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<1…11121314151617…34>
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... and tile pairs
    uchar attr; // +0 colour
    uchar tile ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    [QUOTE=48K]1/ Random number generator: I've started using a ld a,r command to grab a number from the memory refresh counter. Only problem is that if I do this in quick succession, the numbers are obviously not very random at all.
    [/quote]

    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Basic Programming Routine Needed . . . HELP!Hello there, I though i would try and redo an old classic (pacman) in basic . . . BUT . . . I can't remember how to write the code to see what chara…

    ... SCREEN$ will work.

    ATTR(y,x) will give you ...
    gasman gasman June 2006 Sinclair Basic
  • Basic Programming Routine Needed . . . HELP!Hello there, I though i would try and redo an old classic (pacman) in basic . . . BUT . . . I can't remember how to write the code to see what chara…

    ... has the slight advantage over ATTR that you don't have ...
    Matt_B Matt_B June 2006 Sinclair Basic
  • Basic Programming Routine Needed . . . HELP!Hello there, I though i would try and redo an old classic (pacman) in basic . . . BUT . . . I can't remember how to write the code to see what chara…

    Thanks for the quick responses - just tested the attr(a,b) and it works exactly as i need - may still use the array method though!
    What a fantastic community the spectrum STILL has!!!
    Regards and appreciation
    Drew
    DrewPee70 DrewPee70 June 2006 Sinclair Basic
  • Now for something Scary Baalbekresearch and good luck....

    ... key, if we use the formula:
    ?=Fr/Fn

    Hedegaard Hedegaard June 2006 Chit chat
  • hdf format extensionAs I see, there is no field in hdf header for LBA total sector count. Size is calculated in emulators (at least in Fuse) by CHS. Interesting is that…

    Just to explain:
    all this I started because in some cases C*H*S total LBA sector count.
    Difference is not big, again with formula: diff
    piters piters June 2006 Emulators
  • hdf format extensionAs I see, there is no field in hdf header for LBA total sector count. Size is calculated in emulators (at least in Fuse) by CHS. Interesting is that…

    [QUOTE=piters]
    Difference is not big, again with formula: diff
    gasman gasman June 2006 Emulators
  • speccy crimeshello i was wondering,what crimes did you learn from spectrum games.i learned cut-and-shut cars from automania.what did anybody else learn from spec…

    I learnt from Formula 1 that betting is good !
    psj3809 psj3809 July 2006 Games
  • RealXThis may be a dumb question but will RealX ever get released?

    ... where the ULA reads display/attr bytes from the display memory ...
    Dunny Dunny July 2006 Emulators
  • CLEAR does not RESTORE the DATA pointer??According to the Spectrum manual, one of the things that a CLEAR command does RESTORE the DATA pointer. Either it doesn't actually do this, or some…

    I compiled this list of ones that I had come across for css. However they are more an indication of last-minute changes than any poor standards. The book remains one of the best manuals ever.
    The ZX81 manual had a minor error in the RND explanation ...
    Geoff Geoff September 2006 Sinclair Basic
  • What's so special in Lotus Esprit?Lotus Esprit quite often appears in games. There are at least 2 Speccy games with this car (Turbo Esprit and Lotus Esprit Turbo Challenge) and many m…

    Oops my mistake ! Its because i play 'Formula 1' so much !!! Still a classic game !!
    psj3809 psj3809 October 2006 Chit chat
  • Your Speccy Games CollectionJust updated my Spectrum games list today after having a load of tapes lying around for months, managed to sort them out and I now have 1441 original…

    ... bbc acorn versions)
    Flying formula (full game) - Zx computing monthly ...
    mel the bell mel the bell October 2006 Games
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... set but not UDGs. Though ATTR is the more common way ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Development
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... set but not UDGs. Though ATTR is the more common way ...
    Scottie_uk Scottie_uk October 2006 Development
  • Longest Loading TimeWhat game do you blokes think had the longest loading time My vote is for "Driller"

    ... to nominate Nigel Mansell's Formula #1 GP thingy. Took an ...
    DEATH DEATH October 2006 Games
  • Formula One trouble loadingHi, Just joined World Of Spectrum and am having trouble loading Formula 1 on the ZX Emulator as it comes up as a BYTES: Formula One file when loadin…

    ... and am having trouble loading Formula 1 on the ZX Emulator ... comes up as a BYTES: Formula One file when loading but ...
    Spector Spector October 2006 Games
  • Total Worldwide Sales?Does anyone have an accurate source showing total Worldwide sales for the ZX Spectrum (all models, incl. Timex)? I notice the Wikipedia entry for th…

    ... you figured out some complex formula to estimate per capita and ...
    JamesD JamesD October 2006 Sinclair Miscellaneous
  • Total Worldwide Sales?Does anyone have an accurate source showing total Worldwide sales for the ZX Spectrum (all models, incl. Timex)? I notice the Wikipedia entry for th…

    ... .

    [quote]
    complex formula to estimate per capita and ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Sinclair Miscellaneous
  • This game ring any bells?I remember playing game way back when where you started with a set amount of money - set a target amount of cash - and then selected a number of opti…

    ... people behind CRL's classic Formula One.



    Rockford Rockford October 2006 Games
  • Andrew Oliver: "The Dizzy games were rubbish"I think he's going to regret saying this when they start trying to reissue the old games and/or issue a new game in the series: [url]http://www.euro…

    ... strayed greatly from the original formula, but it's a superb ...
    Shaun.Bebbington Shaun.Bebbington October 2006 Games
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    [CODE]
    10 FOR y = 0 TO 23
    20 FOR x = 0 TO 31
    30 LET b = ATTR (y,x)
    40 IF b>127 THEN LET b=b-127
    50 IF b>63 THEN GOTO 80
    60 IF y>21 THEN PRINT #0; AT y-22,x; PAPER 8; INK 8; BRIGHT 1; OVER 1; " "
    70 IF y
    monty.mole monty.mole November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... 31
    30 LET b = ATTR (y,x)
    40 IF ...
    Matt_B Matt_B November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... ;" ";
    40 IF y64 OR (ATTR(y,x)>127 AND ...
    gasman gasman November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... 110
    50 LET b = ATTR (y,x)
    60 IF ...
    monty.mole monty.mole November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... ,a+((a127 AND a64 OR (ATTR (y,x+1)>127 ... AND ATTR (y,x+1)64 OR ... ,x-1)>127 AND ATTR (y,x-1)64 OR ... +1,x)>127 AND ATTR (y+1,x)64 OR ... (ATTR (y-1,x)>127 AND ATTR (y-1 ...
    Arda Arda November 2006 Development
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... goto 3300
    3130 if attr(y,x)=48 then let ...
    NotFound NotFound November 2006 Sinclair Basic
  • Spectrum RPG'sOff the top of my head I can think of [i]Lords of Midnight[/i], and [i]The Bard's Tale[/i], but are there some other good RPG's on the Speccy that I …

    ... sequels that repeated the same formula with similar success.

    Matt_B Matt_B November 2006 Games
  • Converting ZX Sprites to imagesSo, having written a program to convert images into ZX sprites, I now want something that I can use to convert sprite data into an image. The idea is…

    Hoorah!
    A quick change of the cursor mode and I can paint useful colours (rather than ATTR 0) over the image, then export as a bundle of .png files. Handy.
    Thanks chap.
    icabod icabod November 2006 Development
  • Looking for 'Your Computer' gravity simulation type inHi, In one of the old Your Computer mags, in the type in progs section near the back, there was a Speccy program which simulated interaction between…

    ... the best is Gill's formula for the fourth order Runge ...
    Mikie Mikie November 2006 Sinclair Basic
<1…11121314151617…34>

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