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  • Screen$Is there a quick way to get pictures off a PC e.g. from MS Paint, onto the spectrum without having to type in each individual pixel before saving the…

    ... effect (for example, loading the attribute data in a fancy way ...
    cyborg cyborg October 2004 Sinclair Miscellaneous
  • Why did you choose your nick?Referencing the end (currently, thoough if more than a month or so have gone by it may by now be the middle) of [url="http://www.worldofspectrum.org/…

    ... be placed on a single ATTRIBUTE position on a cracked Screen ...
    Dr BEEP Dr BEEP October 2004 Sinclair Miscellaneous
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... a screen address to an attribute address
    ; on entry: de ...
    robpearmain robpearmain October 2004 Development
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... contained as a string of decimal numbers in a DATA statement ...
    The Mighty Dopethrone The Mighty Dopethrone October 2004 Sinclair Miscellaneous
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... that seems to be the attribute data for the letters - it ...
    monty.mole monty.mole October 2004 Sinclair Miscellaneous
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... contained as a string of decimal numbers in a DATA statement ...
    monty.mole monty.mole October 2004 Sinclair Miscellaneous
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... that seems to be the attribute data for the letters - it ...
    The Mighty Dopethrone The Mighty Dopethrone October 2004 Sinclair Miscellaneous
  • Basic info about platformers...I have run a search for an answer to this question and haven't found quite what I was looking for so I thought I would pop a post on here... What ar…

    ... structure then holds a RECT attribute within itself, which will act ...
    Arjun Arjun October 2004 Development
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... PAPER and BRIGHT is not attribute bound.

    You would ... 16 INK/PAPER colours per attribute square. FLASH is crap.
    cyborg cyborg October 2004 Sinclair Miscellaneous
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... PAPER and BRIGHT is not attribute bound.
    [/quote]

    attribute square. FLASH is crap.
    Alessandro Grussu Alessandro Grussu October 2004 Sinclair Miscellaneous
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    Suppose you had 2 attribute layers, & could choose which ...
    darkman darkman October 2004 Sinclair Miscellaneous
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... :
    Suppose you had 2 attribute layers, & could choose which ...
    cyborg cyborg October 2004 Sinclair Miscellaneous
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... 't want 4 colours per attribute block because that would push ...
    Spector Spector October 2004 Sinclair Miscellaneous
  • Basic info about platformers...I have run a search for an answer to this question and haven't found quite what I was looking for so I thought I would pop a post on here... What ar…

    ... screen you simply test the ATTRIBUTE of that position with your ... PRINT AT positions, then the ATTRIBUTE is enough (or the SCREEN ...
    Dr BEEP Dr BEEP October 2004 Development
  • More colours (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... has nothing to do with attribute interlacing that can give unusual ...
    secarica secarica October 2004 Emulators
  • Chuckie egg thingieHave a look at this little framed embroidered piece of art: [url="http://www.demesta.com/spectrumnostalgi/chuckieegg.jpg"]http://www.demesta.com/spe…

    ... had to emulate the FLASH attribute! :D
    Paul van der Laan Paul van der Laan October 2004 Games
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... that seems to be the attribute data for the letters - it ...
    darkman darkman October 2004 Sinclair Miscellaneous
  • making +2a's look coolBeen thinking about starting a site with +2a and +3 hardware projects and software tips, but so far all I have is this cool picture [url="http://www.…

    Very nice! Can you do one at 1280x1024 with a plain background of r:49 g:68 b:136 (decimal 0..255) instead of the listing, and an empty tape deck instead of the "2A" tape?

    :-)

    D.
    Dunny Dunny November 2004 Sinclair Miscellaneous
  • Best use of colour in a spectrum gameEven though the spectrum couldn't manage individual colours per pixel like the Commodore and Amstrad, some games managed to achieve very effective fu…

    Starquake
    Pyjamarama (attribute problems aside)
    Arc of Yesod
    Popeye
    Rollercoaster
    ATICATAC
    WestBank
    BOOTY
    Sabre Wulf
    Heartland
    CUCHULAINN CUCHULAINN November 2004 Games
  • Pixel LimitIF Y3&lt;192 THEN : LET x2=INT (128+X*A*SIN A): LET y2=INT (Y3): DRAW INK

    ... 2 colour per character square attribute restriction of the Spectrum?
    monty.mole monty.mole November 2004 Sinclair Basic
  • ANN: ZX Spectrum SE and Timex 2068 Software ArchiveThe archive is no longer available.

    Do any of these programs use the Timex 8x1 attribute mode?

    All that I need now is for Spin or Spectaculator to be updated to support the ZX Spectrum SE. ;)
    monty.mole monty.mole December 2004 Games
  • Only two new posts in 2 days?What on earth is the Spectrum community coming to? Finally run out of things to talk about? Things are so bad, we may have to resurrect the old bea…

    ... on astrolink irc (password is decimal address of the Speccy display ...
    Dunny Dunny December 2004 Games
  • MemoryI am writing a game for the Spectrum and need to store a lot of map data. What is the lowest address I can start to store the data at ?

    16384, decimal.

    D.
    Dunny Dunny December 2004 Development
  • MemoryI am writing a game for the Spectrum and need to store a lot of map data. What is the lowest address I can start to store the data at ?

    IIRC, RAM right after the display address+attribute space can be used by machine code if BASIC is not required. 23296 I suppose is the lowest addressable space, but I could be wrong. :)
    Arjun Arjun December 2004 Development
  • MemoryI am writing a game for the Spectrum and need to store a lot of map data. What is the lowest address I can start to store the data at ?

    [quote]
    On 2004-12-21 11:56, Dunny wrote:
    16384, decimal.
    [/quote]

    What's wrong with using the 64K RAM modes of the +2A/+3? :)
    Philip Kendall Philip Kendall December 2004 Development
  • MemoryI am writing a game for the Spectrum and need to store a lot of map data. What is the lowest address I can start to store the data at ?

    ... :56, Dunny wrote:
    16384, decimal.
    [/quote]

    What ...
    Dunny Dunny December 2004 Development
  • Screen AttributesNot sure if this is a devolopment question but here goes... In my limited understanding, the 'attribute file' of a speccy is 5800h to 5AFFh and each…

    ... changing the contents of the attribute file very quickly so that ... the value of any given attribute is different the next time ...
    AndyC AndyC January 2005 Development
  • Spectrum programmingI have a Spectrum+ at home. I tried to write some programs in BASIC (IIRC i wrote a breakout clone in which you had to hit those spider-like characte…

    ... . After which there is an attribute overlay for each 8x8 block ... the layout is not. The attribute format is FLASH/BRIGHT/PAPER ...
    cyborg cyborg January 2005 Development
  • Good 128k games?As I only got my +2 in the twilight years of the spectrum and then discovered cider and Doctor and the Crippens (punk band), I never really had many …

    ... than memory ones (because the attribute system means a very low ...
    AndyC AndyC January 2005 Games
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