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<1…16171819202122…34>
  • Brushing your teethAnyone have any special methods or routines for cleaning their gnashers. Anyone have any amusing toothbrush related anecdotes? What is your highest…

    Anyone have any special methods or routines for cleaning their gnashers. Anyone have any amusing toothbrush related anecdotes? What is your highest score on Molar Maul?
    Bethan Bethan March 2007 Chit chat
  • Vega Solaris (English translation)Anyone played this yet? Seems like a pretty good game in a similar vein to Feud. The loader is pretty cool too; the loading screen is displayed as co…

    ... use the standard ROM loading routines and uploaded it here:
    StuBruise StuBruise March 2007 Games
  • .dsk and +3after successfully connecting 3,5" PC FDD as drive B: , i'd like to backup all my 3" disks from A: to B: as .dsk images on ZX+3 (not PC) All of them …

    ... writing such program using +3DOS routines from ROM?
    :)
    orange orange March 2007 MIA/STP/SDP
  • Utilities and Codemasters games on ebayFurther thinning out my Speccy collection, here are: a bunch of Codies games, digital distribution denied of course, including Slightly Magic and Roc…

    ... , and some old Sinclair/Crystal assembly language utils. Plus a couple ...
    Danforth Danforth April 2007 Sales
  • Scr to vectorBack in 1989 I saw 2 m.c. routines that impressed me. One could convert a certain area of the screen (up to 6144 bytes) to vector images. And the sec…

    ... I saw 2 m.c. routines that impressed me. One could ...
    zxbruno zxbruno April 2007 Development
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... .
    2) Any other optimised routines/tips that can be recommended ...
    pointblnk pointblnk April 2007 Development
  • Back in the 80'sIn the late 80's I had all these friends who also had a Spectrum and we would gather at someone's house to play games in turns or 2-player games, rea…

    ... with simple basic+m.c. routines games and apps are gone ...
    zxbruno zxbruno April 2007 Sinclair Miscellaneous
  • How did people write large assembler programs on real Spectrums?I have been wondering how people did their development back on real Spectrums. If you should write a large program, there would first be an assembler…

    ... program in memory, then the assembly code written by the programmer ...
    Rickard Rickard April 2007 Development
  • LERM information sheetsNot really sure which section to post this in but: I've come across a load of sheets that were obviously published by LERM to accompany their copyin…

    ... like to normal ROM loading routines.

    There is a ...
    thingley thingley April 2007 Support files
  • Assembly Instructions Help ListThere must be a list of instructions, what they stand for and what they do online somewhere, but I can't seem to find one. Does anybody know of one?

    There must be a list of instructions, what they stand for and what they do online somewhere, but I can't seem to find one. Does anybody know of one?
    mulder mulder May 2007 Development
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... do not know that many assembly instructions and I have no ... who has never worked in assembly I am also unsure if ...
    Rickard Rickard May 2007 Development
  • Mailstrom[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0002992[/url] I've uploaded a couple of TAP versions of the game to /incoming. One is the TZX …

    ... the Spectrum's ROM loading routines -- the custom loader is pretty ...
    StuBruise StuBruise May 2007 Infoseek database
  • Quick question re: TAP conversionI'm just in the middle of creating a TAP version of [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0006457]Hunchback: The Adventure[/url]; I'v…

    ... it to use the ROM routines to load in the game ... version with just the loading routines patched be acceptable? In other ...
    StuBruise StuBruise May 2007 MIA/STP/SDP
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... done in hardware or with routines in the ROM code?
    Rickard Rickard May 2007 Development
  • RepositoryI am starting the code for a repository on Sinclair Heaven. What I need to know is what would people like to see, and what formats should I allow fil…

    ... Graphics
    Fonts
    Handy routines.

    All of the ...
    Lee Fogarty Lee Fogarty June 2007 Sinclair Miscellaneous
  • Soldering surface-mount componentsWinston's latest posts about PCBs and joystick interfaces have reminded me of a question I'm really curious about. Basically: Soldering surface-mount…

    ... a total stranger to electronic assembly (I managed to build my ... happened to own an automated assembly line in China, and for ...
    gasman gasman June 2007 Hardware
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... a mixture of graphics output routines. SP1 will do sprites ... and some backgrounds, some routines will be written to directly ... game requires two text-printing routines: a regular 32 column ... centered.

    The routines are not all-powerful and ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Silly little question written at the stroke of midnight.The run-of-the-mill Sinclair Spectrum is controlled by a 16K ROM program which can be divided into three major parts: 1. I/O routines 2. BASIC interp…

    ... parts:
    1. I/O routines
    2. BASIC interpreter
    Skarpo Skarpo June 2007 Sinclair Miscellaneous
  • First steps in Z80 machine codeI never got into machine code much back when I had a speccy, as I didn't have any development tools at the time. The only machine code I'd previousl…

    ... for me to learn simple routines (e.g. an 8x8 xor ... have some 4-way scrolling routines somewhere.

    I'd ... play around with the above routines, as a bit of fun ...
    Digital Prawn Digital Prawn July 2007 Development
  • How do I clear only a specific area of a screen (quickly) in machine code ?I'm looking for a machine code routine which will clear the first 20 rows of the Spectrum's display (or any number of rows or columns) . I have found…

    ... have found
    lots of routines which do the job in ...
    bobbyjaykid bobbyjaykid July 2007 Development
  • Pentagon-1024 manufacturingI am finishing a trial assembly of 2 boards. Unfortunately getting components appears to be very time-consuming (it's difficult to obtain electronic …

    I am finishing a trial assembly of 2 boards. Unfortunately getting ... is able to cover all assembly expenses and time taken.
    Sonic Sonic July 2007 Hardware
  • IC Suppliers(of ICs other than those in the big box...) Do any of the people into hardware assembly here know of any suppliers of obscure yet in-production ICs …

    ... of the people into hardware assembly here know of any suppliers ...
    Phu Phu August 2007 Hardware
  • 48K sound effectsAnybody knows where could I find some small M/C routines to play tiny beeper sounds I could use in the 48K version of a game? I don't want the 48K pl…

    Anybody knows where could I find some small M/C routines to play tiny beeper sounds I could use in the 48K version of a game? I don't want the 48K players to get a completely silent game :)

    Thanks in advance.
    na_th_an na_th_an August 2007 Development
  • Multiple ROMsI'm mulling over the idea of a bit of hardware with a ROM in it, which has some commands that can be called by BASIC (like the old wafadrive star com…

    ... programs on disk to call routines in the other hardware's ...
    Winston Winston September 2007 Development
  • Wipe Out by KB RamWhilst doing a long-overdue update for Speccy Spoilers, I noticed that one of the latest additions is a game which doesn't appear to be in the archiv…

    ... of the same graphics and routines.

    Has anyone else ...
    Daren Daren September 2007 Games
  • Why oh why....... did I have to read the thread about cross-assembling using pasmo and ConTEXT......grrrr. Now I've just wasted hours playing with z80 m/c, lol I…

    ... 've converted the gfx to assembly code, I haven't worked ...
    polomint polomint October 2007 Development
  • ZX Spectrum and (real) B A S I CSometimes ago there was a thread "how spectrum changed your lives". Another thread dealt with "how to copy spectrum screens using basic not using co…

    ... using complicated that machine code routines".

    I thought about ...
    ingo ingo October 2007 Sinclair Miscellaneous
  • Spectrum ethernet... step 1.1Yeah, a tenth of a step :-) Here's the W5100 board up and WORKING: [url]http://www.alioth.net/tmp/w5100-online.jpg[/url] This is called the "Get Th…

    ... checked the board prior to assembly for shorts and opens. I ...
    Winston Winston November 2007 Hardware
  • 128 +2 KeyboardI've just bought an Amstrad +2 keyboard assembly (membrane and keys) on ebay to use with my Harlequin project. It was a steal at about 1 Euro ;-) It…

    ... bought an Amstrad +2 keyboard assembly (membrane and keys) on ebay ...
    csmith csmith February 2008 Hardware
  • Tour Top 5 Spectrum Programmers.........And What 1 Game Should They Be Remembered For. 1. Costa Panayi - I just loved the evolution of his 3D and/or scrolling ideas you saw in his game…

    ... them brilliantly. His fast scrolling routines looked fantastic on a humble ... design along with 3D isometric routines that were much faster than ...
    zxspecticle zxspecticle February 2008 Games
<1…16171819202122…34>

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