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  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    ... pixel mode with 8x1 pixel attribute cells

    * 12k screen ... 16, or with 8x1 pixel attribute cells

    * Perhaps an ...
    monty.mole monty.mole February 2004 Sinclair Miscellaneous
  • TV-GAME - a brand new game by WSS TeamHere is a special new game that extends the power of ZX-Spectrum ! It has extra wide screen, uses not 256, 288 * 192 pixel and not 2 colors, 8 color…

    ... colors, 8 colors in an attribute with smooth graphics in the ...
    Pgyuri Pgyuri February 2004 Announcements
  • TV-GAME - a brand new game by WSS TeamHere is a special new game that extends the power of ZX-Spectrum ! It has extra wide screen, uses not 256, 288 * 192 pixel and not 2 colors, 8 color…

    ... colors, 8 colors in an attribute with smooth graphics in the ...
    Pgyuri Pgyuri February 2004 Games
  • Dan Dare 256 colour project many may not be aware of.I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. …

    ... as it describes but use attribute
    data as a palette ... bytes, indexed as:

    ((attribute
    Sadako Sadako March 2004 Emulators
  • Retro RemakesJust had to tell all you loverly people out there about the retro Remakes.Ever wished You could play JS Willy or Manic Miner Without the colour clash…

    ... Manic Miner Without the colour clash? Then go to

    Dractrek Dractrek June 2004 Games
  • Ultimate PollIt seems that most people like giving their profiles/opinions, so here's another one... see if I can make a poll out of it :) (some questions may ha…

    ... game
    6. Worst colour clash in a Speccy game
    chaosmongers chaosmongers June 2004 Sinclair Miscellaneous
  • Best scrolling everHi All - I've been lurking here for a while enjoying reminiscing about my magical 10 years of rubber-keyed fun back in my youth! What game featured …

    ... between terrain objects to avoid clash.
    4) A hybrid of ...
    Gwyn Gwyn July 2004 Games
  • Strange layout of Spectrum video memoryHello, does anyone have an idea why the Spectrum's video memory has such a strange layout? I understand that a resolution of 256x192 is an easy mean…

    ... the separate attributes (incl. colour clash) are a compromise to limited ...
    J?rg Pleumann J?rg Pleumann August 2004 Sinclair Miscellaneous
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    ... been?

    1) The attribute colour problem
    2) The ... />
    Mine would be the attribute problem for sure; was always ...
    Parky Parky September 2004 Games
  • I have done a Spectrum Screen Design Template As PDFI use this for my games, to work out attribute and screen addresses. It is A4, to be printed landscape [url="http://www.peargames.co.uk/downloads/s…

    I use this for my games, to work out attribute and screen addresses. It is A4, to be printed landscape

    [url="http://www.peargames.co.uk/downloads/specform.pdf"]http://www.peargames.co.uk/downloads/specform.pdf[/url]
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... A SCREEN ADDRESS TO AN ATTRIBUTE ADDRESS
    LD A,H ...
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... A SCREEN ADDRESS TO AN ATTRIBUTE ADDRESS
    ; LD A,H ...
    robpearmain robpearmain September 2004 Development
  • Why relativly bad colour on Spec compared to other 8bit?Why relatively bad colour on Spec compared to other 8-bit machines like the Master system or even c64? I understand the 8x8 block that you could hav…

    ... it is without the colour clash.

    Also, why did ...
    HonoredShadow HonoredShadow September 2004 Games
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... be:
    a) No colour clash, ie keeping the 8 basic ...
    Alessandro Grussu Alessandro Grussu October 2004 Sinclair Miscellaneous
  • New Spectrum, new Spectrum... what about the old one?Suppose Amstrad were to release not a new spectrum but the old one, plain and simple. Well, "rapackaged", say the 128k with a proper keyboard, or wha…

    ... general sound or no colour clash, I'd get myself one ...
    Alessandro Tommasi Alessandro Tommasi October 2004 Sinclair Miscellaneous
  • Best use of colour in a spectrum gameEven though the spectrum couldn't manage individual colours per pixel like the Commodore and Amstrad, some games managed to achieve very effective fu…

    ... colour graphics while keeping colour-clash to a minimum. Which games ...
    dmsmith dmsmith November 2004 Games
  • ANNOUNCE: Manic Miner: Neighbours - Allana TrumanHappy 26th birthday Allana! Today I release my new game, [I]Manic Miner: Neighbours - Allana Truman[/I] (MM:N-AT), a tribute to my favourite charact…

    ... ORed with the background colour-attribute).

    7. I have ...
    andrewbroad andrewbroad November 2004 Games
  • Spectrum monitor display questionsLike most people, I never played the Spectrum with anything other than a standard TV with rf connection to get my picture. For other computers of the…

    ... clearer monitor picture makes the attribute blocks more obvious? Was the ...
    Spector Spector November 2004 Sinclair Miscellaneous
  • [CRL] Formula One ModI've seen the odd person ask for a Formula One name editor from time to time*** and, as it's an ol' fave, thought I'd add one as I can never find the…

    ... :
    There is a tiny attribute error in the original program ...
    BadBeard BadBeard November 2004 Games
  • There's a bug in my Speccy, Dear Liza, Dear Liza...Hi guys, Just me being annoying again - Can anyone out there in 'Internetland' help me with ideas about what could be causing a bug in my Speccy em…

    ... up - get rid of colour clash, make sprites 256 colours, and ...
    Speculator Speculator December 2004 Development
  • A bit late, but 10 years of PlayStaion! My thoughts.I think the acual Aniversary of the Playstion release was a couple of weeks ago, but I picked up GamesTM today and it has a big feature about it (bes…

    ... to 32 bit, from colour clash and cassete loading to true ...
    Sharopolis Sharopolis December 2004 Sinclair Miscellaneous
  • For The Attention of Andrew BarkerAndrew,I have gone away and thought about the last weeks events and have come to a decision and it must be you that i talk too about what i intend to…

    ... ignoring and we have this clash of personalities that does need ...
    The Master The Master December 2004 MIA/STP/SDP
  • Screen AttributesNot sure if this is a devolopment question but here goes... In my limited understanding, the 'attribute file' of a speccy is 5800h to 5AFFh and each…

    ... /> In my limited understanding, the 'attribute file' of a speccy is ...
    Saboteur Saboteur January 2005 Development
  • Name That Game and End My TormentHey everybody ! In the search for The Game With No Name, I stumbled across these fine forums, and I believe, if you have some spare time, that this …

    ... game was in color. Color clash was present, the sprites were ...
    kraz kraz February 2005 Games
  • Wanted - A loving new homeThanks to an imminent house move, it's time to dispose of some of my excess Spectrum tapes. I'd like to donate these to the Preservation project to u…

    ... ? Early Learning Games
    Colour Clash ? Romik Software
    Double Dragon ...
    monty.mole monty.mole March 2005 MIA/STP/SDP
  • Speed of blinking L on a Speccy???Friend of mine and I have had a "discussion" (close to a game of fisticuffs) about how fast it takes to invert the attribute for the blinking L (or t…

    ... it takes to invert the attribute for the blinking L (or ...
    Skarpo Skarpo March 2005 Sinclair Miscellaneous
  • Installing Z88DK Z88DK INSTALLATION Z88DK is distributed in two parts. The first part is the platform independent bits (including source and z80 libraries) and th…

    ... , /* Y = 0 */
    INK_YELLOW | PAPER_RED, /* Attribute = yellow on red */
    0 ...
    Alcoholics Anonymous Alcoholics Anonymous April 2005 Development
  • Light ForceAnd another thing I must know before I can die in peace; the instructions for 'Light Force' (ace vertical shoot-em-up with chunky, mostly colour-clas…

    ... -up with chunky, mostly colour-clash-free graphics a la 'Dan ...
    Ashley Pomeroy Ashley Pomeroy May 2005 Games
  • Should I StayI want to know if you guys want me here or not...well The Clash had a song about this... Should I stay or should I go now? Should I stay or should…

    ... here or not...well The Clash had a song about this ...
    usspeccyfan usspeccyfan June 2005 Chit chat
  • Games TM - they don't seem to like the Speccy do they?Or is it just me? I've been reading a load of issues recently that I didn't have the time to read earlier - and can't help but notice this seems to …

    ... mentioned. It's not just Clash of the Titans either - even ...
    Andy Lee Andy Lee September 2005 Games
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Related Threads

  • Worst examples of "Attribute Clash" (Colour Clash) in a gameHi all, you all know the spectrum's attribute clash / colour clash issues (I personally liked it, and thought it was interesting). I'm just wondering…
  • Emulators without attribute clash?I know a spectrum wouldn't be the same without the attribute clash, but I was wondering do any of the emulators have a 'turn off the clash' feature?<…
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …
  • Fix attribute clash in emulatorWould it be difficult to implement a feature for an emulator that "fixes" the attribute clash on the fly in games?
  • Worst Colour Clash ever?As Malcolm Hope's posted a request for the most boring looking monochrome cop-outs, how about this...<br /> <br /> Which games have the most appaling…
  • What if the Spectrum never had colour clash?Silly topic ahoy!<br /> <br /> What if the Spectrum never had colour clash? Would the Speccy have had the same charm? Would games have looked like th…
  • Popeye 1 no colour clash?How was Don Priestley able to get rid of the colour clash in this classic game (and the Trapdor etc)???<br /> <br /> Was it because he was doing the …
  • Worst Collision Detection & Colour Clash in gamesSorry if this as been mentioned before but i did do a search ;)<br /> <br /> In a recent discussion with a friend we talked about probs with the olde…
  • Convert x,y to Attribute Address in AssemblyWhat is the fastest way, given x,y (in hl) to return the attribute address?
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …

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