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Search Again :: Adv Search 1000 results in 0.007s
<1…17181920212223…34>
  • New loading screen for Bubble BobbleFinally, after a long time without knowing what to do, graphically talking, I managed to develop a new loading screen for this Taito coin-op conversi…

    depending on the layout of the attribute blocks, is it possible that the eyes are black to give it some contrast? (or would it clash horribly?)
    weesam weesam April 2014 Games
  • New loading screen for Bubble BobbleFinally, after a long time without knowing what to do, graphically talking, I managed to develop a new loading screen for this Taito coin-op conversi…

    ... on the layout of the attribute blocks, is it possible that ... some contrast? (or would it clash horribly?)[/QUOTE]

    You ...
    Neil Parsons Neil Parsons April 2014 Games
  • Invasion Of The Zombie Monsters[youtube]TjH5tBJk4ag[/youtube]

    ... a little bit of color clash (like say, Cobra)[/QUOTE]
    clash would have been awful without attribute scrolling.
    Lost Lost May 2014 Games
  • Abbaye Des Morts Final VersionGOTO [url]http://www.worldofspectrum.org/forums/showpost.php?p=769312&postcount=291[/url] Full game [url]https://www.dropbox.com/s/ujocw6b3uv30yov…

    ... me ;)

    The colour clash is however very visible.
    attribute square only by 1 pixel ... or 2, don't paint attribute. In my opinion it would ...
    Ralf Ralf May 2014 Brand new software
  • Abbaye Des Morts Final VersionGOTO [url]http://www.worldofspectrum.org/forums/showpost.php?p=769312&postcount=291[/url] Full game [url]https://www.dropbox.com/s/ujocw6b3uv30yov…

    ... me ;)

    The colour clash is however very visible.
    attribute square only by 1 pixel ... or 2, don't paint attribute. In my opinion it would ...
    Jerri Jerri May 2014 Brand new software
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    ... /> I know this image is attribute-defying as currently drawn, but ... mountains texture, but avoiding colour clash or dithering.

    That ...
    Rorthron Rorthron May 2014 Games
  • Chloe 280SEHi all, Could somebody tell me how far this project is to being complete? [url]https://github.com/cheveron/sebasic4/wiki/Chloe-280SE[/url] Im ver…

    ... on-screen and no colour clash is a great achievement anyway ... and HAM8x1 (the Timex 8x1 attribute mode version) are only good ...
    chev chev June 2014 Development
  • Porting Blues Brothers CPC->ZX...just an ideaI've just watched a video of the CPC version of the Blues Brothers games by Titus [url]http://www.youtube.com/watch?v=6DOj-Ta3Ek4...Based[/url] on th…

    2 pixel scroll sounds like colour clash :D


    I' ...
    4throck 4throck June 2014 New game ideas
  • Porting Blues Brothers CPC->ZX...just an ideaI've just watched a video of the CPC version of the Blues Brothers games by Titus [url]http://www.youtube.com/watch?v=6DOj-Ta3Ek4...Based[/url] on th…

    [QUOTE=4throck;774327]2 pixel scroll sounds like colour clash :D

    polomint polomint June 2014 New game ideas
  • Porting Blues Brothers CPC->ZX...just an ideaI've just watched a video of the CPC version of the Blues Brothers games by Titus [url]http://www.youtube.com/watch?v=6DOj-Ta3Ek4...Based[/url] on th…

    [QUOTE=4throck;774327]2 pixel scroll sounds like colour clash :D

    clash with the player.
    Sokurah Sokurah June 2014 New game ideas
  • Porting Blues Brothers CPC->ZX...just an ideaI've just watched a video of the CPC version of the Blues Brothers games by Titus [url]http://www.youtube.com/watch?v=6DOj-Ta3Ek4...Based[/url] on th…

    ... lighter it's an obvious clash.

    My personal favourite ... drawn; but that requires combining attribute detecting logic with changing the ... options for tuning the colour-clash, but it would be hugely ...
    joefish joefish June 2014 New game ideas
  • Test screens for ZX PrismNot sure that this is *really* the right section for this request, but it's relating to new hardware I'm developing so let's start it off here - a mo…

    ... FLASH (in standard palette and attribute decode method modes). The counter ... the 16 colour non-colour-clash planar mode, CPU writes to ... Obviously in planar mode the "attribute" data isn't used, just ... on the screen type and attribute decode method:

    ...
    JeffB JeffB July 2014 Hardware
  • Test screens for ZX PrismNot sure that this is *really* the right section for this request, but it's relating to new hardware I'm developing so let's start it off here - a mo…

    ... ; 256x192 with 8x1 attributes (the attribute bytes complement the screen pixel ... scope. If you could hardware scroll them (whilst hiding one character ... 0-3. The corresponding 2 attribute bytes could define each of ...
    joefish joefish July 2014 Hardware
  • Command and Conquer type game?Hey all One of my all time favourite games although not spectrum based, is the Command and Conquer series. I'm sure many of you are famailiar with…

    ... annoying, as they'd colour clash (or need big boxes around ... keeping them nicely on the attribute grid.
    Kayamon Kayamon August 2014 New game ideas
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... /> The issue about how the attribute layout would look like remains ... [I][SIZE="1"]because the attribute data is retrieved from a ... another one to read an attribute from screen RAM. The datasheet ... .at/temp/palstuff/]this site (scroll down to AEC Line Glitch ...
    mcleod_ideafix mcleod_ideafix September 2014 Development
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... [I][SIZE="1"]because the attribute data is retrieved from a ... to say that the C64 attribute layout is linear. [I](EDIT ... another one to read an attribute from screen RAM. The datasheet ... .at/temp/palstuff/]this site (scroll down to AEC Line Glitch ...
    Matt_B Matt_B September 2014 Development
  • Simple text scrolling routine...I'm having trouble writing a very simple text scroller, the idea is to use the ROM printer routine to print 32 characters each time the routine is ca…

    ... As solution - hide letter from attribute("Toxic Elephant" demo)
    or ... demo: ei:halt
    call scroll
    ld bc,$7FFE;spacebar ... adress for output
    scroll:
    ld hl,screen_adr< ... ret
    scrtxt: db "*simple scroll* "
    db 0
    < ...
    g0blinish g0blinish October 2014 Development
  • Screen buffer Tip from Raff CeccoRaff very kindly gave me this tip: "Incidentally, I remembered a trick I used on the Z80 for extra speed: When clearing the screen buffer, it was a…

    ... when they're within the attribute of a moving bit of ... empty character for it to scroll into. Though that's really ...
    joefish joefish October 2014 Development
  • Megatree DevelopmentHi All, I have been messing around with developing a concept for the unwritten game Megatree. Here is a video of what I have so far written on a 48…

    ... pseudo-3D view doesn't scroll, so that plain PAPER colours ... JSW platform level scroll with pixel precision; the colour clash wouldn't ... to the [I]Cobra[/I] scroll and get it all going ...
    joefish joefish October 2014 Development
  • Please explain Spectrum FPGA-clones to meI've been using the great ZXDS-emulator on the DS XL so far, which is great. But I kinda missed toying around with hardware. I've tried bidding on a …

    ... screen mode with no colour clash... In the late 90s, ... talked about different ways the attribute byte could be used ( ... multiple methods of decoding the attribute byte including some 256 colour ... 256x192 res displays without colour clash. It has some screen modes ...
    JeffB JeffB November 2014 Hardware
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... sense when you need to scroll parts of the screen only ... -states to copy the entire attribute buffer to screen every frame ... for odd rows, setting PAPER attribute for even columns or INK ... attribute for odd columns. Also set ...
    Einar Saukas Einar Saukas December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... from linear buffer to next attribute row, simply using a straightforward ... must be stored as single attribute in linear buffer. It ... . But how can we scroll an odd number of steps ... for odd numbers. To repeatedly scroll single steps sideways, you alternate ...
    Einar Saukas Einar Saukas December 2014 Development
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... ]for me, it was colour clash.

    a real archilles ... and buzzes etc., but color clash was what did the damage ... not suffer from ever present attribute problems then the overall weight ...
    Fizza Fizza December 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... do hi-res without colour clash.. (wonders why this earlier established ... [i]mostly[/i] avoid colour clash by using its sprites, but ... hires without having to take attribute limitations into consideration.

    AndyC AndyC December 2014 Games
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... detail (yet) but it's attribute and sprite safe (except for ... some lines to minimize color clash and add more details and ...
    4throck 4throck December 2014 New game ideas
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... , [I]still[/I] had colour clash.[/QUOTE]

    Not embarrassing ... . Not being able to smooth scroll would be much more of ...
    Fizza Fizza December 2014 Games
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ...
    0x0f -- foreground attribute (colour of text)
    < ... indicate which existing attribute bits are kept when ... -- background attribute (colour used to clear window and scroll)
    ... , bool); // page or scroll
    ioctl(fd, IOCTL_OTERM_PAUSE ...
    Alcoholics Anonymous Alcoholics Anonymous December 2014 Development
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... trick might be 25fps PUSH scroll on 128K only, synching the ... scroll renderer with screen flipping to get double vertical attribute resolution ...
    joefish joefish December 2014 Development
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... /> and it will double scroll as per the Amstrad version ... /> botstartAG HALT
    ; scroll the text
    LD HL ... a ZERO so it wll scroll


    attribute messages will appear and ...
    MatGubbins MatGubbins December 2014 Development
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... though there was no colour clash and a hardware sprite which ... to use to negotiate speccy attribute aggro. its exactly the same ...
    STE'86 STE'86 December 2014 Games
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  • Worst examples of "Attribute Clash" (Colour Clash) in a gameHi all, you all know the spectrum's attribute clash / colour clash issues (I personally liked it, and thought it was interesting). I'm just wondering…
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