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Search Again :: Adv Search 1000 results in 0.002s
<1…20212223242526…34>
  • Detecting a Kempton joystick...I've been playing with the idea in the games I'm currently developing so that once the Kempston joystick has been selected you can hold FIRE down to …

    ... to start fetching the screen/attr bytes.
    ; (~14k t-states ...
    Jon Needle Jon Needle January 2008 Development
  • Son of Blagger - impossibly difficult?With the help of emulation, I've been tring to play through some of my first Spectrum games, namely those on the Dixons games bundle that came with m…

    ... . Unfortunately the jumping and collision detection is so spazzy I never ...
    dm_boozefreek dm_boozefreek January 2008 Games
  • Son of Blagger - impossibly difficult?With the help of emulation, I've been tring to play through some of my first Spectrum games, namely those on the Dixons games bundle that came with m…

    ... . Unfortunately the jumping and collision detection is so spazzy I never ... spazzy sums up the collision detection perfectly.

    I never ...
    Mighty_Zol Mighty_Zol January 2008 Games
  • best/worst arkanoid clones...?personally I always liked [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002768"]Krakout[/URL] better than Arkanoid itself. really addictive…

    ... keen on, such as collision detection. Here's a review by ...
    Benway Benway January 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> The four-in a row detection is completely different than in ...
    Digital Prawn Digital Prawn February 2008 Development
  • New Spectrum GameAs some of you may be aware I've been busy working on a Shoot-Em-Up Designer utility for the past few weeks. As the program is pretty much there now…

    ... ?
    2 - Is the collision detection working okay ? Seemed to in ...
    psj3809 psj3809 February 2008 Games
  • Son of Blagger - impossibly difficult?With the help of emulation, I've been tring to play through some of my first Spectrum games, namely those on the Dixons games bundle that came with m…

    ... I first tried) The collision detection doesn't seem that bad ...
    fahrenheit1987 fahrenheit1987 February 2008 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... rather than than a (mask,attr) pair. I will have to ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... rather than than a (mask,attr) pair. I will have to ...
    Kiwi Kiwi February 2008 Development
  • New Spectrum GameAs some of you may be aware I've been busy working on a Shoot-Em-Up Designer utility for the past few weeks. As the program is pretty much there now…

    ... Spectrum programmer.

    Collision detection should be pixel perfect, as ... long as background collision detection is enabled. If you choose ... to turn off background collision detection your game will use the ...
    jonathan jonathan February 2008 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... [/quote]

    The (attr_mask, attr) pair is a sprite character ... "(attr_mask AND screen_attr) OR attr" to compute the next colour ... by blittiing these (attr_mask,attr) pairs into the sprite ... when outputting the (attr_mask, attr) pairs. Then you'll ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • Son of Blagger - impossibly difficult?With the help of emulation, I've been tring to play through some of my first Spectrum games, namely those on the Dixons games bundle that came with m…

    ... the spazziness of the collision detection, no matter what I do ...
    Mighty_Zol Mighty_Zol February 2008 Games
  • Son of Blagger - impossibly difficult?With the help of emulation, I've been tring to play through some of my first Spectrum games, namely those on the Dixons games bundle that came with m…

    ... the spazziness of the collision detection, no matter what I do ...
    dm_boozefreek dm_boozefreek February 2008 Games
  • free anti virus sofwaredoes anyone know where i can download some for windows xp. prefereably nice and simple and not some huge file that will take ages to download. thank…

    ... good things about it's detection rates so I am not ...
    AndyC AndyC February 2008 Chit chat
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... bitmaps - one pixel display, one attr display

    2. edit ...
    Dunny Dunny February 2008 Emulators
  • New Spectrum GameAs some of you may be aware I've been busy working on a Shoot-Em-Up Designer utility for the past few weeks. As the program is pretty much there now…

    Looks very promising! I assume that the distinctly slow and jerky scrolling as well as the wonky collision detection will be ironed out in the final release?
    Arjun Arjun March 2008 Games
  • Jesus! I STILL can't complete this game!Thought I'd give "Beach Buggy Simulator" a wee go, after having been reminded of it in the "game that made you a Spec-chum" thread. My one over-ridin…

    ... over helicopters, though the collision detection is a bit on the ...
    j00ce j00ce March 2008 Games
  • improvements to gameshello while i playing a few spectrum games,i thought how better some games would be better with an improvement:- automania-128k tune,less grating t…

    better collision detection in marauder, per-pixel movement in zynaps, r-type & many other shmups!
    cichlasoma cichlasoma March 2008 Games
  • New Spectrum GameAs some of you may be aware I've been busy working on a Shoot-Em-Up Designer utility for the past few weeks. As the program is pretty much there now…

    ... well as the wonky collision detection will be ironed out in ... mind.

    Wonky collision detection? Anything which would kill the ... . That might make the collision detection seem a little unfair, but ...
    jonathan jonathan March 2008 Games
  • New Spectrum GameAs some of you may be aware I've been busy working on a Shoot-Em-Up Designer utility for the past few weeks. As the program is pretty much there now…

    ... />
    [quote]
    Wonky collision detection? Anything which would kill the ...
    Arjun Arjun March 2008 Games
  • +3 Soundok we all know that the +3 is messed up as its said in other posts but what i wanted to know is if i paid postage both ways and paid the person to do…

    yes i got those although never used them lol ... now is the time i guess.

    Would these do ?

    [url]http://www.maplin.co.uk/module.aspx?ModuleNo=42453&doy=11m3[/url]

    as then i could do the 128k detection fix
    morcar morcar March 2008 Hardware
  • +3 Soundok we all know that the +3 is messed up as its said in other posts but what i wanted to know is if i paid postage both ways and paid the person to do…

    i need 2 one for the sound and 1 for the detection fix and i cant find them cheap as singles.
    morcar morcar March 2008 Hardware
  • +3 Soundok we all know that the +3 is messed up as its said in other posts but what i wanted to know is if i paid postage both ways and paid the person to do…

    Forgive my ignorance but what is the detection fix?
    gtsamour gtsamour March 2008 Hardware
  • +3 Soundok we all know that the +3 is messed up as its said in other posts but what i wanted to know is if i paid postage both ways and paid the person to do…

    ... sound and 1 for the detection fix and i cant find ...
    Quazar Quazar March 2008 Hardware
  • +3 Soundok we all know that the +3 is messed up as its said in other posts but what i wanted to know is if i paid postage both ways and paid the person to do…

    ... .[/QUOTE]

    For the detection fix you'll need a ...
    gtsamour gtsamour March 2008 Hardware
  • +3 Soundok we all know that the +3 is messed up as its said in other posts but what i wanted to know is if i paid postage both ways and paid the person to do…

    If someone does this detection fix, does that mean that every game that wouldn't play on the +2A, +3 due to incompatibility, will now work ok?
    gtsamour gtsamour March 2008 Hardware
  • Brand new 3.5 inch floppy drive with a Disciple InterfaceHi folks, I just acquired a disciple interface and have bought some brand new "pc" floppy drives to use with/on it but cant get them to work. I found…

    ... can try covering the HD detection hole in the disks, but ...
    rwap rwap March 2008 Hardware
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... check, which means the keyboard detection doesn't work very well ...
    Einar Saukas Einar Saukas March 2008 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... you the original sp1 collision detection function (below) before it was ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • interesting russian gamesi start a new thread, as i don't know where to post it. here are some interesting ones i came across, perhaps i'll add more later, in every case i en…

    ... when it came to collision detection (iIrc).

    There have ...
    ZnorXman ZnorXman March 2008 Games
<1…20212223242526…34>

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