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Search Again :: Adv Search 1000 results in 0.002s
<1…16171819202122…34>
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... 're referenced by some indirect calculation which isn't apparent to ...
    Battle Bunny Battle Bunny June 2010 Games
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... data but it's platform attr. data (word[address],byte[ink ...
    Bandit Bandit June 2010 Games
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    ... (screen only) or 27 (screen + attr).

    The fastest method ...
    BloodBaz BloodBaz June 2010 Development
  • Author Passing Away DateMartijn, I noticed on Joffa's Infoseek listing that you note the Date of Birth and the date he (sadly) passed away. On my site, a friend of Nial Ma…

    ... . Do you know if my calculation is correct that he was ...
    mheide mheide July 2010 Infoseek database
  • problem with DEFADD storageI have a function: DEF FN t(t$,m,t)=USR t which is called with, for an example: LET bc=FN t("t$()",mcworkspace,mcputt) where, at the time: mcworkspac…

    ... to do a floating point calculation at some point to arrive ...
    gasman gasman July 2010 Sinclair Basic
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... the result of the last calculation was non-zero.

    Fikee Fikee August 2010 Sinclair Basic
  • decoding speech in Creature of HavocI've been looking at the Fighting Fantasy gamebook "Creature of Havoc" for the first time, since it was mentioned yesterday in another place, and hav…

    ... a direct reference, an indirect calculation or an encoded speech segment.
    Battle Bunny Battle Bunny August 2010 Chit chat
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... bit faster than the previous calculation (I ran some tests). This ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... bit faster than the previous calculation (I ran some tests). This ...
    Dr BEEP Dr BEEP August 2010 Sinclair Basic
  • Keyboard demoHere's a preview of a new keyboard for the special fx engine. Press any key to start/restart. [url]http://dl.dropbox.com/u/9498358/fire_keyboard.sn…

    ... /> ch1attr: defw $0000 ; ch1 saved attr position
    ch2attr: defw $0000 ... ; ch2 saved attr position

    keyboard: defb ...
    FrankT FrankT August 2010 Development
  • Keyboard demoHere's a preview of a new keyboard for the special fx engine. Press any key to start/restart. [url]http://dl.dropbox.com/u/9498358/fire_keyboard.sn…

    ... /> CH1ATTR: DEFW $0000 ; CH1 SAVED ATTR POSITION
    CH2ATTR: DEFW $0000 ... ; CH2 SAVED ATTR POSITION

    GETNOTES: LD ...
    FrankT FrankT August 2010 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... y/x-coordinates and a calculation to the right ROM-pattern ...
    Dr BEEP Dr BEEP August 2010 Sinclair Basic
  • Converting 50ths of a second to hours, minutes and seconds...Hi Folks, I have written some code to convert the interal Spectrum clock from 50ths of a second to hours, minutes and seconds. The following code s…

    ... is better to do the calculation once and reference the variable ... ] twice rather than do the calculation of [FONT="Courier New"][COLOR ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Converting 50ths of a second to hours, minutes and seconds...Hi Folks, I have written some code to convert the interal Spectrum clock from 50ths of a second to hours, minutes and seconds. The following code s…

    ... is better to do the calculation once and reference the variable ... ] twice rather than do the calculation of [FONT="Courier New"][COLOR ... /> Although you do save the calculation, adding extra variables and lines ...
    Matt_B Matt_B September 2010 Sinclair Basic
  • Keyboard demoHere's a preview of a new keyboard for the special fx engine. Press any key to start/restart. [url]http://dl.dropbox.com/u/9498358/fire_keyboard.sn…

    ... /> CH1ATTR: DEFW $0000 ; CH1 SAVED ATTR POSITION
    CH2ATTR: DEFW $0000 ... ; CH2 SAVED ATTR POSITION


    GETNOTES ...
    kgmcneil kgmcneil September 2010 Development
  • Time function?How do you do a timer? Example: Start timer If timer = 10 seconds then reset timer Thanks

    ... in the middle of the calculation of FN t() a completely ...
    na_th_an na_th_an September 2010 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... when true and so the calculation becomes 110+30*1 i ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... when true and so the calculation becomes 110+30*1 i ...
    Dr BEEP Dr BEEP September 2010 Sinclair Basic
  • Location of variableHi everyone When basic makes an array how to you find out the location in the ram of where the data is stored. :) Also, does it store the values in…

    ... any interim stage in their calculation did not involve a value ...
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    Hi JamesD,

    OK, ran some more tests with your modified code. Results were as follows:

    [CODE]Shell Sort v4 (Paddy) ... Average 13.44 seconds
    Comb Sort v1 (Paddy) ... Average 20.05 seconds
    Comb Sort v2 (JamesD) ... ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... . Your final change to the calculation of the pivot (b) (version ...
    JamesD JamesD October 2010 Sinclair Basic
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    ... char
    ;Data Outputted: Gfx+Attr
    ;Interleave: Sprite
    ;Mask ...
    Ralf Ralf October 2010 New game ideas
  • Zero (aka Ziggy) 0.4.5The 0.4.5 preview build is available for er... preview. There are still some bugs and glitches to iron out but I have taken various suggestions on bo…

    ... an inherent error in my calculation. For instance, using pzx2txt tool ...
    Arjun Arjun October 2010 Emulators
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    ... is the final memory usage calculation:

    (32 * 24 pixels ...
    ASM ASM October 2010 New game ideas
  • Print text in assemblyHello, a perhaps simple question: I would like to print a text string on the screen and I wonder how to do that in the most easy way? I seem to re…

    ... /> LD A,(HL)
    LD (ATTR),A
    SPRT_4 INC HL ... E,L
    LD A,(ATTR)
    LD (DE),A

    PRTPOS DEFW 0
    ATTR DEFB 0
    [/code]and ...
    rich_chandler rich_chandler October 2010 Development
  • Do ULAs die?Thought I'd start this thread as people often think their ULA is dead, when it's actually the RAM or power circuits. Searching the forum in the futur…

    ... , I made a very rough calculation. Assuming the numbers are equal ...
    roko roko October 2010 Hardware
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... ROM needs a more complex calculation to figure out the position ...
    Einar Saukas Einar Saukas October 2010 Sinclair Basic
  • Do ULAs die?Thought I'd start this thread as people often think their ULA is dead, when it's actually the RAM or power circuits. Searching the forum in the futur…

    ... . My drive to make the calculation was the brainwave that when ...
    roko roko October 2010 Hardware
  • Rotating Register PairsWhat's the best way to rotate left (or right) a register pair, so that (eg.) FE76 becomes E76F (or 6FE7)? I presume that passing the intermediate bit…

    ... required code will process each calculation?

    The Z80 instruction ...
    ASM ASM October 2010 Development
<1…16171819202122…34>

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