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Fix attribute clash in emulatorWould it be difficult to implement a feature for an emulator that "fixes" the attribute clash on the fly in games?
I understand that some emulators can display in monochrome. That should fix your attribute clash problem. -
Keyboard problem...Hi Folks, I have hit a problem in MRT and I cannot see how to get around it. Please allow me to explain. I have a list of items from which one can…
... coding in anything different than Sinclair BASIC ;) -
Keyboard problem...Hi Folks, I have hit a problem in MRT and I cannot see how to get around it. Please allow me to explain. I have a list of items from which one can…
... this will work reliably in Sinclair BASIC due to the "special features ... to the slow nature of Sinclair BASIC, but it should... most likely ... -
The So What's This Buzzsaw All About Then? Thread.Erm. This: [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap[/URL] Keys…
... otherwise you still get 8x1 attribute clash. And the real kicker is ... -
Help wanted: BIFROST* 1.1 on real hardware?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027405"]BIFROST* ENGINE[/URL]'s latest release 1.1 implements support for all standard Spectr…
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[*]If you use the Sinclair BASIC version from [URL="ftp://ftp ... briefly at this time, since Sinclair BASIC is not fast enough to ... /> EDIT-this is using the Sinclair BASIC version.
Will be ... -
Released programs using Fourspriter?What programs have been released so far, using [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0023858"]Fourspriter[/URL]? There's [URL="http…
... ...) one Hisoft-compiled Sinclair BASIC and four ZX Basic unfinished projects which use ... -
Happy 30th Birthday ZX Spectrum !!Have a rubbery keyed one! :)
... [/B], the hardware?s infamous ?attribute clash? was born, as pixels battled ... -
Released programs using Fourspriter?What programs have been released so far, using [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0023858"]Fourspriter[/URL]? There's [URL="http…
... developing programs in either Sinclair BASIC, Boriel's ZX BASIC, C (using z88dk ... -
Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?
it looks like this thread is belong to "sinclair basic" forum :) -
Outrun Europa - In colourAre there any coder's willing to see if we can put the colour into this game as originally intended?
... . There's a bit of attribute clash of course, but that's ...