,10;"Standard Font ...
    Gedlion Gedlion November 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ...
    ; --------------------------------------------------------------------------


    ; Routine to wait for next video ... call xor_sprite ; Now print (XOR will print/unprint)

    print (XOR will print/unprint)
    ...
    sekrets sekrets November 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ...
    ; --------------------------------------------------------------------------


    ; Routine to wait for next video ... call xor_sprite ; Now print (XOR will print/unprint)

    print (XOR will print/unprint)
    ...
    ASM ASM November 2010 Development
  • Loading a screen in to memory...Hi Folks, I want to load a SCREEN$ in to memory and save it out to RAM disk without it being displayed on the screen. I am worried about over writi…

    ... />
    [CODE]170 REM MC PRINT ROUTINE
    180 CLEAR 64267
    Paddy Coleman Paddy Coleman December 2010 Sinclair Basic
  • Supertest 128 - Loader QuestionI wonder if someone could explain (in simple terms please) :) , the purpose of the switch code. I see what is doing (going to 48k mode via spectrum)…

    ... of the "output a character" routine for that channel. This would ... ), the start of the PRINT-OUT routine. If the lo-byte is ...
    Battle Bunny Battle Bunny December 2010 Games
  • Spanner seeks helpHello, and HNY, all. I am presently writing a game in BASIC. It's a bit - a lot - crap, but I'm enjoying it! Anyway, a couple of questions, if you …

    ... to write your own input routine using INKEY$ rather than relying ... the end of a$ (and print it to the screen) and ...
    gasman gasman January 2011 Sinclair Basic
  • Spanner seeks helpHello, and HNY, all. I am presently writing a game in BASIC. It's a bit - a lot - crap, but I'm enjoying it! Anyway, a couple of questions, if you …

    ... to write your own input routine using INKEY$ rather than relying ... the end of a$ (and print it to the screen) and ...
    Paddy Coleman Paddy Coleman January 2011 Sinclair Basic
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... custom font and a custom print routine. I've also had to ...
    Digital Prawn Digital Prawn January 2011 Brand new software
  • Recursive 4-way floodfillHi guys) Shortly, I wanna find out whether there's a way to some object. Perhaps some of you have already encountered such an issue which is relativ…

    ... I needed a BASIC scanning routine which I once borrowed from ... Paul Dunn):[CODE]5 CLS : PRINT TAB 5;"BASIC RECURSIVE FILL ...
    NRA NRA January 2011 Sinclair Basic
  • Recursive 4-way floodfillHi guys) Shortly, I wanna find out whether there's a way to some object. Perhaps some of you have already encountered such an issue which is relativ…

    ... /> 1001 LET N=N+1 : PRINT #1;N

    1041 ... depths

    BTW this routine goes wrong on ANY screen ...
    Dr BEEP Dr BEEP January 2011 Sinclair Basic
  • Need in beta-taster`s helpHello to all. I have developed hard-soft emulator of ZX Spectrum 48, but there are problems in work. My topics is: [url]http://www.worldofspectrum.or…

    ... initially!

    PRINT is a complex routine. It needs DAA to ... 't work! If you try PRINT PI what comes up on ...
    Jimmy Jimmy February 2011 Emulators
  • Need in beta-taster`s helpHello to all. I have developed hard-soft emulator of ZX Spectrum 48, but there are problems in work. My topics is: [url]http://www.worldofspectrum.or…

    ... routine traps '0' and just does a PRINT CHR$ 48

    PRINT ...
    PRINT -255
    This should work as the routine PF-NEGTVE ... does a PRINT CHR$(45) then ... , but do appear in the PRINT routine :

    [LIST]
    [*] ...
    Jimmy Jimmy February 2011 Emulators
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... familiar with the "put_character" routine but I think it puts ... goto this line
    30 PRINT #4; "GET / HTTP/1 ... #4; a$
    50 PRINT a$
    60 GO TO ... file on the filesystem, and print the contents:

    ... #4; a$
    50 PRINT a$
    60 GO TO ...
    Winston Winston February 2011 Hardware
  • Making music for the SpectrumI was wondering what programs are about on PC or Spectrum that would allow you to make music for the ZX Spectrum 128k or 48k as i love doing it. Bee…

    ... assembly listings to use in other projects. Gasman's clever conversion routine ...
    kgmcneil kgmcneil February 2011 Development
  • Wiwo DidoI started coding a new game for the ZX Spectrum called "Wiwo Dido". This is not only the name of the figure, but also short for the action it can d…

    ... from Shogun the 24row PRINT AT routine is used in this game ...
    Dr BEEP Dr BEEP March 2011 New game ideas
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    ... SONGDATA structure into a commented assembly listing suitable for
    // compilation ... assembly listing
    // IN: cBorderCol - Desired border colour for the player routine ... : AsmListing - pointer to the generated assembly listing based on the above ...
    ccowley ccowley March 2011 Development
  • Zetr0's Catchup Time (hardware / software)Hello there my fellow ZX'ers I have been soaking myself into the "world of spectrum" and more I do, the more I realize I have to play catchup.... a …

    ... want to lern Zx Spectrum assembly, its about the right time ... line in basic, I then PRINT USR and whoot added a ...
    Zetr0 Zetr0 March 2011 Development
  • Drawing 3D grids in Basic...This is probably very simple for someone who feels comfortable with Math, but it's driving me crazy... Let's say I want to draw a grid of 16 by 16 s…

    Here's a demo routine drawing a series of grids ... l=2 TO 20:
    PRINT AT 0,0;l;" lines ...
    Battle Bunny Battle Bunny March 2011 Sinclair Basic
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... ; call the MAKE-ROOM routine
    inc hl ; ... high byte of the output routine
    inc hl ; ... bc, 0x15c4 ; address of input routine
    ld (hl), c ... so
    call pr_64 ; print it
    ld hl, ... holds the offset to the routine

    pop af ...
    chev chev March 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... the printing in an interrupt routine, one character at a time ... has to print to one row then, a seperate routine used to ...
    FrankT FrankT March 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... the printing in an interrupt routine, one character at a time ... has to print to one row then, a seperate routine used to ... fine from within an interrupt routine.

    [/quote]A ... .[/QUOTE]

    Unfortunately the routine as written doesn't support ...
    chev chev March 2011 Development
  • Fast LogsAnyone know of a fast ln function I can steal? The ROM function seems to be hideously slow. I wrote a look-up table dirty and less accurate sin func…

    ... SQR as a calculator based routine using the newton raphson ... Newton Raphson square root calculator routine based on the Jupiter Ace ... times faster than the Spectrum routine but it is much ...
    PRINT SQR 1E38 which successfully gives 1E19 with my routine.
    Geoff Geoff April 2011 Development
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... 1: PRINT #4 "BLUE"). Also, unlike the old routine, this one ... call make_room ; call the MAKE_ROOM routine
    inc hl ; move ... equ 0x15c4 ; Start the routine at 65000 and declare some ... push hl ; And another useful routine - it calculates the
    ...
    chev chev April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... will be altered by the routine at lines 16-19.
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... see much written in z80 assembly here on the subject... I ... then implement such things into assembly, yet Im sure these type ... towards the player. This seek routine is just a simple if ...
    TomD TomD April 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... any other z80 machine code routine would be... Im really basic ... , you have to compile the assembly. If you are lucky enough ...
    kgmcneil kgmcneil April 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... [/I] in the floating point print routine. The upshot of this was ...
    zub zub May 2011 Emulators
<1…28293031323334>

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  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy?<br /> <br /> That is print(y,x,CHAR) that allows 0 &lt; y &lt; 192 and 0 &lt; x &lt; 25…
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  • Proportional Print Routine...Hi Folks,<br /> <br /> Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints …
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