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<1…10111213141516…34>
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... flashing K Cursor.
    BRIGHT Caps Shift+Symbol Shift, then ... , then 'X'
    FLASH Caps Shift+Symbol Shift, then ... and '3'
    Flash On Caps Shift+Symbol Shift ... and '9'
    Flash Off Caps Shift+Symbol Shift ...
    Dunny Dunny March 2008 Sinclair Miscellaneous
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ...
    BORDER : K : B
    BRIGHT : E : SYM + B
    CAT ...
    EXP : E : X
    FLASH : E : SYM + V
    FN ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • Problem with Speccy GraphicsI'm creating a couple of background images for the BombJack Editor using Photoshop (I can't seem to get my head around the graphics editor in BASin).…

    [QUOTE=bobs;257897]Without seeing any images, I can only assume that you've mixed the bright & non-bright colours in the same attribute.[/QUOTE]

    Yes, indeed I have. Damn. Oh well, back to the drawing board...cheers for the help.
    The Lone Magpie The Lone Magpie March 2008 Development
  • Problem with Speccy GraphicsI'm creating a couple of background images for the BombJack Editor using Photoshop (I can't seem to get my head around the graphics editor in BASin).…

    ... always remain black to avoid attribute clash which is cunningly not ... is the same in bright and non-bright versions, so at least ... you can mix bright and non-bright colours on the background ...
    snigfarp snigfarp March 2008 Development
  • Spectrum skin coloursShame the speccy did not have a pink,....but wait, bright magenta may have sufficed!? I don't recall any games using this though. Which colour wa…

    Hey, don't knock the FLASH. It was very useful.
    < ... the last two bits (FLASH and BRIGHT) to increase the palette would ...
    BloodBaz BloodBaz March 2008 Games
  • Problem with Speccy GraphicsI'm creating a couple of background images for the BombJack Editor using Photoshop (I can't seem to get my head around the graphics editor in BASin).…

    ... wastes one Bit in Attribute display memory for FLASH.[/QUOTE]

    ingo ingo April 2008 Development
  • most graphically impressive....?...probably a re-post of some sort but I been here a year and not seen this thread, so... *not talking about gameplay...only graphics... I reckon t…

    ... - the subtle, judicious use of BRIGHT mode for the shadows was ... graphics, with little or no attribute clash - [B]Knot in 3D ...
    Bad Horsey Bad Horsey April 2008 Games
  • Worst loading screens?For me, I think that it's a tie between [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0013355]Star Trek 3050[/url] and [url=http://www.worldo…

    Using the FLASH attribute as seen in the desert ...
    Rickard Rickard May 2008 Games
  • Worst loading screens?For me, I think that it's a tie between [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0013355]Star Trek 3050[/url] and [url=http://www.worldo…

    [quote=Rickard;267733]Using the FLASH attribute as seen in the desert ...
    Zagreb Zagreb May 2008 Games
  • Worst loading screens?For me, I think that it's a tie between [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0013355]Star Trek 3050[/url] and [url=http://www.worldo…

    [quote=Rickard;267733]Using the FLASH attribute as seen in the desert ... /> I disagree on MoonCresta. The FLASH shows the propulsion

    Dr BEEP Dr BEEP May 2008 Games
  • Change PAPER and INK, but nothing else?Can you in BASIC change the colour attributes in the screen without changing what is already printed at that location? I.e. change the PAPER and INK,…

    ... =PEEK Address
    1010 LET Flash=INT(Byte/128): LET Byte ... =Byte-Flash*128
    1020 LET Brite ... dealed with right here as FLASH and BRIGHT were)

    1030 ... , NewPaper+NewInk*8+Brite*64+Flash*128
    1040 RETURN
    Marcelo Marcelo May 2008 Sinclair Basic
  • Change PAPER and INK, but nothing else?Can you in BASIC change the colour attributes in the screen without changing what is already printed at that location? I.e. change the PAPER and INK,…

    ... =PEEK Address
    1010 LET Flash=INT(Byte/128): LET Byte ... =Byte-Flash*128
    1020 LET Brite ... dealed with right here as FLASH and BRIGHT were)

    1030 ... , NewPaper+NewInk*8+Brite*64+Flash*128
    1040 RETURN
    Rickard Rickard May 2008 Sinclair Basic
  • Spectrum more loved than C64It just occurred to me that the Spectrum must be more loved than the C64 these days. After all, it has been more than a year since an update was made…

    ... the start of the colour attribute table is, but that doesn ... drab whilst the Spectrums is bright and colourful.
    It's ...
    rich_chandler rich_chandler May 2008 Chit chat
  • Spectrum more loved than C64It just occurred to me that the Spectrum must be more loved than the C64 these days. After all, it has been more than a year since an update was made…

    ... drab whilst the Spectrums is bright and colourful.
    It's ... 't know what a colour attribute table is. I have no ...
    DanSolo DanSolo May 2008 Chit chat
  • Spectrum more loved than C64It just occurred to me that the Spectrum must be more loved than the C64 these days. After all, it has been more than a year since an update was made…

    ... drab whilst the Spectrums is bright and colourful.
    It's ... the Spectrum's "palette" is "bright and colorful" is just silly ... better. Also, there's no attribute clash, even in HI-RES ...
    Lockett Lockett May 2008 Chit chat
  • Spectrum more loved than C64It just occurred to me that the Spectrum must be more loved than the C64 these days. After all, it has been more than a year since an update was made…

    ... drab whilst the Spectrums is bright and colourful.
    It's ... 't know what a colour attribute table is. I have no ...
    Scottie_uk Scottie_uk May 2008 Chit chat
  • can't remember this game's namedon't know why so unusual colors - maybe it's because of resize or screenshot taken from version for another platform, but i certainly remember playi…

    ... ;291205]Is that not just BRIGHT on or off?
    However ... that the white colour has bright 0 and 1 differences done ... on this picture was 1 attribute square which I doubt since ...
    XTM of TMG XTM of TMG August 2008 Games
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... colours available from black to bright white, then we have (15 ... think.

    Mixing with bright white seems to result in ... merged colours in a single attribute block. Theroetically two pixels wide ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • ANN: ColorPRINTColorPRINT gives you 256 fully programmable Timex mode 2 characters (maximum 16 colours per character if you have bright black) to use in your 48 BAS…

    ... intending to use a single attribute byte as an identifier to ... replace that with a single attribute value that is used to ... routine could grab the current attribute byte to locate the eight ... attribute values.

    Use of INK / PAPER / BRIGHT, etc ...
    Alcoholics Anonymous Alcoholics Anonymous September 2008 Sinclair Basic
  • A video interface for the Spectrum, MSX compatibleSo you can use the same code for displaying sprites, tiles, characteres, and so no, on both the Spectrum and the MSX. That is, the Spectrum now has a…

    ... ) and 32x192 attributes (no bright and no Flash, so the 15 colours ...
    LCD LCD October 2008 Hardware
  • One for the demo codersOn this occasion I forgot I had already asked the exact same question in another thread.

    ... don't need to fade FLASH attribute). Each frame of fading process ... each attribute must be changed to another ... . So, you can take current attribute as pointer in look-up ... table and get new attribute from table.

    Look ...
    Shiru Shiru October 2008 Development
  • Interlace demoSorry to reference another thread like this, but in the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?p=313428#post313428[/url] …

    ... of yellow and black halftone attribute blocks. Yellow and black are ... ' pattern... but there are four BRIGHT levels, making the logo look ... ]Within each of the normal bright levels, they'd varied between ...
    gasman gasman November 2008 Sinclair Miscellaneous
  • Retro-X Alpha availableChanges from WIP 7 (Alpha 3) to Alpha 4 ( 1.5.08 - 14.5.08 ). Requested by and help by - in brackets. Bugfixes: * Viewer: o File list not displaye…

    ... if you choose in Attribute settings the "Intelligent Bright", otherwise it is ... only Bright 1.

    [QUOTE ...
    LCD LCD November 2008 Development
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... your second email about the BRIGHT attribute:-

    The answer is ... has to be either BRIGHT 0 or BRIGHT 1.

    Due ... pixels within the square independently BRIGHT or not.

    ... makes both INK and PAPER BRIGHT at the same time anyway ...
    Digital Prawn Digital Prawn December 2008 Games
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... of damage on colour gradients, attribute block boundaries etc.
    - Display ... doesn't use colours with bright attribute set on (that is, no ... , 255) but then again, if BRIGHT is not set on output ...
    baze baze January 2009 Development
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... of damage on colour gradients, attribute block boundaries etc.
    - Display ... doesn't use colours with bright attribute set on (that is, no ... , 255) but then again, if BRIGHT is not set on output ... was right, I was using Bright 0 palette with error diffusion ...
    LCD LCD January 2009 Development
  • Jet-Set Willy Editing Help!OK... I downloaded the Jet Set Willy editor from the internet. This has happened with both versions by the way. This is the Windows-based editor that…

    ... ]

    INK, PAPER, BRIGHT and FLASH have to be jointly unique ...
    andrewbroad andrewbroad February 2009 Games
  • A complete list of 256 colour enhanced games?Hi I was wondering how many Speccy games were enhanced for the color-clash free mode pioneered by Spec256and also suported by Emuzwin? G

    ... no way of combining the attribute with the pixel data to ... aside so that if an attribute is red, then you get ... palette adapt to the ink+bright bits, eight more adapt to ... the paper+bright bits. The other 240 colours ...
    joefish joefish March 2009 Games
  • Spectrum 2.0 (soon to be) updatedI've just pushed out a "beta test" of the next version of [url=http://spectrum20.org/]Spectrum 2.0[/url] to [url=http://staging.spectrum20.org/]stagi…

    ... to also set the attributes BRIGHT and FLASH.
    Winston Winston April 2009 Games
  • DATA BIN - How to read the contentOkay I hit a snag with my Image to ZX Spec program that the plot/draw command eats too much memory. So I want to use DATA BIN to insert converted jp…

    ... INK, 3-5, PAPER, 6 Bright, 7 Flash.

    Once you ...
    omega omega May 2009 Sinclair Basic
<1…10111213141516…34>

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