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<1…9101112131415…34>
  • Mighty Music ProgramsI'd like to think I'm reasonably proficient (after all of 32 years) in the 128K Spectrum's PLAY command. However, this program is absolutely nothi…

    ... how to convert PRINT AT coordinates into PLOT positions to draw ...
    The Mighty Dopethrone The Mighty Dopethrone April 2020 Sinclair Basic
  • why am i getting b integer out of range in this code?ive tried running this in spin but thats what i get [code]main org 40000; ; We want a black screen. ld a,71 ; white ink (7) on black paper (0…

    ... , opens chan 2.
    ; Initialise coordinates.
    ld hl,21+15 ... him
    ; at his new coordinates.
    ld bc,63486 ; keyboard ... up the x and y coordinates for the player's gunbase ...
    digital digital June 2020 Assembler
  • this code wont give me a random starfieldim using a peice of code that ive copied from a book, ignore most of it as it is redundant. for some reason i get a strange random starfield instead …

    ... , opens chan 2.
    ; Initialise coordinates.
    ld hl,3861 ; load ... him
    ; at his new coordinates.
    ld bc,63486 ; keyboard ... up the x and y coordinates for the player's gunbase ...
    digital digital July 2020 Assembler
  • type in to learn about IM2I'm trying to mess around with learning about IM2 and I found a nice little article in Sinclair User September 1988, issue 78, Page 70-71 [url="https…

    ... /> ld (HL), $57 ;;color of attribute different
    ldir
    ld ...
    andydansby andydansby July 2020 Development
  • How to write a simple BASIC* horizontal scrolling game (Tutorial) [b]How to write a simple BASIC* horizontal scrolling game[/b] In this tutorial, we will be talking about how to write a simple BASIC* horizont…

    ... player will be printed at coordinates (y,3)... Remember the spectrum ...
    Timmy Timmy September 2020 Development
  • Is it me or is the +2 manual nowhere as good as the original?I think it's probably as much to do with my ageing brain as the bloody manual for the Spectrum +2 from Amstrad but the explanations don't make as muc…

    ... chart that shows the screen coordinates for both PRINT and PLOT ...
    mik3d3nch mik3d3nch October 2020 Sinclair Basic
  • Return Of The Improvers: GALACTIC TROOPERAlert readers will be aware that myself and the super-talented Pgyuri are always on the lookout for historical Speccy wrongs to fix, from the unplaya…

    ... Bedlam it has inexplicably crappy attribute use which puts great big ...
    Rev_Stuart_Campbell Rev_Stuart_Campbell October 2020 Games
  • Really obviously terrible design choicesI've developed a little fondness this weekend for a game I never rated back in the day - Firebirds by Softek. https://youtu.be/Bvd8FUu-YtU?t=360 …

    ... by the ridiculously awful-looking attribute glitching, rather than just having ...
    Rev_Stuart_Campbell Rev_Stuart_Campbell November 2020 Games
  • Roger the PangolinI said how impressive Cosmic Payback looked in another thread, but this is to me is even more impressive given the Spectrum's limitations. Very smoot…

    ... than 2 colours in an attribute square.

    Roger the ...
    dmsmith dmsmith December 2020 Games
  • Direct drive LCD screen - looking for information on previous projects people may have attempted.Hi All, My first post, so please forgive and guide if I've posted in the incorrect section. I'm a speccy user from way back in the 80's, but m…

    ... nostalgic, I can look at attribute clash until the feeling passes ...
    cj7hawk cj7hawk December 2020 Hardware
  • ZX Lo-Fi editorHi, I thought I would share some work in progress I did on ZX editor of peculiar kind. It is an web-app (WIP, not yet accessible on the web - p…

    ... x 48 "pixels" and full attribute painting, and when exported it ... it into compressed "image" and attribute .asm definition.

    It ...
    nenadp nenadp January 2021 Development
  • ZEsarUX 9.2 Release CandidateHi! I have uploaded a new ZEsarUX Release Candidate version 9.2. The final stable version will come in a few weeks, so stay tuned! You can down…

    ... sprite is not visible, negative coordinates, detecting unified/composite, mirror, rotation ...
    chernandezba chernandezba March 2021 Emulators
  • ZEsarUX v9.2 Final released - Version 9.2 - Cliff Hanger edition. 05 April 2021As seen on: https://github.com/chernandezba/zesarux/releases [quote] ZEsarUX-9.2 @chernandezba chernandezba released this 21 hours ago · 6 com…

    ... sprite is not visible, negative coordinates, detecting unified/composite, mirror, rotation ...
    Luzie Luzie April 2021 Emulators
  • Gatecrasher competitionHello everyone Maybe someone can help (or remember) something about this game of Quicksilva. At the end of the game there is a screen in which there…

    ... (that could remind songs), GPS coordinates, references to books (e.g ...
    ChiFede71 ChiFede71 June 2021 Games
  • Gatecrasher competitionHello everyone Maybe someone can help (or remember) something about this game of Quicksilva. At the end of the game there is a screen in which there…

    ... (that could remind songs), GPS coordinates, references to books (e.g ...
    ChiFede71 ChiFede71 June 2021 Games
  • Fighting Warrior's protection systemThis is one of those bizarre cases where cracking the loading system is orders of magnitude more fun than playing the game. (Indeed, discovering I wa…

    ... by 1 byte for the attribute. This allows the screen to ...
    Ritchie333 Ritchie333 October 2021 Games
  • Standard Development LibrariesSo after some time away I decided to re-register after a Twitter thread (https://twitter.com/SpectrumNez/status/1578158361236963328) led me to a Visu…

    ... and bright make up the attribute and so on.

    deusexmachina deusexmachina October 2022 Assembler
  • Exact emulation of the Snow effectAs the original post on another forum is outdated, and for those who don't know about that forum, I duplicate this info here: At the beginning of …

    ... a pixel byte and its attribute. The first RAS pulse is ... byte, the second for the attribute, only bits 13-7 change ... , it's the first pixel/attribute burst, the CAS asserted the ...
    weiv weiv October 2022 Emulators
  • PSI ChessHi, Anybody out there remember the game "PSI Chess" by The Edge? Well, there seems to be no problem finding a snapshot ot tape image for this game …

    ... typing in your move using coordinates (eg "E2E4").

    There ...
    Anonymous Anonymous February 2002 Games
  • Confounded modern thingsIt appears the server instability has left a gap in the forums listing so I'll post this again. Given a complete lack of anything on the projects pa…

    ... just can't change the attribute colours fast enough. It takes ...
    cyborg cyborg December 2001 Games
  • Your favourite machine apart from The SpectrumI've asked this on a couple of other sites, so now it's time to ask it here: what is your favourite machine, forgetting about the Speccy? For me, it'…

    ... (unless you're including the attribute memory, which if you're ... pixel scrolling pattern to avoid attribute clash - it's really very ... work this way to avoid attribute clash and hence I completely ...
    cyborg cyborg November 2001 Games
  • Your favourite machine apart from The SpectrumI've asked this on a couple of other sites, so now it's time to ask it here: what is your favourite machine, forgetting about the Speccy? For me, it'…

    ... the game was monochrome the attribute pattern basically meant that pixel ... work better with it's attribute layout whereas this wasn't ...
    cyborg cyborg November 2001 Games
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... for unnesessary calculations of the coordinates in the PLOT.
    Remeber ... 't need to calculate arbitrary coordinates.
    And of course if ...
    Mikie Mikie November 2001 Sinclair Miscellaneous
  • PAW questionThis may not be the right place but anyways there it goes: I've been trying to figure out how to import graphic files in .SCR format in the PAW parse…

    ... , the bitmap first, then the attribute data. Et voli?, you have ... *screensize ; the size of the attribute data
    LD DE,22526 ... ; point to the attribute memory
    LDIR ; continue loading ...
    cyborg cyborg November 2001 Sinclair Miscellaneous
  • Bloody Jet Set WillyThis game suffers from the same problem that many others from that time do: it's too damn hard? Anyone got any pokes that will make the game easier, …

    ... important because his x,y coordinates are carried forward into the ... to. If the x,y coordinates just happen to be slap ... ). Conversely if the x,y coordinates happen to be "thin-air ...
    choccy48K choccy48K May 2002 Games
  • speccy v's comodore v's bbcThose old enough to remember the playground days when we each had our own little group speccy better than the comodore and the bbc users were all gee…

    ... /> Erm, are we forgetting the attribute map or what?

    Anonymous Anonymous May 2002 Sinclair Miscellaneous
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... . How do u handle the attribute clash?

    And wot ...
    Arjun Arjun June 2002 Games
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... . How do u handle the attribute clash?[/quote]

    You ...
    Anonymous Anonymous June 2002 Games
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... to the convenience of the attribute map, since
    ; Sir ... 8x8 fitting into the 8x8 attribute squares). This is because the ... on when to scroll the attribute map is trickier when dealing ...
    ; fantastically easy as the attribute map is organised as you ...
    Anonymous Anonymous June 2002 Games
  • speccy v's comodore v's bbcThose old enough to remember the playground days when we each had our own little group speccy better than the comodore and the bbc users were all gee…

    ... care what is in the attribute map - once it's drawn ... pass (ie change the attribute map) and attribute map or no the ...
    Anonymous Anonymous June 2002 Sinclair Miscellaneous
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Related Threads

  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …
  • Emulators without attribute clash?I know a spectrum wouldn't be the same without the attribute clash, but I was wondering do any of the emulators have a 'turn off the clash' feature?<…
  • Convert x,y to Attribute Address in AssemblyWhat is the fastest way, given x,y (in hl) to return the attribute address?
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  • Reason for FLASH attribute?Is it known why Sinclair choose to implement the flash bit in hardware? <br /> <br /> Since flashing could be easily done with code when needed it se…
  • The attribute challengeThis did not work out as well as I'd hoped so I had to adjust a few later. Really I should of redone them all but tis only a bit of random fun.<br />…
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  • The attribute challenge final (part three)Last one :) , I was going to hold off but the pics are ready and the last one was solved in 20 minutes so...<br /> <br /> I've rotated (some but not …
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