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Compatibility of Spectrum 128K and +3I wondered if the are any compatibilty problems between software running on the 128K and the +3. e.g. if I would connect a disk drive to the 128K wou…
... talking about things like the attribute port... although anything that works ... -
Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…
... Spectrum 128 which used 8x4 attribute cells and reffered to this ... Multitech pictures with Timex HWMC attribute order.[/quote]
i ... -
Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…
... save MLT pictures with Timex attribute order, so you will be ... Hires IFLI (256x192 pixel, 8x2 attribute squares), yesterday I made all ... -
Programing ROM CART from PCHave anybody tried to make a piece of hardware that would be able to program (burn) SINCLAIR cartridge from PC? In the sense, you take TAP or TZX and…
... of memory which the game codes needs to write to.. I ... -
search for a forgotten gameI'm searching for a game, that I saw a long time ago on Spectrum. It was an isometric game. It was set on some planet(?) and you controlled a robot(?…
... , we can code Paradroid with Attribute only graphics, but very smooth ... -
New political correctness guidlinesIn accordance to new EU rules Spectrum colour clash can no longer be called so. Instead we refer to the issue as 'attribute challenged'. Has anyone…
I can imagine the game reviews: "The graphic is not attribute challenged"... Ha ha ha :lol: ;). -
Heres one for you tooo make some money :) For MIA`sYou have a massive archive "INFOSEEK", but i know you dont allow offsite looking at this source of info. But if you produced a CD with this info on …
... example, I'm adding country codes for all publishers at the ... -
Need HLP with making MIA TZX from damaged tapesCan anybody help me and tell me the easiest way to transfer the games from tape to TZX. I tried with STL 2.00, making VOC and then using the voc2tzx …
... . Unless you see no error codes next to each block then ... -
Tales of hate and despair in 8-bitsThis topic seeks to shed some light on one of the most obscure questions a spectrum user can ask. Why do we hate Commodore?
... ARE ALL BROWN! Okay no attribute clash, but it's all ... -
Tales of hate and despair in 8-bitsThis topic seeks to shed some light on one of the most obscure questions a spectrum user can ask. Why do we hate Commodore?
... ARE ALL BROWN! Okay no attribute clash, but it's all ... -
Philips monitor - CM8833 (not II) RGB pinouts?Anyone know the pinouts for the Philips CM8833 monitor? I can only find the CM8833-II pinouts on the Web, which uses a different kind of connector - …
Bright? I don't think any display system uses a 'bright' pin - as far as I recall there is no Sinclair specific monitor designed for our weird attribute map.
Why would you expect a bright pin? -
Tales of hate and despair in 8-bitsThis topic seeks to shed some light on one of the most obscure questions a spectrum user can ask. Why do we hate Commodore?
... ARE ALL BROWN! Okay no attribute clash, but it's all ... .
it DOES have attribute clash. I dont know of ... -
Tales of hate and despair in 8-bitsThis topic seeks to shed some light on one of the most obscure questions a spectrum user can ask. Why do we hate Commodore?
... black casing and the natty attribute clash, and the high resolution ... -
Speccy machine code info where is it?Recently I've been trying to learn Z80 and I've managed to make limited progress (some of my routines even compile now!) but I seem to be having trou…
... character coordinates, screen address and attribute addresses. I'll leave that ... of these pixel, character and attribute routines in the "screenaddress" subdirectory ... -
Speccy machine code info where is it?Recently I've been trying to learn Z80 and I've managed to make limited progress (some of my routines even compile now!) but I seem to be having trou…
... : 000BBLLL 0-23
Attribute Address (16 bits)
0101 ... -
jack and the beanstalkcan someone tell me what to do on the second screen. I never worked it out in 1985 and nothing`s changed.
... approach to dealing with the attribute problem, which was to simply ... -
Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…
... don't like you can attribute to me?
You ... -
Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…
... thing and I hope somebody codes this project.
Now ... -
Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…
Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…
... all lost in all that attribute. Best to make the play ...Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…
The sprites aren't big enough not to look a little lost in the backgrounds - it's going to be most noticeable in the darker areas.
Of course - you could take the "let's make fecking huge colourful but attribute bound sprites" approach.Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…
... and those
lovely multicoloured attribute maps. It seems absurd now ...Funniest Thing I've Ever ReadThis from Amstrad's company information page: 1984 Amstrad launches the first mass market Home Computer package (CPC range), designed by Amstrad e…
... spectrum 128's without the attribute grids (and hence, the speed ...Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…
No, it is not the same. What I call rainbow processing is this:
You synchronize the CPU with the video, and then switch rapidly the color attributes for the 8x8 cells, resulting in selectig a new attribute for each 8x1 cell.Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…
TrapdoorDoes anyone remember this game ? One of the 1st games that uswed clever programming techniques to get around the colour clash problem. Anyone know …
... , colourful graphics and indeed reduced attribute clash. It still impresses me ...Aventura EspacialCan anyone tell me how to interpret the coordinate sheet for Aventura Espacial ? I can't make heads or tails of it !!!! The game works with 3 coordi…
... the letters just put in codes. like i said the letters ...Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…
[quote]
So, if I'm not asking too much, could anyone have a shot at hacking the codes out of this game, or is this an impossibility even for the mighty (or so he says) Cyborg ?[/quote]
I'm not a hacker.

