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Search Again :: Adv Search 1000 results in 0.004s
<1…20212223242526…34>
  • What is it exactly about that Spectrum that you like so much?I'm sure that most people here will agree that there's something very special about the Speccy, thats why we visit WOS afterall... But what why has i…

    ... thing it's good at... attribute clash for instance.

    Shaun.Bebbington Shaun.Bebbington May 2006 Games
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed. Could someone please offer help in how to create a wide (wider than 16 pix…

    ... regards to SevenuP; he added attribute masks specifically for it, although ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • What is it exactly about that Spectrum that you like so much?I'm sure that most people here will agree that there's something very special about the Speccy, thats why we visit WOS afterall... But what why has i…

    ... -called weaknesses (neon-colour schemes, attribute problems, minimal sound) into strengths ...
    Spector Spector May 2006 Games
  • MAME on the Spectrum?Yes, I know it's currently AY's job to make ludicrous posts (a position he's filling in very well, until TKRAP returns), but just out of interest, if…

    ... , SE, etc clones) and the attribute clash becomes a real problem ... fit everything vertically would mean attribute clash hell on the Spectrum ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Emulators
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... ), you can quickly copy the attribute data into the struct_sp1_updates with ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... a colour (a standard Spectrum attribute).

    sp1_PutTilesInv() iterates over ... into the array containing an attribute value and a tile code ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Basic Programming Routine Needed . . . HELP!Hello there, I though i would try and redo an old classic (pacman) in basic . . . BUT . . . I can't remember how to write the code to see what chara…

    ... ,x) will give you the attribute value at location y,x ...
    gasman gasman June 2006 Sinclair Basic
  • Noisy display faultI've been given an Issue 3 48K Speccy PCB which is in good working order except the main display area has slight changes of shade loosely following a…

    ... changes of shade loosely following attribute block outlines which changes and ...
    Marcelo Marcelo June 2006 Hardware
  • new spectrumI have notices all sorts of advances on the C64 sceene such as 20mhz cpus, gui`s, and IDE interfaces. are they any kind of advances in development fo…

    ... 6.75K, Hi-colour (8x1 attribute) and Hi-res (512x192) screen ...
    Laser Laser June 2006 Hardware
  • Problem with rotating procedureHi folks! I wrote a proc in z80 asm, based on: x' = x * cos (z) - y * sin (z) y' = x * sin (z) + y * cos (z) I used a precalculated table of sin a…

    ... to scale one of the coordinates before plotting (and before the ...
    Alcoholics Anonymous Alcoholics Anonymous July 2006 Development
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... us the X,Y,Z coordinates of the three boxes that ... the boxes share the same coordinates, and allow them to cross ...
    gasman gasman August 2006 Development
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... the boxes share the same coordinates... here it is in my ... the positioning is right. The coordinates of the three boxes are ...
    Tom-Cat Tom-Cat August 2006 Development
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... are determined by the z coordinates of the grid locations occupied ...
    Alcoholics Anonymous Alcoholics Anonymous August 2006 Development
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... , bugged ROM, and bizarre serial attribute handling - though let down big ...
    chaosmongers chaosmongers August 2006 Sinclair Miscellaneous
  • CLEAR does not RESTORE the DATA pointer??According to the Spectrum manual, one of the things that a CLEAR command does RESTORE the DATA pointer. Either it doesn't actually do this, or some…

    I compiled this list of ones that I had come across for css. However they are more an indication of last-minute changes than any poor standards. The book remains one of the best manuals ever.
    The ZX81 manual had a minor error in the RND explanation ...
    Geoff Geoff September 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... from the way it destroys attribute settings, effectively making the INVERSE ...
    jp jp September 2006 Sinclair Basic
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... loading from tape, if an attribute byte is changed, flashloading aborts ...
    Arda Arda September 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... loading from tape, if an attribute byte is changed, flashloading aborts ...
    Dunny Dunny September 2006 Emulators
  • Games reset sinclair 48k.I am a relative newbee to these forums and indeed spectrum emulation. I have been acquiring audio such as wavs or mps of games I own and am trying to…

    ... SPIN is just garbled multicoloured attribute blocks. I quit the program ...
    Spector Spector September 2006 Emulators
  • Games reset sinclair 48k.I am a relative newbee to these forums and indeed spectrum emulation. I have been acquiring audio such as wavs or mps of games I own and am trying to…

    ... SPIN is just garbled multicoloured attribute blocks. I quit the program ...
    Dunny Dunny September 2006 Emulators
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... POKE the new X,Y coordinates or sprite frame than to ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... POKE the new X,Y coordinates or sprite frame than to ...
    Matt_B Matt_B September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... have INK/PAPER settings per attribute, rather you have a single ...
    AndyC AndyC September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... have INK/PAPER settings per attribute, rather you have a single ...
    bigbus bigbus September 2006 Sinclair Miscellaneous
  • You know how the 128K was faster than the 48K Spectrum?Regarding how the Spectrum 128K ran at 3.54 MHz rather than the 48K's 3.5MHz, was this difference enough to be an advantage? If not, then surely Sinc…

    ... to mess up some fancy attribute effects, but not too much ...
    Matt_B Matt_B September 2006 Hardware
  • What effect would you most like to seeJust wondering, what with the fact that it seems to be 1983 all over again and more and more new games coming out, what feature, thing or special eff…

    ... /> What about more use of attribute squares during a game for ...
    CKay CKay September 2006 Games
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... loading from tape, if an attribute byte is changed, flashloading aborts ...
    pigdog pigdog September 2006 Emulators
  • The Adv. Game I'm Ridiculously Trying To Play Part 1Ok, from now on from time to time I will start playing some adventure games and I will keep a "journal" in the forum about my progression, or, more p…

    ... computer kindly gave me the coordinates to reach an oasis, and ...
    WhenIWasCruel WhenIWasCruel September 2006 Games
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... more than two colours per attribute cell)

    I guess ...
    TrueVideo TrueVideo October 2006 Development
  • Games club WC 30/09/06Games for WC 30th Sept

    ... and everything moves in exact attribute squares (Light Force, R-Type ...
    Matt_B Matt_B October 2006 Games
<1…20212223242526…34>

Latest Posts

  • Minor British Sports that did become games on the ZX Spectrum
    dmsmith on April 22
  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on April 22
  • Goodbye Z80
    moggy on April 22
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on April 22
  • Another Birthday! The Game Boy Is 35!
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  • I am currently watching.....
    Antiriad2097 on April 22
  • European Software Titles with an English version
    harriusherbartio on April 22
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on April 22
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 22
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21

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Related Threads

  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …
  • Emulators without attribute clash?I know a spectrum wouldn't be the same without the attribute clash, but I was wondering do any of the emulators have a 'turn off the clash' feature?<…
  • Convert x,y to Attribute Address in AssemblyWhat is the fastest way, given x,y (in hl) to return the attribute address?
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …
  • Reason for FLASH attribute?Is it known why Sinclair choose to implement the flash bit in hardware? <br /> <br /> Since flashing could be easily done with code when needed it se…
  • The attribute challengeThis did not work out as well as I'd hoped so I had to adjust a few later. Really I should of redone them all but tis only a bit of random fun.<br />…
  • The attribute challenge (part two)I got a bit carried away this morning and did too many :oops: , so I've split them into two parts and only just had a bit of time to sit down and pos…
  • The attribute challenge final (part three)Last one :) , I was going to hold off but the pics are ready and the last one was solved in 20 minutes so...<br /> <br /> I've rotated (some but not …
  • Unofficial Spider's Attribute Challenge by Arda!I liked the idea, and having a buggy tool to make them accidentaly, this is my version of attribute challenge, until spider prepares his next compo!<…
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