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<1…567891011…34>
  • Why didnt 48k ingame music work?There were very few games that had ingame 48k music, a couple I can think of were Kung Fu Master and Manic Miner but it always sounded drained and no…

    There were very few games that had ingame 48k music, a couple I can think of were Kung Fu Master and Manic Miner but it always sounded drained and not very good. Did the 48k speccy have an issue with moving graphics and music at the same time?
    spainboy spainboy April 2014 Hardware
  • Multimatograf demoscene - cool graphics, music, demos for votingJust st the moment there is an ongoing animation party Multimatograf, which has a demoscene competitions as well: 1. Beeper music 2. AY-music 3. Grap…

    ... well:
    1. Beeper music
    2. AY-music
    3. Graphics ... email after pressing a button at the bottom of voting form ...
    moroz1999 moroz1999 April 2014 Announcements
  • Timex contended memory timings, the TS2068 kludge board and EXROM at $4000 - $7FFFI haven't seen this documented anywhere yet so I thought I'd share my findings. I've been investigating contended memory timings on the Timex Sinclai…

    ... SCLD still applies memory contention at these locations when the RAM ... beeps using a machine code routine which steps through $4000 - $ ... 7FFF making a memory access at each location during the beep ... when (HOME) RAM is enabled at those locations.

    ...
    rga24 rga24 May 2014 Hardware
  • what music mags did you used to buy?from somewhere in the back of my mind I've just remembered a music magazine I used to buy in the early 90s called (I think) 'Lime Lizard'. It was glo…

    ... I've just remembered a music magazine I used to buy ... mainly US underground indie/guitar music based iirc...

    apart ... from that what music mags did any of you ... but hardly at all.

    I think the only music mag ...
    def chris def chris May 2014 Chit chat
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... out (I wrote a small routine to do this and produce ... )
    0x07A40 0x8C40 "Repton" display at top of opening screen
    0x10E6C 0x816C "Repton 2" display at top of opening screen
    0x1199C 0x8C9C Music data
    0x11A9E 0x8D9E Repton ...
    geraldholdsworth geraldholdsworth June 2014 Games
  • Block RoutineHi Folks, I want to draw a block on the screen dependent on providing the X,Y,W,H values. I came up with the following: [CODE]100 LET l$=" …

    ... /> 150 CLS : PRINT AT 0,0;"Block Routine"
    160 GO SUB ... STOP
    180 REM Block Routine
    190 REM x,y ... =y TO y+h: PRINT AT i,x;l$( TO w ... />
    Anyone got a better routine?

    Many thanks
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • What's going on with the 128 music in Madballs?I always remembered my copy of the (terrible) Madballs having a neat 128k tune, but for a long time now all the TZXs I've been able to find have only…

    ... weird - the tune you get at the title screen varies depending ... and +3 get the 128k music. I'd have written this ... distinctly remember getting the 128 music out of my regular toastrack ...
    Lee Tonks Lee Tonks July 2014 Games
  • Simple text scrolling routine...I'm having trouble writing a very simple text scroller, the idea is to use the ROM printer routine to print 32 characters each time the routine is ca…

    ... to use the ROM printer routine to print 32 characters each ... time the routine is called, updating the de ... I need to do an AT 1,0 using RST 16 ...
    daveysludge daveysludge September 2014 Development
  • Ensure my interrupt handler begins at the same T-stateHi! Is there a way to ensure that an IM 2 interrupt handler starts always at the same T-state (related to the moment the ULA triggers the INT line, w…

    ... 2 interrupt handler starts always at the same T-state (related ... far, I've made my routine to last a number of ... get by now is my routine starting at cycle 19,20,21 ...
    mcleod_ideafix mcleod_ideafix November 2014 Development
  • identify game music is in this demohi guys, ran across this nice russian demo - but while enjoying the music playing in the background, suddenly it broke my concentration with a tune,…

    ... demo - but while enjoying the music playing in the background, suddenly ... the demo at 13:36 - 13:40, then the music differs from ...
    de Vandemar Croup de Vandemar Croup November 2014 Games
  • Need some AY music for my new game.I'm finishing off my new game but need a tune that plays in the background. At the moment I'm using a tune ripped from the "Gems" game that comes wit…

    ... that plays in the background. At the moment I'm using ... want to write some AY music for me in a pt3 ...
    Mr Millside Mr Millside January 2015 Development
  • Rom routine for pixel addressDear all, Having my bi-annual 'lets try machine code' project again and have come up with a problem with the pixel address rom routine at 8874. …

    ... with the pixel address rom routine at 8874.

    Going by ... be holding 128 after the routine is run?

    Tobo
    Tobo Tobo September 2015 Development
  • Renegade 3 Gameover Music......Oh and Ninja Warriors arcade music...I can't help but.....I love the Renegade 3 gameover music, the little diddy at the start really does it for me.... And the Ninja Warriors arcade music....well, I just lo…

    ... the Renegade 3 gameover music, the little diddy at the start really ... /> And the Ninja Warriors arcade music....well, I just love having ... a good "time" with this music on in the background!!!!
    rubberkeys rubberkeys October 2015 Chit chat
  • I don't think I'm getting the $22AA Pixel-Add rom routineDear all, I'm misunderstanding how the PIXEL-ADD rom routine works. My code... [code]ld b,175 ld c,1 call $22AA ld (hl),a ret[/code] So…

    ... how the PIXEL-ADD rom routine works.

    My code ... 's pointing to a pixel at the top of the screen ... , I'm assuming the rom routine at $22AA will convert the BC ...
    Tobo Tobo March 2016 Development
  • Faster Manic MinerHey, dudes. I've been fiddling around trying to wring more speed out of this game recently. I've replaced the LDIR buffer copying routines with s…

    ... or so in RAM starting at 37708 in the address space ... , though, is the in game music. With it turned off, the ... . I used a POP-PUSH routine for the pixel buffer and ... but the problem of the music would still remain.

    Mysterion Mysterion May 2016 Development
  • New Game (2016 revival): A Yankee in Iraq (1992)Hello everyone, Way back in 1992, I wrote a shoot-em-up called [i]A Yankee in Iraq[/i]. The entire game was written in Sinclair BASIC. Recently, I…

    ... the assets—the loading screen, music, and UDG—were lost.
    at you.
    The goal is ... replace the nice looking LPRINT routine with a plain PRINT statement ... to display the name at the top of the menu ...
    Ast_A_Moore Ast_A_Moore August 2016 Brand new software
  • ZX Spectrum music concert 2016 / at Riverwash PartySome stuff from our ZX Spectrum concert (Spectrums + synths + drums) held at Riverwash 2016 party last Friday, 02.09.2016. Several photos and 2 vide…

    ... concert (Spectrums + synths + drums) held at Riverwash 2016 party last Friday ...
    Yerzmyey Yerzmyey September 2016 Sinclair Miscellaneous
  • Composing AY music on a macAny recommendations for OS X tracker software that can be used for cross-platform AY-3-8910 music composing? One that can playback the music realisti…

    ... cross-platform AY-3-8910 music composing? One that can playback ... the music realistically (or can output through ... with a Spectrum AY playback routine.

    It looks like ...
    colonel32 colonel32 December 2016 Sinclair Miscellaneous
  • Bubble Frenzy and Castle Capers Now with AY MUSICThanks to David Saphier you can enjoy them with AY. Music really make both of them new games ... hence the new thread ;) play them online or downlo…

    Thanks to David Saphier you can enjoy them with AY. Music really make both of them new games
    ... hence the new thread ;)
    play them online or download them (together with many other excellent games) at
    http://zxbasic.uk/db/0
    gabriele amore gabriele amore February 2017 Brand new software
  • im looking for a horizontal scroll routinehi, im looking for a horizontal scroll routine. i read somewhere that you can do it with at 'to' statement, somewhere in a print routine. althoug…

    ... looking for a horizontal scroll routine. i read somewhere that you ... it with at 'to' statement, somewhere in a print routine. although i ...
    digital digital June 2017 Sinclair Basic
  • My AGD games have AY music (finally!)!!Thanks to David Saphier six of my AGD games have AY music you can play them onine or download them at zxbasic.uk https://www.youtube.com/watch…

    Thanks to David Saphier six of my AGD games have AY music
    you can play them onine or download them at
    zxbasic.uk

    https://www.youtube.com/watch?v=CsNSxflStHo
    gabriele amore gabriele amore June 2017 Announcements
  • Simple way to add AY music to AGD games!I have written some scripts and asm to autobuild interrupt driven AY music into any AGD game. The play routine and music is stored in bank4, so y…

    ... .

    The play routine and music is stored in bank4, so ... you can use music up to 14KB in size ... no basic loader
    - copy music in pt3 format to folder ... a finished.tap with the music.

    [url="zxbasic.uk ...
    david_retro david_retro July 2017 Brand new software
  • I think maybe I'll try my hand at making a game like Boggle next.Or maybe a sliding puzzle sort of thing? Although its a royal pain working out all those symbolic characters, its kind of rewarding when it works af…

    ... and use a cursor move routine to position the tile - if ... a bit ambitious for me at the moment, would be a ...
    mik3d3nch mik3d3nch July 2017 BASIC
  • High score table routineI wrote this general purpose high score table routine. It stores 5 scores and displays them alongside the player names, which are 8 characters long. …

    ... general purpose high score table routine. It stores 5 scores and ... in A is stored at the address pointed at by HL
    RET ; exits the routine

    PRINTNUM: ; routine by J. Cauldwell
    Alessandro Grussu Alessandro Grussu July 2017 Assembler
  • A Neat Redefine Keys RoutinePreviously, I’ve only shared this routine with a couple of people via PM, but I’ve now decided to make it public. I optimized it for size, so it uses…

    ... />
    The routine weighs in at 283 bytes and defines ... /> [code]
    ;Redefine Keys routine
    ;By Ast A. Moore ... /> call 8859 ;inside ROM routine BORDER ($2294)
    call ...
    ;A crude debounce routine to prevent
    ;registering keys ...
    Ast_A_Moore Ast_A_Moore October 2017 Development
  • New version: LOST IN MY SPECTRUM v2.0Hi everybody! Here is my New Year's gift to you: the new version of my first Spectrum game ever, [b]Lost In My Spectrum[/b]. The objective is simp…

    ... section again, just press ENTER at the code insertion screen. ... table.
    - New key redefinition routine, which allows all keys to ... 128K version plays background AY music – a medley of background ... , and displays a short animation at the end.

    ...
    Alessandro Grussu Alessandro Grussu December 2017 Brand new software
  • New version: APULIJA-13 V2.0Hello everyone! [i]Apulija-13,[/i] the game that Jonathan Caldwell himself listed among those better showing what you can do with AGD, is back - a…

    ... 48K Spectrums (without AY background music) and has two more screens ... objects are now randomly placed at game start.
    - All of ... only) AY background music.
    - New keyboard redefinition routine, allowing the user ...
    Alessandro Grussu Alessandro Grussu January 2018 Brand new software
  • I have a intro,, need 20s music tonight before 9pm cetHi I am sitting at www.birdie.org and works on a speccy intro. Nothing fancy, just two rather lame effects :) But I don't have any music. If you …

    ...

    I am sitting at www.birdie.org and works ... I don't have any music. If you happen to read ... this and have some music not used in other demo ...
    micken micken May 2018 Development
  • +3 - beeper sounds but no AY musicHi guys I am repairing a plus 3 revision 2 board that had no sound at all. Using schematics from https://zxnet.co.uk/spectrum/schematics/ I manage…

    ... board that had no sound at all. Using schematics from https ... , I still have no AY music whatsoever.

    There doesn ...
    colourclash colourclash May 2019 Hardware
  • Help With infinite music on 128KHi :) I'm trying to play infinite simple music on 128K , but i don't know what is wrong with the loop I tried this routine but doesn't work I…

    ...
    I tried this routine but doesn't work I ...
    This is the simple routine if anyone want to help ...
    ; ROUTINE BEGINS

    ; Trying to do infinite music ( WITH PASMO ... ret


    ; Music Pointer
    pos dw notes ...
    maeloterkim maeloterkim July 2019 Development
<1…567891011…34>

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