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<1234567…34>
  • real value of some of these books as learning aids?Ok, I admit perhaps it was a late night and frustration. :???: I could have been hallucinating when i was doing the typein. But I think not.. [url]…

    ... 22528+768
    30 LET attr = INT (RND * 255)
    40 POKE ... a, attr
    50 NEXT a
    FLASH ON/OFF). To turn off ...
    Arjun Arjun August 2012 Sinclair Basic
  • Zecut0r and ZAFA while ago (about 2 yrs)i took VbSpec and tried to port it to Delphi 6. Althought it was pretty weak, it. Meanwhile DelphiSpec 0.1 appeared and i wa…

    ... /> $i sptword.fth

    ;"ATTR Table Demo by Steve Parry ... cal the value of attr"
    int k;
    int j;

    ;"set print location"

    ."ATTR TABLE PAPER "
    ;"print message ... print the value of the attr"
    ;"in the current ...
    Steve(spt) Steve(spt) October 2004 Emulators
  • Pixel Color IncorrectHello i am new to the ZX Spectrum and z80 assembly language. I am coding my first game and am having a small problem. I am trying to make the botom r…

    What FrankT said.

    You can set the attribute for any combination by using the formula:
    attr = 128*flash + 64*bright + paper*8 + ink

    where, flash = 1/0 (on/off), bright = 1/0(on/off), paper = 0..7, ink = 0..7
    Arjun Arjun June 2011 Development
  • real value of some of these books as learning aids?Ok, I admit perhaps it was a late night and frustration. :???: I could have been hallucinating when i was doing the typein. But I think not.. [url]…

    ... 22528+768
    30 LET attr = INT (RND * 255)
    40 POKE ... a, attr
    50 NEXT a
    Marko Marko August 2012 Sinclair Basic
  • Amazing Short Type-InsHey all ! Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia…

    Hey all !

    Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia called "Mirko Tipka na Radirko" which is roughly translated as "Mirko types on rubber" ( ...
    Tom-Cat Tom-Cat March 2006 Games
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... E : SYM + 6
    ATTR : E : SYM + L NEW ... RND : E : T
    FLASH : E : SYM + V RUN ... TAN : E : E
    INT : E : R THEN : KLC ...
    icabod icabod March 2008 Sinclair Basic
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    ...
    fastcall
    flash
    for
    ...
    inkey
    int
    inverse
    ... />
    asc
    attr
    csrlin
    hex ...
    pkersey pkersey February 2014 Development
  • The flash feature (graphics attr)Flash feature on speccy is not an artist-friendly thing. But sometimes it is useable... Do you know any good use of flash in games? For example I re…

    Flash feature on speccy is not ... know any good use of flash in games? For example I ... screens with tricky use of flash (the big classic is JSW ...
    endi endi December 2016 Games
  • Textured Scanline Flood Fill for ZX Spectrum 48KPity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the…

    ... /> 320 LET o=15624+8*INT(RND*30)
    330 REM ... /> 340 POKE 63692,o-256*INT(o/256): REM lower byte ...
    Volker Volker February 2021 Software
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... controlcharacter and read it with ATTR(y,x) for collission.
    10 IF ATTR(Y,X) 56 THEN GOTO ...
    na_th_an na_th_an April 2005 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... /> [code]
    10 LET y=INT(RND*24)
    20 LET ... x=INT(RND*32)
    30 IF ... ; FLASH 8; BRIGHT 1; OVER 1;" ";
    40 IF y64 OR (ATTR ... (y,x)>127 AND ATTR(y,x)
    gasman gasman November 2006 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... off as in basic when INT() is used (C is ... first call turns FLASH on, the second turns FLASH off).
    < ... /> [code]
    // bit 6 = xor flash in plot

    if ... d_ColourRect(struct sp1_Rect *r, uchar attr, uchar attr_mask)
    {
    ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... Shift and 'E'
    ATTR Caps Shift+Symbol Shift, ... , then 'X'
    FLASH Caps Shift+Symbol Shift, then ... flashing K Cursor.
    INT Caps Shift+Symbol Shift, ... and '3'
    Flash On Caps Shift+Symbol Shift ...
    Dunny Dunny March 2008 Sinclair Miscellaneous
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... /> ATN : E : SYM + E
    ATTR : E : SYM + L
    BEEP ...
    EXP : E : X
    FLASH : E : SYM + V
    FN ...
    INPUT : K : I
    INT : E : R
    INVERSE : E ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... =(1)Mixed (2)Upper (3)Int (4)Num
    240 REM ... REM
    290 POKE P,ATTR (i2,i0): PRINT AT i2 ...
    Paddy Coleman Paddy Coleman May 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... =(1)Mixed (2)Upper (3)Int (4)Num
    250 REM ... REM
    300 POKE P,ATTR (i2,i0): PRINT AT i2 ...
    Paddy Coleman Paddy Coleman June 2012 Sinclair Basic
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... ,1: ERASE "f?.*": ERASE "b:": FLASH 1
    19 FOR a ... d
    30 LET a=ATTR (b,c): POKE 12345,BIN ... a$=INKEY$
    32 PRINT INT a+LEN b$+LN c ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... ", "DEF FN", "DIM", "DRAW", "ERASE", "FLASH", "FORMAT", "FOR", "GO SUB", "GO ... ", "ASN", "ATN", "ATTR", "CHR$", "CODE", "COS", "EXP", "FN", "INKEY$", "INT",
    "IN ... , unsigned char *key )
    {
    int h = salt;
    unsigned char ...
    Kweepa Kweepa January 2014 Development
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... ", "DEF FN", "DIM", "DRAW", "ERASE", "FLASH", "FORMAT", "FOR", "GO SUB", "GO ... ", "ASN", "ATN", "ATTR", "CHR$", "CODE", "COS", "EXP", "FN", "INKEY$", "INT",
    "IN ... , unsigned char *key )
    {
    int h = salt;
    unsigned char ...
    Kweepa Kweepa January 2014 Development
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    ... read :p
    The attr is read every time and ...
    [code]
    5 FLASH 0: CLS : FLASH 1
    10 LET ... 25 LET m=f-2*INT (f/2)
    30 ... until it perfectly fits the flash. it always loses sync ... emulators use different timings for flash effect.
    2. there ...
    Arda Arda November 2014 Development
  • Fast Condition TestingHello my friends, I have been writing some input and string handling routines in BASIC lately - yeah I could write them super fast in C/ASM via z88d…

    ... =(1)Mixed (2)Upper (3)Int (4)Num
    250 REM ... REM
    300 POKE P,ATTR (i2,i0): PRINT AT i2 ...
    Paddy Coleman Paddy Coleman November 2014 Sinclair Basic
  • The 20th comp.sys.sinclair Crap Games Competition thread!Hi all, [SIZE="7"][B][CENTER]ANNOUNCEMENT![/CENTER][/B][/SIZE] The comp.sys.sinclair Crap Games Competition 2015 is now well and truly OPEN! [url]…

    ... ATN ATTR BIN CHR$ CODE COS EXP FN IN INKEY$ INT LEN ... DATA DEF_FN DIM DRAW ERASE FLASH FOR FORMAT GO_SUB GO_TO IF ...
    joefish joefish March 2015 Games
  • Randomised data samplingHere is something that could be written in BASIC, if anyone is interested. Lets say we want to sample a subset of a larger population, we can do t…

    ... of 1st a$() row in ATTR
    attribute byte values ... /> 53 POKE pt+pip,INT (RND*4)+2: POKE ... "Sample? ";is: LET is=INT ABS is:
    IF NOT ... $ van:
    LET row=INT (ran/32)+2: LET col ... AT row,col; INK van; FLASH 1;"O"
    130 ...
    Battle Bunny Battle Bunny June 2020 Sinclair Basic
  • (Fixing) The Swordsman of Kraxis 7The Swordsman of Kraxis 7 ([url="https://worldofspectrum.org/software?id=0013314"]link[/url]) is an arcade adventure, from a type-in book (in BASIC).…

    ... /> 3 PRINT AT 7,3; FLASH 1;"THE SWORDSMAN OF KRAXIS ...
    785 IF INT (p/10)>INT (mt/10) THEN PRINT ... TO 790
    786 IF INT (p/10)10 THEN LET ... CLS : PRINT AT 10,4; FLASH 1;"YOU'VE FOUND THE ... SCROLL"
    1010 LET CC=INT (RND*8999)+1000
    1020 ...
    Timmy Timmy March 2021 Sinclair Basic
  • Spectrum Flash IntroYou can see Speccy Flash Intro here: [url="http://nd.vitebsk.net/speccy.php"]http://nd.vitebsk.net/speccy.php[/url]

    You can see Speccy Flash Intro here:
    [url="http://nd.vitebsk.net/speccy.php"]http://nd.vitebsk.net/speccy.php[/url]
    Anonymous Anonymous March 2002 Sinclair Miscellaneous
  • Flash Beer ZX Competition!!!The first, who will send us the answers of 2 questions about the game, will take 5 EUROs and a FREE dedicated cassette of Flash Beer Trilogy! More i…

    The first, who will send us the answers of 2 questions about the game, will take 5 EUROs and a FREE dedicated cassette of Flash Beer Trilogy!

    More info: [url="http://www.c-system.hu/edy/wss/"]http://www.c-system.hu/edy/wss/[/url]
    edy.wss edy.wss February 2003 Games
  • NEW INTERFACE FOR ZX SPECTRUM!!Hi all zx-maniax! Here is a letter from Polish inventor, Yarek Adamski. He constructed a new brilliant interface for ZX SPECTRUM. Ready carrefuly i…

    ... , I've plugged this YAMOD int YABUS.ZX.
    It is ... harddisks, CD
    readers, Compact Flash, etc.).
    - YAMOD.EPROG - teoreticly ...
    Yerz Yerz July 2003 Sinclair Miscellaneous
<1234567…34>

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