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Search Again :: Adv Search 590 results in 0.001s
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  • Resurrection of long established Spectrum magHello, for those who don´t know me: I took over the Spectrum-User-Club in Germany back in 1994 and released since that time a regular Spectrum magaz…

    ... course it is a mix-calculation, some have tape which is ...
    Speccyman Speccyman July 2015 Sinclair Miscellaneous
  • Speed (nano seconds) of memory chips ZX SpectrumThe ZX Spectrum uses 4116 memory for the lower memory, which can be replaced by other sorts or a whole, modern, module, but when searching for 4116 m…

    ... /> It might be a simple calculation related to the speed of ...
    georgedb georgedb August 2016 Hardware
  • "ZX80 Brain" RPN CalculatorIt is at times like [url=https://www.worldofspectrum.org/forums/discussion/54176/depression]when threads such as this are posted[/url] that I get the…

    ... as the result of a calculation, d and e are both ... hold the result of a calculation before the stack is moved ...
    The Mighty Dopethrone The Mighty Dopethrone March 2017 Sinclair Basic
  • High-quality magazine scans (and not the Big Three)First, note that I've already asked regular HQ-scanner Mort about this, but then, it's far from certain that Mort has every magazine I might need, an…

    ... a symbol in a detailed calculation, this can break the entire ...
    The Mighty Dopethrone The Mighty Dopethrone October 2020 Magazines
  • Matchpoint ball algorithmAnyone has any idea how Psions Matchpoint ball algorithm works? Are they calculating the balls' parabola (floating point for just the ball doesn't se…

    Anyone has any idea how Psions Matchpoint ball algorithm works? Are they calculating the balls' parabola (floating point for just the ball doesn't seem that calculation intensive) or do they use a known/common trick?
    tstih tstih July 2021 Development
  • Remainder (Mod) calculationsI've been figuring out how to calculate remainders after integer division by a constant divisor k (A mod k = A % k). I found that for most small di…

    ... (q = n // k), the usual calculation would be faster: E.g ... avoid this subtraction for a calculation thats always faster on the ... find a more efficient direct calculation than performing a full division ... enough as part of a calculation since 3%3=0.
    Magne Magne October 2021 Assembler
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... fast check.

    The calculation of the bitadress in vertical ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... yet.

    Faster screen calculation can be obtained by saving ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • BASIC-code challengeFor the BASIC-coders among us. There is a number that has following aspects. divided by 16 remains 15 divided by 15 remains 14 divided by 14 remain…

    ... the one to make fewer calculation, that's what I mean ...
    Alessandro Tommasi Alessandro Tommasi July 2002 Sinclair Miscellaneous
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... nicked the game's code-calculation routine and I'm now ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • Compilersaside from SE Basic Compilers, what are some other good ones? Personally im afetr HISOFT Compiler for 128k, but if theres any others it would be nice…

    ... right: for that two minute calculation, Basic will get you the ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Sinclair Basic
  • CSW 2Have you been using csw 2 yet? I find the total pulses is sometimes wrong by 256 too short. Also there is a small shift to the right by a few sampl…

    There is one more bug which is a bad one. The time span calculation has been wrong if the sample rate of the file isn't 44100.

    I would like to see a new pause block in the tzx format for small pauses. It could be 100ths of milliseconds.
    Fraser Fraser October 2003 Emulators
  • Vic-20s ARE CRAP! (And a few other ramblings from 1984)There was a great rivalry between myself and some of my computer owning chums in the early/mid eighties. The thread title was a phrase I made good us…

    ... performed its first fully automatic calculation on 6 May 1949. This ...
    mel the bell mel the bell November 2003 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... program does any non-trivial calculation with the graphics data, the ...
    Philip Kendall Philip Kendall January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... program does any non-trivial calculation with the graphics data, the ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Emulators
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... player costs 60 Euro. Your calculation was wrong, even if DVD ...
    LCD LCD April 2004 Games
  • CSW viewerIs anybody who does not have the Borland C++ Builder installed able to run the CSW viewer? The downloaded version says it cannot find the teeui6c4.bp…

    ... does away with the time calculation button. Also the point colours ...
    Fraser Fraser April 2004 Sinclair Miscellaneous
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... code routines for the coordinate calculation and screen update routines to ...
    monty.mole monty.mole September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... as an effect of the calculation is set or not.
    Dr BEEP Dr BEEP September 2004 Development
  • sound sample rangesIf 0 is the midpoint for a range such as 127 to -128 then should the value -128 not be used for the sake of symmetry? Is this the way it is done wit…

    ... * 9 ) / 257 = 2058 / 257. (This calculation assumes a uniform distribution of ...
    Philip Kendall Philip Kendall October 2004 Development
  • New Functions for Sinclair BasicA total of 52 new functions can be added to Sinclair BASIC; 26 numeric functions (A-Z) and 26 string functions (A$-Z$). Owing to the internal structu…

    ... except maybe a slighter faster calculation:

    [code]DEF FN ...
    monty.mole monty.mole November 2004 Sinclair Basic
  • Non-spectrum Ultimate games?I was just browsing round Rare's site and their chronology: [url="http://www.rareware.com/games/timeline/timeline_content.html"]http://www.rareware.…

    ... 's speed because it's calculation heavy. i remember distinctly Matt ...
    TMR TMR December 2004 Games
  • Need help with my P flag!Not sure if I've emulated the P flag correctly when its comes to overflows. Here's what I've done: LD A,123 LD B,16 ADD A,B Twos Complement of 123 …

    ... then I've assumed the calculation is -126 minus 130 (as ...
    Jmk Jmk February 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... condition in the frame count calculation :D It's mentioned in ...
    Colin Williams Colin Williams April 2005 Sinclair Basic
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