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Search Again :: Adv Search 1000 results in 0.003s
<1234567…34>
  • Emulators without attribute clash?I know a spectrum wouldn't be the same without the attribute clash, but I was wondering do any of the emulators have a 'turn off the clash' feature? …

    ... be the same without the attribute clash, but I was wondering ...
    MartinN MartinN October 2003 Emulators
  • Convert x,y to Attribute Address in AssemblyWhat is the fastest way, given x,y (in hl) to return the attribute address?

    What is the fastest way, given x,y (in hl) to return the attribute address?
    robpearmain robpearmain December 2005 Development
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …

    ... ) to the location of the attribute for the block that contains ...
    Scrapheap Scrapheap April 2006 Development
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …

    ... there a possibility to fix attribute clash via emulation? I'm ...
    Fizza Fizza February 2007 Emulators
  • Reason for FLASH attribute?Is it known why Sinclair choose to implement the flash bit in hardware? Since flashing could be easily done with code when needed it seems quite un…

    ... few bits available in the attribute byte for this. Would it ...
    Rickard Rickard May 2007 Development
  • Unofficial Spider's Attribute Challenge by Arda!I liked the idea, and having a buggy tool to make them accidentaly, this is my version of attribute challenge, until spider prepares his next compo! …

    ... , this is my version of attribute challenge, until spider prepares his ...
    Arda Arda May 2011 Games
  • Fix attribute clash in emulatorWould it be difficult to implement a feature for an emulator that "fixes" the attribute clash on the fly in games?

    Would it be difficult to implement a feature for an emulator that "fixes" the attribute clash on the fly in games?
    protek protek April 2012 Emulators
  • Store and restore attribute valuesI am needing ideas on how to write a machine code routine that will store/restore (more important to restore) attribute values to the 22528 area. I …

    ... /restore (more important to restore) attribute values to the 22528 area ...
    daveysludge daveysludge May 2012 Development
  • Attribute-based 3D?I remember seeing some demos where an attribute-based map was explored in some sort of flying mode. No idea if the whole thing was pre-calculated or …

    ... seeing some demos where an attribute-based map was explored in ... /> Imagine a simple a 3D attribute map editor and an engine ...
    zxbruno zxbruno July 2012 Sinclair Miscellaneous
  • Work out attribute location in MCHow do I go about writing a MC routine which calculates the attribute address from a set of PRINT co-ordinates. I know you in basic you multiply the…

    ... MC routine which calculates the attribute address from a set of ...
    daveysludge daveysludge August 2012 Development
  • bitmap address to attribute addressI've searched, but I don't seem to find the proper keywords. I have a bitmap screen address in DL, character aligned (the address of the top byte of…

    ... way to get the corresponding attribute address fiddling with that bitmap ...
    na_th_an na_th_an November 2013 Development
  • Worst examples of "Attribute Clash" (Colour Clash) in a gameHi all, you all know the spectrum's attribute clash / colour clash issues (I personally liked it, and thought it was interesting). I'm just wondering…

    Hi all, you all know the spectrum's attribute clash / colour clash issues (I personally liked it, and thought it was interesting). I'm just wondering if you remember which particular games were the worst for this happening
    RetroYak RetroYak November 2013 Games
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... like to create an animated attribute reveal in machine code by ... has a diagonal animation of attribute squares moving from top left ... which finally reveal the actual attribute of the screen. The order ... , red, blue then the actual attribute byte. I have a screen ...
    Speccy_James Speccy_James February 2014 Development
  • Work out screen address from attribute cellAttribute cell 22529 is equivalent to PRINT 0,1 position value. Is it possible to obtain these two values from the number 22529 in a simple MC rou…

    Attribute cell 22529 is equivalent to PRINT 0,1 position value.

    Is it possible to obtain these two values from the number 22529 in a simple MC routine?
    daveysludge daveysludge October 2018 Development
  • New political correctness guidlinesIn accordance to new EU rules Spectrum colour clash can no longer be called so. Instead we refer to the issue as 'attribute challenged'. Has anyone…

    In accordance to new EU rules Spectrum colour clash can no longer be called so. Instead we refer to the issue as 'attribute challenged'.


    Has anyone heard any others? ;)
    cyborg cyborg April 2003 Sinclair Miscellaneous
  • Am I SAD ?A beam of delight has just come across my face. I wrote a simple piece of z80 code to set the attribute in the top right hand corner to Cyan. Assem…

    ... z80 code to set the attribute in the top right hand ...
    LOAD&quot;&quot; LOAD"" July 2003 Games
  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    ... pixel mode with 8x1 pixel attribute cells

    * 12k screen ... 16, or with 8x1 pixel attribute cells

    * Perhaps an ...
    monty.mole monty.mole February 2004 Sinclair Miscellaneous
  • TV-GAME - a brand new game by WSS TeamHere is a special new game that extends the power of ZX-Spectrum ! It has extra wide screen, uses not 256, 288 * 192 pixel and not 2 colors, 8 color…

    ... colors, 8 colors in an attribute with smooth graphics in the ...
    Pgyuri Pgyuri February 2004 Announcements
  • TV-GAME - a brand new game by WSS TeamHere is a special new game that extends the power of ZX-Spectrum ! It has extra wide screen, uses not 256, 288 * 192 pixel and not 2 colors, 8 color…

    ... colors, 8 colors in an attribute with smooth graphics in the ...
    Pgyuri Pgyuri February 2004 Games
  • Dan Dare 256 colour project many may not be aware of.I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. …

    ... as it describes but use attribute
    data as a palette ... bytes, indexed as:

    ((attribute
    Sadako Sadako March 2004 Emulators
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    ... been?

    1) The attribute colour problem
    2) The ... />
    Mine would be the attribute problem for sure; was always ...
    Parky Parky September 2004 Games
  • I have done a Spectrum Screen Design Template As PDFI use this for my games, to work out attribute and screen addresses. It is A4, to be printed landscape [url="http://www.peargames.co.uk/downloads/s…

    I use this for my games, to work out attribute and screen addresses. It is A4, to be printed landscape

    [url="http://www.peargames.co.uk/downloads/specform.pdf"]http://www.peargames.co.uk/downloads/specform.pdf[/url]
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... A SCREEN ADDRESS TO AN ATTRIBUTE ADDRESS
    LD A,H ...
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... A SCREEN ADDRESS TO AN ATTRIBUTE ADDRESS
    ; LD A,H ...
    robpearmain robpearmain September 2004 Development
  • The Spectrum is a Piece of ShitHow can you all stand there and defend a computer that was ABSOLUTELY RUBBISH even back in 1982, compared to classics like the Atari 8-Bit, Commodore…

    ... monochrome look, with the 8x8 attribute clash aspect severely limiting possibilities ...
    Foebane72 Foebane72 October 2004 Sinclair Miscellaneous
  • What Spectrum-related name would you give a band?As a purely hypothetical question, if you were in a music group or recording as a soloist, and wanted to give them a Spectrum-related name, what woud…

    ... be thinking of:

    - Attribute Problems (as Crash! used to ...
    MartinUK MartinUK November 2004 Games
  • ANNOUNCE: Manic Miner: Neighbours - Allana TrumanHappy 26th birthday Allana! Today I release my new game, [I]Manic Miner: Neighbours - Allana Truman[/I] (MM:N-AT), a tribute to my favourite charact…

    ... ORed with the background colour-attribute).

    7. I have ...
    andrewbroad andrewbroad November 2004 Games
  • Spectrum monitor display questionsLike most people, I never played the Spectrum with anything other than a standard TV with rf connection to get my picture. For other computers of the…

    ... clearer monitor picture makes the attribute blocks more obvious? Was the ...
    Spector Spector November 2004 Sinclair Miscellaneous
  • [CRL] Formula One ModI've seen the odd person ask for a Formula One name editor from time to time*** and, as it's an ol' fave, thought I'd add one as I can never find the…

    ... :
    There is a tiny attribute error in the original program ...
    BadBeard BadBeard November 2004 Games
  • Screen AttributesNot sure if this is a devolopment question but here goes... In my limited understanding, the 'attribute file' of a speccy is 5800h to 5AFFh and each…

    ... /> In my limited understanding, the 'attribute file' of a speccy is ...
    Saboteur Saboteur January 2005 Development
<1234567…34>

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Related Threads

  • Emulators without attribute clash?I know a spectrum wouldn't be the same without the attribute clash, but I was wondering do any of the emulators have a 'turn off the clash' feature?<…
  • Convert x,y to Attribute Address in AssemblyWhat is the fastest way, given x,y (in hl) to return the attribute address?
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …
  • Reason for FLASH attribute?Is it known why Sinclair choose to implement the flash bit in hardware? <br /> <br /> Since flashing could be easily done with code when needed it se…
  • The attribute challengeThis did not work out as well as I'd hoped so I had to adjust a few later. Really I should of redone them all but tis only a bit of random fun.<br />…
  • The attribute challenge (part two)I got a bit carried away this morning and did too many :oops: , so I've split them into two parts and only just had a bit of time to sit down and pos…
  • The attribute challenge final (part three)Last one :) , I was going to hold off but the pics are ready and the last one was solved in 20 minutes so...<br /> <br /> I've rotated (some but not …
  • Unofficial Spider's Attribute Challenge by Arda!I liked the idea, and having a buggy tool to make them accidentaly, this is my version of attribute challenge, until spider prepares his next compo!<…
  • Last few attribute challengeI'm likely to be away a bit today and not answer for ages so the filename is the answer (so no cheating unless you're really stuck) :)<br /> <br /> I…

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