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<1…14151617181920…34>
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... uchar colour; // +1 background tile attribute
    uchar tile; // +2 background ... copied into the pixel and attribute buffer and any sprites ... Finally, the finished pixel and attribute buffer are copied to the ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... type
    uchar attr_mask; // +6 attribute mask logically ANDed with underlying ... attribute, default = 0xff for transparent
    ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …

    ... of the start of the attribute data. You now have an ... address that points to the attribute square you are interested in ...
    monty.mole monty.mole April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... visible is difficult with the attribute problem ofnthe speccy.
    One ... is to simply use a attribute/character block cursor (ie. no ... graphics, just an attribute change, say flashing red/white ...
    Kiwi Kiwi April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... " variable is set to the attribute we want for the sprite ... "cmask" is set to the attribute mask we want for the ... sprite. The attribute mask has individual bits set ... the portions of the underlying attribute we want to keep. Then ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> uchar attr_mask; // +6 attribute mask logically ANDed with underlying ... attribute, default = 0xff for ... RED-INK only (the attribute was set to INK_RED ... with zeroes elsewhere, the attribute mask set to INK ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Graphics : CPC -> SpectrumOk my CPC game is nowhere near done (the actual coding for the CPC hasn't even begun yet as I'm still preparing enough graphics and animation and doi…

    ... around with those. That whole attribute thing is fairly unsettling...
    Wolverine Wolverine May 2006 Development
  • Graphics : CPC -> SpectrumOk my CPC game is nowhere near done (the actual coding for the CPC hasn't even begun yet as I'm still preparing enough graphics and animation and doi…

    ... and did not have the attribute problem the Spectrum has but ... round prettier.

    This attribute thing is giving me one ...
    Wolverine Wolverine May 2006 Development
  • Graphics : CPC -> SpectrumOk my CPC game is nowhere near done (the actual coding for the CPC hasn't even begun yet as I'm still preparing enough graphics and animation and doi…

    ... BRIGHT level for the entire attribute square, it can't be ...
    AndyC AndyC May 2006 Development
  • Graphics : CPC -> SpectrumOk my CPC game is nowhere near done (the actual coding for the CPC hasn't even begun yet as I'm still preparing enough graphics and animation and doi…

    ... could have dealt with that attribute stuff as well as Astro ...
    Wolverine Wolverine May 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... /> ; ;
    ; Outputs ;
    ; hl - the attribute address for the screen location ...
    Kiwi Kiwi May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> uchar colour; // +1 background tile attribute
    uchar tile; // +2 background ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Smax?I've got SMAX v0.0.1, has anybody got any information about it? It isn't on WOS any more as far as I can see. What language does it use (seems like…

    ... display file to double the attribute resolution.

    [quote]
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • How do I robert@fm?Do I need a tinfoil hat? :lol:

    ... sense of humour, an important attribute of an intelligent and well ...
    robert@fm robert@fm May 2006 Chit chat
  • TommyGun 0.9.1 availableMostly bug fixes, especially an annoying copy/cut and paste bug in the image editor. Should be available from the Utilities page once it has been up…

    ... /> and interleave at Character (aka "Attribute as 9th byte" in previous ...
    Metalbrain Metalbrain May 2006 Development
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... invert the pixels, just the attribute so not too much of ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Sinclair Basic
  • New Speccy Image EditorHi, This is my first time in the forums at WoS. So 'Hello all'. I have written a little image editor over the christmas break, last 12 days or so. …

    ... 256x192 pixel, 32x192 colour (one attribute per pixel byte). The MSX1 ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • New Speccy Image EditorHi, This is my first time in the forums at WoS. So 'Hello all'. I have written a little image editor over the christmas break, last 12 days or so. …

    ... 256x192 pixel, 32x192 colour (one attribute per pixel byte). The MSX1 ... spectrum colours on any one attribute per pixel byte.
    Sam ...
    Kiwi Kiwi May 2006 Development
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... data and one for the attribute) over and over again. That ...
    JonNorth JonNorth May 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... functions for computing screen and attribute addresses as well as for ... later a 256x192 pixel, 32x192 attribute version that will also be ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ...
    ; d4ff - d4ff SP1.LIB attribute buffer
    ; d4f7 - d4fe SP1 ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • What is it exactly about that Spectrum that you like so much?I'm sure that most people here will agree that there's something very special about the Speccy, thats why we visit WOS afterall... But what why has i…

    ... thing it's good at... attribute clash for instance.

    Shaun.Bebbington Shaun.Bebbington May 2006 Games
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed. Could someone please offer help in how to create a wide (wider than 16 pix…

    ... regards to SevenuP; he added attribute masks specifically for it, although ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • What is it exactly about that Spectrum that you like so much?I'm sure that most people here will agree that there's something very special about the Speccy, thats why we visit WOS afterall... But what why has i…

    ... -called weaknesses (neon-colour schemes, attribute problems, minimal sound) into strengths ...
    Spector Spector May 2006 Games
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... uchar attr_mask; // +5 current attribute mask
    uchar attr; ... // +6 current attribute
    struct sp1_update *pos; ... x); the current attribute and attribute mask to use ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • MAME on the Spectrum?Yes, I know it's currently AY's job to make ludicrous posts (a position he's filling in very well, until TKRAP returns), but just out of interest, if…

    ... , SE, etc clones) and the attribute clash becomes a real problem ... fit everything vertically would mean attribute clash hell on the Spectrum ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Emulators
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... ), you can quickly copy the attribute data into the struct_sp1_updates with ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... a colour (a standard Spectrum attribute).

    sp1_PutTilesInv() iterates over ... into the array containing an attribute value and a tile code ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Basic Programming Routine Needed . . . HELP!Hello there, I though i would try and redo an old classic (pacman) in basic . . . BUT . . . I can't remember how to write the code to see what chara…

    ... ,x) will give you the attribute value at location y,x ...
    gasman gasman June 2006 Sinclair Basic
  • Noisy display faultI've been given an Issue 3 48K Speccy PCB which is in good working order except the main display area has slight changes of shade loosely following a…

    ... changes of shade loosely following attribute block outlines which changes and ...
    Marcelo Marcelo June 2006 Hardware
<1…14151617181920…34>

Latest Posts

  • Minor British Sports that did become games on the ZX Spectrum
    dmsmith on April 22
  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on April 22
  • Goodbye Z80
    moggy on April 22
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on April 22
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on April 22
  • I am currently watching.....
    Antiriad2097 on April 22
  • European Software Titles with an English version
    harriusherbartio on April 22
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on April 22
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 22
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21

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Related Threads

  • Emulators without attribute clash?I know a spectrum wouldn't be the same without the attribute clash, but I was wondering do any of the emulators have a 'turn off the clash' feature?<…
  • Convert x,y to Attribute Address in AssemblyWhat is the fastest way, given x,y (in hl) to return the attribute address?
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …
  • Reason for FLASH attribute?Is it known why Sinclair choose to implement the flash bit in hardware? <br /> <br /> Since flashing could be easily done with code when needed it se…
  • The attribute challengeThis did not work out as well as I'd hoped so I had to adjust a few later. Really I should of redone them all but tis only a bit of random fun.<br />…
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  • The attribute challenge final (part three)Last one :) , I was going to hold off but the pics are ready and the last one was solved in 20 minutes so...<br /> <br /> I've rotated (some but not …
  • Unofficial Spider's Attribute Challenge by Arda!I liked the idea, and having a buggy tool to make them accidentaly, this is my version of attribute challenge, until spider prepares his next compo!<…
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