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Search Again :: Adv Search 1000 results in 0.002s
<1…567891011…34>
  • Anarchy (from Hewson) Level Data?Does anyone here have the ability to get hold of the data for all the levels in this game, as I am interested in remaking it for the pc. I can only …

    ... isnt a power up, the collision routines to check for hitting ...
    caffeinekid caffeinekid July 2003 Games
  • Maria vs. Some BastardsTheres a Willy based game that some may know of but not the majority. Personally I don't go for edited or hacked Miner games AT ALL, they never inter…

    ... , as far as the colour collision goes. still, im not complaining ...
    Amigo Amigo August 2003 Games
  • Remember any good puzzle games?Do you remember any good puzzle game for spectrum? By puzzle I mean possibly somethign with arcade elements but basically relying on logic. Best I c…

    ... />
    No baddy to player collision detection yet, cause I'm ...
    caffeinekid caffeinekid August 2003 Games
  • Anarchy (from Hewson) Level Data?Does anyone here have the ability to get hold of the data for all the levels in this game, as I am interested in remaking it for the pc. I can only …

    ... />
    No baddy to player collision detection yet, cause I'm ...
    caffeinekid caffeinekid August 2003 Games
  • The REAL minigames thread - TK, you are BANNED !!!!!!First of all: Martijn, don't delete this too. If we delete every topic with TK BS, he'll simply move to another one, and another one, and another on…

    ... ball, and the ball/block collision is buggy.
    About the ...
    Paolo Ferraris Paolo Ferraris November 2003 Sinclair Miscellaneous
  • Just for a bit of fun...If you could walk into a charity shop, car boot sale, or whatever tommorow, and find a copy of Willy Meets the Taxman (or whatever it would have been…

    ... , thus improving speed and avoiding ATTR problems...
    GOC GOC January 2004 Games
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... it must read every pixel/attr pair the slow way, strobing ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Games
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... support layers too, that means, collision maps or "Action" maps. Knowing ...
    LCD LCD February 2004 Development
  • Short circuit (part 2)In SC part 2, the screen scrolls to the right and you have to jump over obstacles, avoid animals, etc. My question is.... Does this part ever end ? …

    I used a poke to get rid of all the collision detection, then stuck the emu speed up to full and left it for 10 minutes. The game just loops. Even in the code there isnt a congratulations message. So I guess there is no end to the game
    madmekon madmekon February 2004 Games
  • request to leech tape inlaysHi, I'm after a copy of the zx speccy inlay scans for [url="http://www.tosec.info"]www.tosec.info[/url], so I begged the webmaster for permission an…

    ... (approximately) 50% chance of a collision after 2^(n/2) uses.
    Philip Kendall Philip Kendall February 2004 Sinclair Miscellaneous
  • N.O.M.A.D. remake released...Well its finally here if anyone wants to have a play, after about three months. Please make sure you allow it to access port 80 on your firewall if …

    ... I thought.

    2) Collision detection isn't spot on ...
    Arjun Arjun February 2004 Games
  • N.O.M.A.D. remake released...Well its finally here if anyone wants to have a play, after about three months. Please make sure you allow it to access port 80 on your firewall if …

    ... bullets, together with slightly iffy collision detection (particularly against the wall ...
    Malc74 Malc74 February 2004 Games
  • N.O.M.A.D. remake released...Well its finally here if anyone wants to have a play, after about three months. Please make sure you allow it to access port 80 on your firewall if …

    ... Spectrum as you use proper collision detection instead of just a ...
    Dr Derek Doctors Dr Derek Doctors February 2004 Games
  • N.O.M.A.D. remake released...Well its finally here if anyone wants to have a play, after about three months. Please make sure you allow it to access port 80 on your firewall if …

    ... like that, rather than the collision detection being off, as it ...
    caffeinekid caffeinekid February 2004 Games
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... screen, exploit the VIC's collision detection, dabble with some saw ...
    GOC GOC February 2004 Games
  • N.O.M.A.D. remake released...Well its finally here if anyone wants to have a play, after about three months. Please make sure you allow it to access port 80 on your firewall if …

    Well that's it, innit! The collision on this version is BETTER, which makes it HARDER. I vote for crap collision on the turrets!
    Dr Derek Doctors Dr Derek Doctors February 2004 Games
  • N.O.M.A.D. remake released...Well its finally here if anyone wants to have a play, after about three months. Please make sure you allow it to access port 80 on your firewall if …

    I vote for Crap collision and bullets that go further...< ...
    Tom-Cat Tom-Cat February 2004 Games
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... logic, because to check with collision with enemies, you only need ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Development
  • N.O.M.A.D. remake released...Well its finally here if anyone wants to have a play, after about three months. Please make sure you allow it to access port 80 on your firewall if …

    ... /> There are some problems. The collision detection is often dodgy (I ...
    Zagreb Zagreb March 2004 Games
  • N.O.M.A.D. remake released...Well its finally here if anyone wants to have a play, after about three months. Please make sure you allow it to access port 80 on your firewall if …

    ... happen due to how 3d collision systems work.

    The ... of the player has a "collision radius" against the rooms. I ...
    caffeinekid caffeinekid March 2004 Games
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    The fastest way is to calculate the screenaddress directly and use this address to calculate the ATTR-address.

    I have a routine for my FILL-routine. Need to search for it. Will try to place it here.
    Dr BEEP Dr BEEP March 2004 Development
  • Dizzy Y: now available in English[url="http://speccy.t35.com/"]http://speccy.t35.com/[/url] You may also download a new, corrected version of Dizzy X Journey To Russia. Mirror site…

    ... etc.) and also that magenta attr in the screen with Dylan ...
    Flugsvamp Flugsvamp March 2004 Games
  • Changes that would have made a bad game goodA posting about technician ted beign far too hard to be playable got me thinking - what changes could have been made to existing games to make them b…

    ... to get the @$&*$& collision detection right, so you don ...
    Malc74 Malc74 March 2004 Games
  • Mort - This is extracting the urine - Sue[url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=3088347775&category=50224"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=3088347775…

    It would be more interesting if you turned off collision detection on yourself. That way, the bullets and angry people would just pass through you, hee hee!

    Necros!
    Ian Hamilton Ian Hamilton March 2004 Sinclair Miscellaneous
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... recreate the movements and sprite collision and enemies behiveur with homemade ...
    Arm73 Arm73 April 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... recreate the movements and sprite collision and enemies behiveur with homemade ...
    Arm73 Arm73 April 2004 Emulators
  • Hardest game you actually completed?Mine was Sonic Boom (the monochrome sega shoot em up). I managed to finish the whole game despite it being (a) rubbish and (b) impossible to see the…

    ... - due to some VERY bad collision detection.
    Thanatos - FAR to ...
    Yednab Yednab April 2004 Games
  • Games and Programs written in BASinHi all, The new version of BASin is about to be released in the next few days or so, and I'm gathering up example programs to include with it. I se…

    ... my two ROMS as the ATTR function was dodgy on both ...
    Geoff Geoff May 2004 Games
  • WYE Compiler Infoi wonder that nobody knows about this masterpiece... for example games BLUE THUNDER or some of AUTOMATA games were compiled by this tool... it is lim…

    ... for basic like sprites and attr manipulations..

    simple benchmark ...
    chaosmongers chaosmongers June 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    My preferred method of collision detection is to first draw ... AND opcodes represents a pixel collision.
    Woody Woody July 2004 Development
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