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Search Again :: Adv Search 1000 results in 0.007s
<1…17181920212223…34>
  • A side scrolling platform game with colour?Just a call to all the zx programmers that a mario/sonic type game needs to be done, love turbo the tortoise but colour is needed in this, even if i…

    ... sprites and objects has no clash it looks impressive just wondering ...
    rustyredline rustyredline January 2010 New game ideas
  • for you adventurersjust noticed theres a couple of adventure related ds games 4504 - Fighting Fantasy - The Warlock of Firetop Mountain (US) 4512 - Might & Magic - Cla…

    just noticed theres a couple of adventure related ds games

    4504 - Fighting Fantasy - The Warlock of Firetop Mountain (US)
    4512 - Might & Magic - Clash of Heroes (US)
    mel the bell mel the bell January 2010 Chit chat
  • Personal Software magazineHere's a list of the type-ins for the issues of the Personal Software magazine already in the WOS archive. (Note: Some listings may have previously …

    ... ,Richard Sargent
    36-37,Attribute Finder,Richard Sargent
    38 ...
    c1541 c1541 February 2010 Support files
  • Clash of the Titans - April 2010It's almost here. [youtube]FXttqg0RWU8[/youtube]

    It's almost here.

    [youtube]FXttqg0RWU8[/youtube]
    ZnorXman ZnorXman March 2010 Chit chat
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... enough to prevent flickering of attribute blocks as they switch from ...
    brownb2 brownb2 March 2010 Development
  • New game out now: Final Fantasy ZXEver since I played the games on the SNES, I thought that it should be possible to make a strapped-down version for the Speccy. Just minus any super …

    ... 8-pixel steps to avoid attribute issues.

    Since the ...
    XTM of TMG XTM of TMG April 2010 Games
  • politics and retroyou'd think they wouldn't ever clash? spooky they did earlier for me. I went to pick up some speccy games from the other side of london.. and when …

    ... think they wouldn't ever clash? spooky they did earlier for ...
    fog fog April 2010 Chit chat
  • RFC: ZXI hardware interface standardisationReposted from c.s.s to reach a wider audience [QUOTE=Andrew Owen] You may have noticed that there are more people making add-ons for the Speccy than…

    ... /O ports that do not clash with any other hardware. This ... free ports that don't clash with anything. SpectraNet is also ...
    guesser guesser June 2010 Hardware
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... mean, surely squared off edges, attribute-sized platforms and borders, and ... I recall, two colours per attribute box, bright with bright or ... a few Codemasters releases the attribute moving method is pretty much ...
    jesus 666 jesus 666 July 2010 Games
  • Has anything ever been discovered since companies officially stopped making games?Ive rarely posted on here but I know there have been a lot of games made since a lot of companies stopped making games for the speccy in the early 90…

    ... anyone ever got around colour clash,48k music whilst playing a ...
    spainboy spainboy September 2010 Games
  • Machine code issue...Hi Folks, My trials with MCODE continue and I am stuck. I wrote the following program in BASIC to simply POKE an attribute byte in to a "box" on th…

    ... BASIC to simply POKE an attribute byte in to a "box ... .

    [CODE]1005 REM Attribute Block Routine
    1010 REM ...
    1035 REM p(5)=Attribute
    1045 LET a=22528 ...
    64003=Width
    64004=Attribute

    3A00FA LD A ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • 128kefrom the scratchpad for the 128ke "Finally, reading from a non-existing port (eg 0xff) will give the screen/attribute bytes as it does on the 48K/12…

    ... 0xff) will give the screen/attribute bytes as it does on ...
    BiNMaN BiNMaN September 2010 Hardware
  • Spectrum Originals for salehi all, ideally i'd like to get rid of the lot in one go.... Standard Cassette Cases All Original tapes with sleeves and instructions 10 Pack Volu…

    ... /> Codename Mat Micromega
    Colour Clash Romik Software
    Contact Sam ...
    shatshoes shatshoes October 2010 Sales
  • Any MCODE programmers fancy a challenge?Hi Folks, I have been using the Micro-Print utility in the archive and found it to be really good. It is the one that provides 32, 36, 42, 51, 64 a…

    ... that the name of the attribute variable name changes from AT ...
    170 REM POKE changes attribute variable from "at" to "ar ...
    Paddy Coleman Paddy Coleman November 2010 Development
  • PoC for a ULA video generator described using Handel-C and a Basys FPGA board.Recently, I've taken a course about hardware design for video processing using FPGA's. The HDL used in the course was Handel-C, a C look alike langua…

    ... FSM that first erases the attribute area, filling it with value ...
    mcleod_ideafix mcleod_ideafix November 2010 Hardware
  • Character Printing routines - 27/32 lines?There are lots of extra character-per-line routines out there for 42,51,64 even 85 characters. Are there any that do 7/6 pixel rows - and do 27 or 3…

    ... />
    It means chucking the attribute grid in the bin, but ...
    Gedlion Gedlion November 2010 Development
  • January sale bargainsWhat bargains have you found it the January (December?) sales? Amazon are selling Might and Magic - Clash of Heroes on DS for ?8. Get em while they'r…

    What bargains have you found it the January (December?) sales? Amazon are selling Might and Magic - Clash of Heroes on DS for ?8. Get em while they're hot!
    Rebelstar without a cause Rebelstar without a cause December 2010 Chit chat
  • Image To ZX Spec 1.3.0Image To ZX Spec 1.3.0 The 8x8 GigaScreen support is probably jumping the shark as other tools will do a better job but it was requested some time a…

    ... ).
    - Added "Reduced Set Colours" attribute favouritism.
    - Added drag and ...
    brownb2 brownb2 March 2011 Announcements
  • modding a grey+2When I've been to last few shows there's always a grey 128 with a divide on the back. Now I'm sure it's got additional joystick ports by the tape de…

    ... a cursor of fuller would clash with the sinclair ports. I ...
    BiNMaN BiNMaN March 2011 Hardware
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... cycles does let me grab attribute data as part of the ... I'm left hanging for attribute data.

    I suppose ...
    Gedlion Gedlion March 2011 Development
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... dirty pixel writes but also attribute writes as they affect 8x8 ...
    Arjun Arjun April 2011 Emulators
  • The attribute challengeThis did not work out as well as I'd hoped so I had to adjust a few later. Really I should of redone them all but tis only a bit of random fun. Basi…

    This did not work out as well as I'd hoped so I had to adjust a few later. Really I should of redone them all but tis only a bit of random fun.

    Basically, here's some loading screens from popular (?) games. I've removed the data and left just ...
    spider spider May 2011 Games
  • The attribute challenge (part two)I got a bit carried away this morning and did too many :oops: , so I've split them into two parts and only just had a bit of time to sit down and pos…

    I got a bit carried away this morning and did too many :oops: , so I've split them into two parts and only just had a bit of time to sit down and post them. This although the first is the second as we had a topic on this yesterday. The final part although ...
    spider spider May 2011 Games
  • The attribute challenge final (part three)Last one :) , I was going to hold off but the pics are ready and the last one was solved in 20 minutes so... I've rotated (some but not all) of thes…

    Last one :) , I was going to hold off but the pics are ready and the last one was solved in 20 minutes so...

    I've rotated (some but not all) of these 180? to make them a bit more difficult although some are still easy.

    1
    [ ...
    spider spider May 2011 Games
  • Last few attribute challengeI'm likely to be away a bit today and not answer for ages so the filename is the answer (so no cheating unless you're really stuck) :) I don't think…

    I'm likely to be away a bit today and not answer for ages so the filename is the answer (so no cheating unless you're really stuck) :)

    I don't think I've duplicated anything but I did not check that closely.

    1
    [IMG]http:// ...
    spider spider May 2011 Games
  • Attribute Challenge x30[b]1. [img]http://dl.dropbox.com/u/9498358/attrscr2/1.JPG[/img] 2. [img]http://dl.dropbox.com/u/9498358/attrscr2/2.JPG[/img] 3. [img]http://dl.drop…

    [b]1.
    [img]http://dl.dropbox.com/u/9498358/attrscr2/1.JPG[/img]

    2.
    [img]http://dl.dropbox.com/u/9498358/attrscr2/2.JPG[/img]

    3.
    [img]http://dl.dropbox.com/u/9498358/attrscr2/3.JPG[/img]

    4.
    [img ...
    FrankT FrankT May 2011 Games
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    How do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and ink but can't figure it out.

    Sincerely,

    Ooze48k
    ooze48k ooze48k June 2011 Development
  • Storing and displaying attributes...Hi Folks, I have a requirement to store and then redisplay a line of attributes from the screen. For example: 100 DIM a$(1,32) 110 LET line=10 120…

    ... contain the 32 bytes of attribute data associated with line 10 ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Xecutor (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005783"]Xecutor[/URL], please add the following "known errors" desc…

    ... (tzx version) or presents severe attribute/graphic glitches (tap version) at ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • Streams - File HandlingHello there my fellow WoS'ers I am attempting to write a Z80 / Snapshot Launching program that is based on a category of files # - Z whereby each f…

    ... denote a one byte file attribute, I may yet add some ...
    Zetr0 Zetr0 August 2011 Sinclair Basic
<1…17181920212223…34>

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  • Fixed Speccy Software. And which games remained unfixed?
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  • Worst examples of "Attribute Clash" (Colour Clash) in a gameHi all, you all know the spectrum's attribute clash / colour clash issues (I personally liked it, and thought it was interesting). I'm just wondering…
  • Emulators without attribute clash?I know a spectrum wouldn't be the same without the attribute clash, but I was wondering do any of the emulators have a 'turn off the clash' feature?<…
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  • Popeye 1 no colour clash?How was Don Priestley able to get rid of the colour clash in this classic game (and the Trapdor etc)???<br /> <br /> Was it because he was doing the …
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