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  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... aimed at any sort of attribute based printing - i.e. it ...
    cyborg cyborg August 2004 Development
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    ... , Parky wrote:
    1) The attribute colour problem
    2) The ...
    [/quote]

    the attribute "probs" (the house that Jack ...
    Dasse Dasse September 2004 Games
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    ... ]
    Mine would be the attribute problem for sure; was always ...
    cyborg cyborg September 2004 Games
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    ... been?

    1) The attribute colour problem
    2) The ...
    Dr BEEP Dr BEEP September 2004 Games
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    ... they also have a clash/attribute area... so that they couldn ...
    CKay CKay September 2004 Games
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    ... been?

    1) The attribute colour problem
    2) The ... use any.

    The attribute problem didn't bother me ...
    monty.mole monty.mole September 2004 Games
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    [quote]1) The attribute colour problem[/quote]

    ...
    darkman darkman September 2004 Games
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    ... they also have a clash/attribute area... so that they couldn ...
    The Mighty Dopethrone The Mighty Dopethrone September 2004 Games
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    ... wrote:

    1) The attribute colour problem
    2) The ... disappointment.

    1) The attribute problems... But what about the ...
    chaosmongers chaosmongers September 2004 Games
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... A SCREEN ADDRESS TO AN ATTRIBUTE ADDRESS
    ; LD A,H ...
    robpearmain robpearmain September 2004 Development
  • Izometric games - the best on SpeccyI begin to think that most of my favourite games on Spectrum are izometric games. Great Escape, Fairlight, Last Ninja 2, Quazatron, Batman, Head over…

    ... so good? Maybe to avoid attribute clashing they forced to use ...
    kmatveev kmatveev September 2004 Games
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... A SCREEN ADDRESS TO AN ATTRIBUTE ADDRESS
    ; LD A,H ...
    robpearmain robpearmain September 2004 Development
  • Games UNDERated by magazinesYep, a slight twist on the previous topic. Which were the games you thought were underrated by mags, but were really much better in your opinion. …

    ... games in my opinion) without attribute crash. And some great gameplay ...
    Arjun Arjun September 2004 Games
  • I say, Woo HoooYesterday Amstrad revealed a new Spectrum with Game Controller. [url="http://www.amstrad.com/e3_games.html"]http://www.amstrad.com/e3_games.html[/url…

    ... my guess is why emulate attribute clash on a 480x320 full ...
    Geoff Geoff September 2004 Games
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... A SCREEN ADDRESS TO AN ATTRIBUTE ADDRESS
    ; LD A,H ...
    robpearmain robpearmain September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... and then make PC = the decimal value of 38? Or am ... I using the wrong decimal value?

    If 38H ... does = 38 decimal then it seems that the ...
    MadDoc MadDoc September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    I think my RST command works OK - its just the address in memory that I jump to is wrong. All I need to know is what is the value of 38H in decimal (and RST 00h, 08h, 10h, 18h, 20h, 28h, 30h).

    :)
    MadDoc MadDoc September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... binary, cannot convert hex. to decimal and is struggling with carry ...
    rich_chandler rich_chandler September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... binary, cannot convert hex. to decimal and is struggling with carry ...
    MadDoc MadDoc September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    38H is 38 hexadecimal which equals 56 decimal.
    rich_chandler rich_chandler September 2004 Development
  • Why relativly bad colour on Spec compared to other 8bit?Why relatively bad colour on Spec compared to other 8-bit machines like the Master system or even c64? I understand the 8x8 block that you could hav…

    ... the bit map area and attribute area of the Spectrum screen ...
    Hex2bin Hex2bin September 2004 Games
  • Why relativly bad colour on Spec compared to other 8bit?Why relatively bad colour on Spec compared to other 8-bit machines like the Master system or even c64? I understand the 8x8 block that you could hav…

    ... the screen layout/ resolution and attribute colour that it had/has ... if it had a smaller attribute, or a pixel per pixel ...
    CKay CKay September 2004 Games
  • Why relativly bad colour on Spec compared to other 8bit?Why relatively bad colour on Spec compared to other 8-bit machines like the Master system or even c64? I understand the 8x8 block that you could hav…

    ... get more colours into one attribute area, the pixels work in ...
    TMR TMR September 2004 Games
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... colours, two per 8x8 pixel attribute cell. The equivalent on the ...
    TMR TMR September 2004 Games
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... />
    "
    The rule for Decimal numbers holds true for Hex ... convert this number to a Decimal number, after all we know ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... />
    "
    The rule for Decimal numbers holds true for Hex ... the "one six" is in decimal.
    Philip Kendall Philip Kendall October 2004 Development
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... whilst the C64 uses an attribute system.

    In hi ... ) colours with two per 8x8 attribute cell whilst the CPC gets ...
    TMR TMR October 2004 Games
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... the "one six" is in decimal.
    [/quote]

    Ah ... to follow is performed in decimal, unless specifically otherwise mentioned" and ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... to monochrome because of the attribute clash issue. The CPC equivalents ...
    AndyC AndyC October 2004 Games
  • Most pointless type-in?I think it was one I saw, probably in Program Pitstop(which mag did that?), to evaluate a string as a full expression, a la the Beeb: spend hours typ…

    I once saw a program where someone recalculated a binary string from INPUT to a decimal number since BIN A$ didn't work.
    Just use VAL ("BIN " + A$") next time.
    Dr BEEP Dr BEEP October 2004 Games
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