World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.002s
<1234567…34>
  • Using ATTR detection in machine codeIs there a ROM routine that can be called that reads the ATTR value of a co-ordinate?

    Is there a ROM routine that can be called that reads the ATTR value of a co-ordinate?
    daveysludge daveysludge January 2012 Development
  • Calculating screen address to alternative ATTR area?I'm using this small snippet of code to convert a screen address to an attribute cell address... [CODE]AttrDE: ld a, d ; get the hig…

    ... me the address of an ATTR cell placed somewhere else (like ...
    Sokurah Sokurah January 2014 Development
  • Jetset Willy ATTR Buffer 2Does anyone understand how Jetset Willy uses the system vars area as screen ATTR buffer 2? H5C00 D23552. Thanks

    Does anyone understand how Jetset Willy uses the system vars area as screen ATTR buffer 2?

    H5C00 D23552.

    Thanks
    stevebroad stevebroad September 2014 Sinclair Miscellaneous
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... by means of a simple calculation realised in hardware, then changing ... a 'simple calculation' in hardware is that two bytes (screen + attr) must ...
    roko roko February 2011 Sinclair Basic
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... by means of a simple calculation realised in hardware, then ... 'simple calculation' in hardware is that two bytes (screen + attr) must ... [code]
    ROW HEX RASTER/ATTR BIN RASTER/ATTRIBUTE
    1 ... need it
    - address calculation is very simple for both ...
    TVzombie TVzombie February 2011 Sinclair Basic
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... it now uses the same calculation as the 128k versions for ... d
    30 LET a=ATTR (b,c): POKE 12345,BIN ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Snowfall effectHow do you go about creating a snowfall effect like the one in Yeti? Now don't laugh, I'm currently printing 32 UDG's of dots OVER the top of my gam…

    ... /> call drawblocks ;just some attr blocks to show it works ... ,
    rlca ; net calculation: multiply by 4.
    ... ld l,a ; vertical coordinate calculation done.
    ; Add the ... routine to paint some attr blocks
    ld ...
    R-Tape R-Tape December 2014 Development
  • Snowfall effectHow do you go about creating a snowfall effect like the one in Yeti? Now don't laugh, I'm currently printing 32 UDG's of dots OVER the top of my gam…

    ... block map? Or on screen ATTR detection?

    ... ;
    call drawblocks ;just some attr blocks to show it works ... ld l,a ; vertical coordinate calculation done.
    ; Add the ... quick routine to paint some attr blocks
    ld hl ...
    R-Tape R-Tape December 2014 Development
  • ZXSCLZF - Yet another Screen CompressorQuick disclaimer before I continue, this compressor does not shrink screens as small as some of the others posted here, in particular the very good z…

    ... way address conversion 'screen->attr->screen', likely shrinking the ... , and making for simpler address calculation for relative offsets. About the ...
    Hikaru Hikaru April 2017 Development
  • ZXSCLZF - Yet another Screen CompressorQuick disclaimer before I continue, this compressor does not shrink screens as small as some of the others posted here, in particular the very good z…

    ... way address conversion 'screen->attr->screen', likely shrinking the ... , and making for simpler address calculation for relative offsets. About the ...
    TomD TomD April 2017 Development
  • PAPER&INK: screen/character differenciation?So I was looking at a type-in listing earlier and I got to wondering how the Spectrum differenciates between knowing that the PAPER/INK commands need…

    ... the value of the first attr byte. The reasoning for moving ... having to think about a calculation...
    spider spider September 2019 Sinclair Basic
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... well all this peek and attr to detect what was where ...
    Andy Gurr Andy Gurr January 2002 Games
  • BASin Release 6 available for DownloadHi all - It's another cut'n'paste from CSS :) I've been tapping away again, and seeing as a couple of people have recently seen BASin's latest bits…

    ... expression (including such stuff as ATTR). Any that require a string ...
    Dunny Dunny June 2003 Emulators
  • New (?) auto-hacking methodFollowing a discussion with BadBeard on another thread, I think it would be appropriate for me to share something with the rest of the world (i.e. th…

    ... /> POKE 26496, 201 => No ATTR update (looks weird)
    POKE ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • Sinclair Basic compiler for PC?I know we all can use BASin to play for a while in a little window. But... What about creating a 80x86 EXE program from scratch using Sinclair Basic…

    ... Sinclair Basic? You know, the ATTR(), LET, SCREEN$, CODE, A$(x ...
    Marcelo Marcelo September 2003 Sinclair Basic
  • WYE Compiler Infoi wonder that nobody knows about this masterpiece... for example games BLUE THUNDER or some of AUTOMATA games were compiled by this tool... it is lim…

    ... for basic like sprites and attr manipulations..

    simple benchmark ...
    Fikee Fikee June 2004 Development
  • ScanlinesHere's an excerpt from the FAQ: [quote] Now for the timings of each line itself: define a screen line to start with 256 screen pixels, then border, …

    ... two: a screen and an ATTR byte). The border is 48 ...
    GOC GOC July 2004 Development
  • Techy Z80 questions****** Question 1 ****** Take the instruction SET b, (HL). This is broken down (in machine cycles) as follows (according to Microprocessor Technolo…

    ... ) [this seems to be the calculation of the final memory address ... 5T for the final address calculation (the Internal Operation). All these ...
    GOC GOC September 2004 Development
  • Need help with my P flag!Not sure if I've emulated the P flag correctly when its comes to overflows. Here's what I've done: LD A,123 LD B,16 ADD A,B Twos Complement of 123 …

    ... then I've assumed the calculation is -126 minus 130 (as ...
    Unique Unique February 2005 Development
  • Er, a MILLION different ways?!?!In the UK recently, there have been adverts for a media player (I forget which) whose manufacturer is encouraging purchasers to use it in shuffle mod…

    ... ; and instead of the correct calculation (2^8=256 is the ...
    robert@fm robert@fm March 2005 Chit chat
  • Map to screen address problemCan anyone help me out with what I guess is a screen address calculation problem. I need to calculate the screen address of a tile based on a number…

    ... guess is a screen address calculation problem.

    I need ...
    Mr Millside Mr Millside April 2005 Development
  • Fastest way to write something to screen$Hi, I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I can introdu…

    ... .exe and start playing with attr scrolling, well, not scrolling, just ...
    AE.Vasconcelos AE.Vasconcelos April 2005 Development
  • Turbo baud rates, pulses length for +50%(2250)?I need the 0-bit and 1-bit pulse lengths for 2250 baud rate. Also, a table with pulse lengths for upto +100% (and beyond) would be very useful to me…

    ... /> Or is there a simple calculation formula?

    Thanks
    FrankT FrankT September 2005 Sinclair Miscellaneous
  • BASin release 12c available for downloadHi again, folks - I've had no more reports of further bugs in BASin, so I'm assuming that we've now got a stable editor. Release 12c is now availab…

    ... displayed "X, Y" for the ATTR function, where it should have ...
    Dunny Dunny October 2005 Emulators
  • BASin release 12c available for downloadHi again, folks - I've had no more reports of further bugs in BASin, so I'm assuming that we've now got a stable editor. Release 12c is now availab…

    ... displayed "X, Y" for the ATTR function, where it should have ...
    Dunny Dunny October 2005 Sinclair Basic
  • Amazing Short Type-InsHey all ! Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia…

    Hey all !

    Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia called "Mirko Tipka na Radirko" which is roughly translated as "Mirko types on rubber" ( ...
    Tom-Cat Tom-Cat March 2006 Games
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... the carry flag before
    ; calculation
    sbc hl,de ; the ...
    chev chev January 2007 Development
  • Fuse - Is there something wrong with my build?Just built Fuse this morning under 64-bit SUSE Linux 10, x86_64 architecture. It seems to work fine with most of my favorite games. (Manic Miner, Sp…

    ... with horizontal bands of flashing ATTR blocks

    "fuse BlizzardPass ...
    Digital Prawn Digital Prawn March 2007 Emulators
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... to combine it with the ATTR reads. It's comfortably under ...
    bigjon bigjon January 2008 Development
<1234567…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
attr 692 1.3K
calculation 590 660

Related Threads

  • Pentagon 8x1 attr mode - what's the POKE?There isn't one. It's an OUT.
  • Big un-attr'd spritesHi all,<br /> <br /> I'm trying to find or come up with a generic sprite routine that can handle large (128x64) sprites. I've looked at DrwSprNC in t…
  • Using ATTR detection in machine codeIs there a ROM routine that can be called that reads the ATTR value of a co-ordinate?
  • Optimize this: Distance CalculationBased on a taylor series expansion, suggested by NA_TH_AN, I've got this so far, which is far far faster than SQR(X^2+y^2)<br /> <br /> Formula is: i…
  • Calculating screen address to alternative ATTR area?I'm using this small snippet of code to convert a screen address to an attribute cell address...<br /> <br /> [CODE]AttrDE: ld a, d ;…
  • Column and row numbers to attr address?[FONT=Calibri][SIZE=3]Can anyone provide me with a code snippet the will convert the column and row numbers into the screen attribute address. For ex…
  • Jetset Willy ATTR Buffer 2Does anyone understand how Jetset Willy uses the system vars area as screen ATTR buffer 2?<br /> <br /> H5C00 D23552.<br /> <br /> Thanks
  • The flash feature (graphics attr)Flash feature on speccy is not an artist-friendly thing. But sometimes it is useable...<br /> Do you know any good use of flash in games? For exampl…
  • ive found an attr scrolling routine but i want to remove the smaller scroller within it, etc.https://pastebin.com/K4nG3xbX<br /> <br /> also i would like to be able to change the colours and not have a shadow. <br /> <br /> http://www.wor…

Related Searches

  • find screen position of all attr
  • attr p
  • black square attr
  • attr
  • collision attr
  • attr collision
  • attr basic
  • attribures calculation
  • attributes calculation
  • flash 128 bright 64 paper 8 ink attr
  • multiple collisions attr
  • collisions attr
  • collision screen attr
  • attr collision below
  • attr y x
  • attr behold
  • attr behind
  • attr string
  • attr string change
  • attr value tsring

Copyright © 2024 World of Spectrum