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<1…3456789…34>
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... paper colour, usually black). This way any clashing becomes [B]negligible ... still have it the old way, if you want, with a ... i/o bits used for attr control);

    c) No ... .[/QUOTE]
    Game performance - no way! But game experience, why not ...
    TVzombie TVzombie January 2008 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... data the same (or similar) way to SevenuP.

    Get ... rather than than a (mask,attr) pair. I will have to ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... is the only and best way to go.

    [QUOTE ... rather than than a (mask,attr) pair. I will have to ...
    Kiwi Kiwi February 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... [/quote]

    The (attr_mask, attr) pair is a sprite character ... and BRIGHT off (this way the OR operation done when ... sprite by blittiing these (attr_mask,attr) pairs into the sprite ... when outputting the (attr_mask, attr) pairs. Then you'll ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • Questions about the Speccy and it's emulationOut of interest, and to raise another interesting discussion, I have some questions about the Spectrum and it's emulation; 1) Is everything known ab…

    ... the ULA works it's way down the screen.

    ATTR) value, and then use an ... comparing the result to that ATTR value, exiting the loop when ... those systems, never reading the ATTR value that would allow exiting ...
    Digital Prawn Digital Prawn September 2008 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... .0 to find out some way to put a 3x3 coloured ... (n==9)
    cs->attr = INK_BLACK | PAPER_MAGENTA;
    }

    Emlyn_Hughes Emlyn_Hughes February 2009 Development
  • Need a pointer to using the spectrum calculator from MCHi all, Can anyone point me to a good resource on using the spectrum calculator stack from machine code? I need to work out the number of seconds f…

    ... hours reading this all the way through. It is fascinating. I ... ran through the spectrum calculator (ATTR, POINT, INKEY$, string slicing). And ...
    BloodBaz BloodBaz February 2009 Development
  • Sinclair BASIC compiler for PC?Boriel's compiler is very powerful but it isn't meant for Sinclair BASIC, and the old compilers in the archive have their limitations: BASIC listing …

    ... 2; STR$ 0: REM Temporary ATTR not working with STR$
    way. Also 2^1^3 should ...
    boriel boriel May 2009 Development
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... 8k pieces. And fetch the attr/pixel bytes from one 8k ... not have been discussed. Either way, they should have reverse licensed ...
    andrew_rollings andrew_rollings November 2009 Emulators
  • how convert PNG to TAP (SCR...)Can you tell me how can I convert PNG (or BMP GIF) image [B]without any pixel/attributes changing[/B] to TAP (SCR)? The problem is that I have a pict…

    ... and PAPER the opposite way around from the way you want them ... the optimisation was checking neighbourhoods ATTR-Squares to determine the optimisation ...
    LCD LCD November 2009 Emulators
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    ... is the challenge.

    Way back in time (80's ... ATTR , POINT , PLOT , DRAW , Etc
    and by doing it that way ...
    ASH-II ASH-II January 2010 Development
  • ULA Plus and Interlace.May be a bit late to suggest this, but here goes. Did the original Speccy ULA actually output a proper PAL interlaced image, with timing pulses on a…

    ... Spectrum into the Timex 8x1 ATTR mode..? Or maybe I'm ... hi-res effects the same way 8x1 ATTR effects are done in ...
    joefish joefish January 2010 Hardware
  • reimport of exported asm in 7upI know it may seem a cryptic title but is there a way of importing an asm file ( created using the export data option within 7up) back into 7up or an…

    ... title but is there a way of importing an asm file ... files ???[/QUOTE]

    No way of importing the asm file ... the end" is now "Gfx+Attr" in Data Outputted option and ... 9th byte" is now "Gfx+Attr" in Data Outputted option and ...
    Metalbrain Metalbrain February 2010 Development
  • tricks to simplify codingWhen i started with programming in assembler i had very simple approach to do things. Just shifting bytes around, doing simple tests and so... Later …

    ... = 0xff for transparent
    uchar attr; // +7 sprite colour, logically ORed ... )
    [/code]

    The way this works is when the ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Manipulating attributes...Hi Folks, I have written a routine that allows a blue bar to be scrolled up and down a list to select an item. Each item in the list occupies two l…

    ... tested it. Just stated my way of coding.[/QUOTE]

    230 LET ar1=ATTR (y,0)
    240 LET ... ar2=ATTR (y+1,0)
    250 ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • inverting graphics using basic?just curious if it could be done by poking screen memory ? and what's the structure. (foreground / background for each char ? ) reason I ask is I'd …

    ... 's not the most efficient way to do it (see other ... :
    [code]Attr(new) = (Attr & 192) | ((Attr & 56) / 8) | ((Attr & 3 ...
    BloodBaz BloodBaz December 2010 Sinclair Basic
  • inverting graphics using basic?just curious if it could be done by poking screen memory ? and what's the structure. (foreground / background for each char ? ) reason I ask is I'd …

    ... :
    [code]Attr(new) = (Attr & 192) | ((Attr & 56) / 8) | ((Attr & 3 ... /> There must be a simpler way to do an AND without ...
    Arda Arda December 2010 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... to move out of the way.

    eg: "CLEAR 60000 ... "") so many games have used ATTR to detect colours of UDGs ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Basic
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... that it could in any way have been done any better ... is that two bytes (screen + attr) must be read at almost ...
    roko roko February 2011 Sinclair Basic
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... bit confused by the changing attr background. What exactly that means ... flashloop routine. usual more sexy way to do same check is ... be done by more elegant way:
    [CODE]
    ld a ...
    Fikee Fikee August 2011 Brand new software
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... bit confused by the changing attr background. What exactly that means ... to use the pad. The attr background is just a nice ... flashloop routine. usual more sexy way to do same check is ... be done by more elegant way:

    Code:
    ld ...
    R-Tape R-Tape August 2011 Brand new software
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... nice to keep it that way.

    IMHO border colours ... to use the pad. The attr background is just a nice ...
    Einar Saukas Einar Saukas August 2011 Brand new software
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... . Especially:

    -Bugs (the attr'd sprite especially, not done ... , due to the overly complicated way I've programmed them, they ...
    R-Tape R-Tape August 2011 Brand new software
  • IN or INKEY ?just curious which is better to use.. I have a menu done.. and use 6/7 to go up down it + space to cycle thru the options (using inkey).. obv. if I w…

    ... location is just the direct way of doing "inkey" ?
    I ... k=23560
    230 REM ATTR P
    240 LET p ... =23693
    250 REM Setup ATTR storage
    260 GO SUB ...
    Paddy Coleman Paddy Coleman October 2011 Sinclair Basic
  • Using ATTR detection in machine codeIs there a ROM routine that can be called that reads the ATTR value of a co-ordinate?

    ... be called that reads the ATTR value of a co-ordinate ... , but it's generally the way to go.
    Matt_B Matt_B January 2012 Development
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    ... structure, and using SCREEN$ or ATTR to check for walls or ... the simplest solution. (ATTR is the only way to check for UDGs ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    [QUOTE=Battle Bunny;598117].......(ATTR is the only way to check for UDGs on screen from BASIC, as SCREEN$ doesn't recognize them.)
    [/QUOTE]


    It does when you make your UDG's in your own characterset.
    Dr BEEP Dr BEEP January 2012 Sinclair Basic
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    ... trying to work out the ATTR thing the other day I ... Bruichladdich Octomore (lush by the way) which hit me for six ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • DATA vs PRINT and OVERjust messing about and came across this alternative way of drawing a map....now before I start mucking about with my actual program.....is there any …

    ... there a wall in your way)

    this isn't ... the fastest way of doing it, but in ... a "wall" in the way, using attr or screen$ is ok but ... of obstacle is in the way (it could be a wall ...
    SKR SKR February 2012 Sinclair Basic
<1…3456789…34>

Latest Posts

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