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Search Again :: Adv Search 590 results in 0.001s
<1234567…20>
  • ULA RAS, CAS cycles, refresh and "snow effect"Hello everyone. I have a question, does anyone observed timings of RAS and CAS generated from ULA? I think there may be answer to where the "snow ef…

    ... .
    [/QUOTE]

    The calculation looks right to me!
    Alcoholics Anonymous Alcoholics Anonymous November 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... . This would require some extra calculation to find out the correct ...
    Einar Saukas Einar Saukas November 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... . This would require some extra calculation to find out the correct ...
    Einar Saukas Einar Saukas November 2007 Development
  • ** Vu-meter competition **Apologies if this is in the wrong section. At the moment, the official number of entries is [COLOR="Red"]0[/COLOR]. :p [B][U]Why?[/U][/B] I was tr…

    ... lot more near the actual calculation of frequencies and the resulting ...
    rui_mac rui_mac December 2007 Sinclair Miscellaneous
  • ** Vu-meter competition **Apologies if this is in the wrong section. At the moment, the official number of entries is [COLOR="Red"]0[/COLOR]. :p [B][U]Why?[/U][/B] I was tr…

    ... lot more near the actual calculation of frequencies and the resulting ...
    Ivanzx Ivanzx December 2007 Sinclair Miscellaneous
  • a question for all the physicists/mathematiciansthere's a thread full of jokes on here, some of which went down like a lead balloon... BUT how big would a lead balloon have to be, to achieve more…

    ... 1 and fuxored it up... calculation corrected now.

    Andrew
    andrew_rollings andrew_rollings December 2007 Chit chat
  • Light GunsHere's one for you. How on earth do those pesky light guns work?

    ... just a time-vs-distance calculation.
    Winston Winston December 2007 Hardware
  • Light GunsHere's one for you. How on earth do those pesky light guns work?

    ... just a time-vs-distance calculation.[/quote]


    So ...
    dekh dekh December 2007 Hardware
  • ** Vu-meter competition **Apologies if this is in the wrong section. At the moment, the official number of entries is [COLOR="Red"]0[/COLOR]. :p [B][U]Why?[/U][/B] I was tr…

    ... lot more near the actual calculation of frequencies and the resulting ...
    mulder mulder December 2007 Sinclair Miscellaneous
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... true, sure there is less calculation, but buffer size to be ...
    TVzombie TVzombie December 2007 Games
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... true, sure there is less calculation, but buffer size to be ...
    TMR TMR December 2007 Games
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... rough back of the envelope calculation, something like 7 T-states ...
    Winston Winston January 2008 Games
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... screen. And the initial address calculation in bitmap and vector routines ...
    TVzombie TVzombie January 2008 Games
  • ZXSpin in full-screen mode :-(How do I get ZXSpin 0.622 to be crystal clear in full-screen mode? It's all fuzzy and lint-y. [SIZE="1"](Anyone able to lend me a lint-roller?)[/SI…

    ... options because they use advanced calculation techniques to smooth your image ...
    Vertigo Vertigo February 2008 Emulators
  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…

    ... frames before making the next calculation, but that would make the ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    I even think that the calculation of Z from the READ ... />
    If so then the calculation can be optimized by further ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ]I even think that the calculation of Z from the READ ... />
    If so then the calculation can be optimized by further ...
    Dr BEEP Dr BEEP March 2008 Development
  • BBC microI was often made aware by people at the time that the beeb was the "best computer in the world." Even my next-door neighbour ( who was a bit of a co…

    ... spectrum128 ) to complete a complex calculation in the fastest time, and ...
    psj3809 psj3809 March 2008 Chit chat
  • Quick q. on MC vs. BASIC (boring question)No matter how long or tedious the programming/testing may be ... Is Machine Code [B]ALWAYS[/B] faster than BASIC?

    ... use instead of a sinus-calculation. That's what is said ...
    Dr BEEP Dr BEEP March 2008 Sinclair Basic
  • Quick q. on MC vs. BASIC (boring question)No matter how long or tedious the programming/testing may be ... Is Machine Code [B]ALWAYS[/B] faster than BASIC?

    ... use instead of a sinus-calculation. That's what is said ...
    rich_chandler rich_chandler March 2008 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    I downloaded LABYRIN3D since I have an idea to save positions.
    I must see how. Has to do with the double calculation of the side way direction.
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... managed to delete the 'double' calculation of the sideway-check.

    First a calculation was done to change direction ... was pressed,
    then a calculation was done when te walls ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;255356]Ok,

    in LABYRIN3D I have managed to delete the 'double' calculation of the sideway-check.
    [/QUOTE]

    So perhaps there is a possibility of adding something to this game after all!
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;255356]in LABYRIN3D I have managed to delete the 'double' calculation of the sideway-check.[/QUOTE]

    Good idea!
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... managed to delete the 'double' calculation of the sideway-check.[/QUOTE ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... building.

    Advantage: no calculation to swap directions.
    Extra ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... building.

    Advantage: no calculation to swap directions.
    Extra ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... an obvious error in the calculation.

    The vanishing point ...
    Digital Prawn Digital Prawn March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    [QUOTE=BloodBaz;257184]
    How wide would the bits need to be to do a pixel version of this routine?
    I guess:
    No. of pixels = 256x192 = 49152 = 1.5 * 2^15, therefore, your internal state would have to be at least 15 bits long.
    [/ ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... is still a very small calculation error in the program. hopefully ...
    Digital Prawn Digital Prawn March 2008 Development
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