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<1…13141516171819…34>
  • New Spectrum Game by CEZ!!--Ragnablock--We are happy to announce the release of a new Spectrum Game!! The game is titled "Ragnablock", it's a brick-breaker with several interesting new feat…

    ... :

    the rubbish collision detection which means you don't ...
    Bluce_Ree Bluce_Ree August 2006 Games
  • +3e ROMs v1.28 releasedAfter a slight delay (ahem), I have updated the +3e ROMs to v1.28. Amongst other things, this release provides: [LIST] [*]Completely rewritten (and …

    ... bug which means the geometry detection doesn't work (unless this ...
    glancaster glancaster August 2006 Hardware
  • Montana JonesJust recently discovered this game, looks quite good, quite basic gameplay but on screen 1 i just cant get the two items in the top right hand corner…

    ... nice game - shame the collision detection is a bit hit n ...
    Lee Tonks Lee Tonks August 2006 Games
  • The best ever side scroller on the Speccy.We've seen a lot of threads on this so why not a poll! :) Zynaps by far is the best imo! It's got the colours, the quality and polish, the smooth sc…

    ... some of the worst collision detection I've ever seen.
    Malc74 Malc74 August 2006 Games
  • Bipboi Progress[b]UPDATED With Bip0708[/b] Hi, It's been a while since Micro Mart mentioned my game I've been working on, "Bipboi", and frankly it's been a while …

    ... and Sk8rboi :(

    Collision Detection is getting me down on ...
    robpearmain robpearmain August 2006 Development
  • How to speed up TZX loading (emu development)With many newer emulators there are options to do faster loading schemes, even for turbo-loader or protected loader blocks in TZX files. For example,…

    ... delay loop before the edge detection routine. This means that even ...
    Laser Laser August 2006 Emulators
  • How to speed up TZX loading (emu development)With many newer emulators there are options to do faster loading schemes, even for turbo-loader or protected loader blocks in TZX files. For example,…

    ... game. So generally speaking the detection code will run no more ...
    Woody Woody August 2006 Emulators
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... currently planning/writing some collision detection routines. On paper I have ...
    48K 48K August 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... currently planning/writing some collision detection routines. On paper I have ...
    Fikee Fikee August 2006 Development
  • CLEAR does not RESTORE the DATA pointer??According to the Spectrum manual, one of the things that a CLEAR command does RESTORE the DATA pointer. Either it doesn't actually do this, or some…

    I compiled this list of ones that I had come across for css. However they are more an indication of last-minute changes than any poor standards. The book remains one of the best manuals ever.
    The ZX81 manual had a minor error in the RND explanation ...
    Geoff Geoff September 2006 Sinclair Basic
  • Bipboi Beta 2007.12Ok, this will be the final beta for a while, so I can add more levels etc. But, I have tried to respond to all comments. Some liked the origional k…

    ... to come nearer. The collision detection is a little tight between ...
    48K 48K September 2006 Development
  • Which emu?I'm running a rather old version of ZX32 and was wondering what emulators (for PC) you guys use? I've heard good things about Spectaculator and don…

    ... the c64...

    "collision detection? what's that? smooth joystick ...
    Hungry Horace Hungry Horace September 2006 Emulators
  • Games club WC 30/09/06Games for WC 30th Sept

    ... Astra that much. The collision detection is awful and the pseudo ...
    Matt_B Matt_B October 2006 Games
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... set but not UDGs. Though ATTR is the more common way ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Development
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... set but not UDGs. Though ATTR is the more common way ...
    Scottie_uk Scottie_uk October 2006 Development
  • *** New Game *** Farmer Jack Now AvailableFARMER JACK IS NOW AVAILABLE ... ?2.99 + ?1.00 UK Postage (or a nice pack of cigars) I haven't updated the website yet though, as someone volunt…

    ... is near impossible. Ropey collision detection adds to the gloom and ...
    Daz@Retro Gamer Daz@Retro Gamer October 2006 Games
  • Can we have a high score table sub-forum?You know, just for fun like. For those games that loop where you can increment a big number. Please?

    ... played it thinks the collision detection is crap ;) Sometimes you die ...
    Vertigo Vertigo October 2006 Sinclair Miscellaneous
  • *** New Game *** Farmer Jack Now AvailableFARMER JACK IS NOW AVAILABLE ... ?2.99 + ?1.00 UK Postage (or a nice pack of cigars) I haven't updated the website yet though, as someone volunt…

    ... admit that both the collision-detection and the slow-down when ...
    bobs bobs October 2006 Games
  • *** New Game *** Farmer Jack Now AvailableFARMER JACK IS NOW AVAILABLE ... ?2.99 + ?1.00 UK Postage (or a nice pack of cigars) I haven't updated the website yet though, as someone volunt…

    ... admit that both the collision-detection and the slow-down when ...
    Daz@Retro Gamer Daz@Retro Gamer October 2006 Games
  • *** New Game *** Farmer Jack Now AvailableFARMER JACK IS NOW AVAILABLE ... ?2.99 + ?1.00 UK Postage (or a nice pack of cigars) I haven't updated the website yet though, as someone volunt…

    ... had serious issues with collision detection. Other than that, the game ... speccy games. Had the collision detection been fixed (I can live ...
    Dunny Dunny October 2006 Games
  • *** New Game *** Farmer Jack Now AvailableFARMER JACK IS NOW AVAILABLE ... ?2.99 + ?1.00 UK Postage (or a nice pack of cigars) I haven't updated the website yet though, as someone volunt…

    ... had serious issues with collision detection. Other than that, the game ... get used to the collision detection.

    Well Its my ...
    Ivanzx Ivanzx October 2006 Games
  • *** New Game *** Farmer Jack Now AvailableFARMER JACK IS NOW AVAILABLE ... ?2.99 + ?1.00 UK Postage (or a nice pack of cigars) I haven't updated the website yet though, as someone volunt…

    ... get used to the collision detection.

    Well Its my ...
    Spector Spector October 2006 Games
  • If you could choose one extra colour for the ZX Spectrum??The post "Im not trying to start a flame war......" by Ewgf got me thinking. The ZX spectrum had 8 colours. 15 if you count the bright as separate …

    ... combination of colour for colision detection.

    TC
    Tom-Cat Tom-Cat October 2006 Sinclair Miscellaneous
  • If you could choose one extra colour for the ZX Spectrum??The post "Im not trying to start a flame war......" by Ewgf got me thinking. The ZX spectrum had 8 colours. 15 if you count the bright as separate …

    ... combination of colour for colision detection.[/QUOTE]

    if you ...
    Arda Arda October 2006 Sinclair Miscellaneous
  • Games club WC 21/10/06Next weeks games..

    ... !"[/QUOTE]

    That collision detection is evil. :-o

    Matt_B Matt_B October 2006 Games
  • It's Friday, I'm hungover and...coming to these forums always cheers me up. Anyway I've got that out of the way, here's my question/topic. I'm assuming most people here are in the s…

    ... , unresponsive controls and dodgy collision detection. What a waste of money ...
    zx1 zx1 October 2006 Games
  • Games club WC 21/10/06Next weeks games..

    ... someone pointed out, the collision detection is terrible, especially with regard ...
    Zagreb Zagreb October 2006 Games
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    [CODE]
    10 FOR y = 0 TO 23
    20 FOR x = 0 TO 31
    30 LET b = ATTR (y,x)
    40 IF b>127 THEN LET b=b-127
    50 IF b>63 THEN GOTO 80
    60 IF y>21 THEN PRINT #0; AT y-22,x; PAPER 8; INK 8; BRIGHT 1; OVER 1; " "
    70 IF y
    monty.mole monty.mole November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... 31
    30 LET b = ATTR (y,x)
    40 IF ...
    Matt_B Matt_B November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... ;" ";
    40 IF y64 OR (ATTR(y,x)>127 AND ...
    gasman gasman November 2006 Development
<1…13141516171819…34>

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